| Index: media/gpu/avda_picture_buffer_manager.h
|
| diff --git a/media/gpu/avda_picture_buffer_manager.h b/media/gpu/avda_picture_buffer_manager.h
|
| index 071e69f53d0c1c7ea224901aee6233b57b6f20ad..76c7ba3d3ebc9265382ee23b0b6067b674787afa 100644
|
| --- a/media/gpu/avda_picture_buffer_manager.h
|
| +++ b/media/gpu/avda_picture_buffer_manager.h
|
| @@ -82,6 +82,10 @@ class MEDIA_GPU_EXPORT AVDAPictureBufferManager {
|
| // Are there any unrendered picture buffers oustanding?
|
| bool HasUnrenderedPictures() const;
|
|
|
| + scoped_refptr<gl::SurfaceTexture> surface_texture() {
|
| + return surface_texture_;
|
| + }
|
| +
|
| // Returns the GL texture target that the PictureBuffer textures use.
|
| // Always use OES textures even though this will cause flickering in dev tools
|
| // when inspecting a fullscreen video. See http://crbug.com/592798
|
|
|