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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "media/gpu/avda_picture_buffer_manager.h" | 5 #include "media/gpu/avda_picture_buffer_manager.h" |
| 6 | 6 |
| 7 #include <EGL/egl.h> | 7 #include <EGL/egl.h> |
| 8 #include <EGL/eglext.h> | 8 #include <EGL/eglext.h> |
| 9 | 9 |
| 10 #include "base/android/build_info.h" | 10 #include "base/android/build_info.h" |
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| 74 } // namespace | 74 } // namespace |
| 75 | 75 |
| 76 AVDAPictureBufferManager::AVDAPictureBufferManager( | 76 AVDAPictureBufferManager::AVDAPictureBufferManager( |
| 77 AVDAStateProvider* state_provider) | 77 AVDAStateProvider* state_provider) |
| 78 : state_provider_(state_provider), media_codec_(nullptr) {} | 78 : state_provider_(state_provider), media_codec_(nullptr) {} |
| 79 | 79 |
| 80 AVDAPictureBufferManager::~AVDAPictureBufferManager() {} | 80 AVDAPictureBufferManager::~AVDAPictureBufferManager() {} |
| 81 | 81 |
| 82 gl::ScopedJavaSurface AVDAPictureBufferManager::Initialize(int surface_id) { | 82 gl::ScopedJavaSurface AVDAPictureBufferManager::Initialize(int surface_id) { |
| 83 shared_state_ = new AVDASharedState(); | 83 shared_state_ = new AVDASharedState(); |
| 84 surface_texture_ = nullptr; |
| 84 | 85 |
| 85 // Acquire the SurfaceView surface if given a valid id. | 86 // Acquire the SurfaceView surface if given a valid id. |
| 86 if (surface_id != SurfaceManager::kNoSurfaceID) { | 87 if (surface_id != SurfaceManager::kNoSurfaceID) |
| 87 if (surface_texture_) { | |
| 88 surface_texture_->ReleaseSurfaceTexture(); | |
| 89 surface_texture_ = nullptr; | |
| 90 } | |
| 91 return gpu::GpuSurfaceLookup::GetInstance()->AcquireJavaSurface(surface_id); | 88 return gpu::GpuSurfaceLookup::GetInstance()->AcquireJavaSurface(surface_id); |
| 92 } | |
| 93 | 89 |
| 94 // Otherwise create a SurfaceTexture. | 90 // Otherwise create a SurfaceTexture. |
| 95 GLuint service_id; | 91 GLuint service_id; |
| 96 surface_texture_ = CreateAttachedSurfaceTexture( | 92 surface_texture_ = CreateAttachedSurfaceTexture( |
| 97 state_provider_->GetGlDecoder(), &service_id); | 93 state_provider_->GetGlDecoder(), &service_id); |
| 98 shared_state_->SetSurfaceTexture(surface_texture_, service_id); | 94 shared_state_->SetSurfaceTexture(surface_texture_, service_id); |
| 99 return gl::ScopedJavaSurface(surface_texture_.get()); | 95 return gl::ScopedJavaSurface(surface_texture_.get()); |
| 100 } | 96 } |
| 101 | 97 |
| 102 void AVDAPictureBufferManager::Destroy(const PictureBufferMap& buffers) { | 98 void AVDAPictureBufferManager::Destroy(const PictureBufferMap& buffers) { |
| 103 // Do nothing if Initialize() has not been called. | 99 // Do nothing if Initialize() has not been called. |
| 104 if (!shared_state_) | 100 if (!shared_state_) |
| 105 return; | 101 return; |
| 106 | 102 |
| 107 ReleaseCodecBuffers(buffers); | 103 ReleaseCodecBuffers(buffers); |
| 108 CodecChanged(nullptr); | 104 CodecChanged(nullptr); |
| 109 | 105 surface_texture_ = nullptr; |
| 110 // Release the surface texture and any back buffers. This will preserve the | |
| 111 // front buffer, if any. | |
| 112 if (surface_texture_) | |
| 113 surface_texture_->ReleaseSurfaceTexture(); | |
| 114 } | 106 } |
| 115 | 107 |
| 116 void AVDAPictureBufferManager::SetImageForPicture( | 108 void AVDAPictureBufferManager::SetImageForPicture( |
| 117 const PictureBuffer& picture_buffer, | 109 const PictureBuffer& picture_buffer, |
| 118 gpu::gles2::GLStreamTextureImage* image) { | 110 gpu::gles2::GLStreamTextureImage* image) { |
| 119 auto gles_decoder = state_provider_->GetGlDecoder(); | 111 auto gles_decoder = state_provider_->GetGlDecoder(); |
| 120 RETURN_IF_NULL(gles_decoder); | 112 RETURN_IF_NULL(gles_decoder); |
| 121 auto* context_group = gles_decoder->GetContextGroup(); | 113 auto* context_group = gles_decoder->GetContextGroup(); |
| 122 RETURN_IF_NULL(context_group); | 114 RETURN_IF_NULL(context_group); |
| 123 auto* texture_manager = context_group->texture_manager(); | 115 auto* texture_manager = context_group->texture_manager(); |
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| 292 | 284 |
| 293 bool AVDAPictureBufferManager::HasUnrenderedPictures() const { | 285 bool AVDAPictureBufferManager::HasUnrenderedPictures() const { |
| 294 for (int id : pictures_out_for_display_) { | 286 for (int id : pictures_out_for_display_) { |
| 295 if (GetImageForPicture(id)->is_unrendered()) | 287 if (GetImageForPicture(id)->is_unrendered()) |
| 296 return true; | 288 return true; |
| 297 } | 289 } |
| 298 return false; | 290 return false; |
| 299 } | 291 } |
| 300 | 292 |
| 301 } // namespace media | 293 } // namespace media |
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