| Index: skia/ext/platform_device.h
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| diff --git a/skia/ext/platform_device.h b/skia/ext/platform_device.h
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| deleted file mode 100644
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| index f349a4972137aa9a7203b80070dafa2b0e645c03..0000000000000000000000000000000000000000
|
| --- a/skia/ext/platform_device.h
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| +++ /dev/null
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| @@ -1,61 +0,0 @@
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| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef SKIA_EXT_PLATFORM_DEVICE_H_
|
| -#define SKIA_EXT_PLATFORM_DEVICE_H_
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| -
|
| -#include "build/build_config.h"
|
| -
|
| -#include "skia/ext/native_drawing_context.h"
|
| -#include "third_party/skia/include/core/SkBitmapDevice.h"
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| -#include "third_party/skia/include/core/SkTypes.h"
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| -
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| -class SkMatrix;
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| -
|
| -namespace skia {
|
| -
|
| -class PlatformDevice;
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| -
|
| -// The following routines provide accessor points for the functionality
|
| -// exported by the various PlatformDevice ports.
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| -// All calls to PlatformDevice::* should be routed through these
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| -// helper functions.
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| -
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| -// DEPRECATED
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| -// Bind a PlatformDevice instance, |platform_device|, to |device|.
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| -SK_API void SetPlatformDevice(SkBaseDevice* device, PlatformDevice* platform_device);
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| -
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| -// DEPRECATED
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| -// Retrieve the previous argument to SetPlatformDevice().
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| -SK_API PlatformDevice* GetPlatformDevice(SkBaseDevice* device);
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| -
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| -// A SkBitmapDevice is basically a wrapper around SkBitmap that provides a
|
| -// surface for SkCanvas to draw into. PlatformDevice provides a surface
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| -// Windows can also write to. It also provides functionality to play well
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| -// with GDI drawing functions. This class is abstract and must be subclassed.
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| -// It provides the basic interface to implement it either with or without
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| -// a bitmap backend.
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| -//
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| -// PlatformDevice provides an interface which sub-classes of SkBaseDevice can
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| -// also provide to allow for drawing by the native platform into the device.
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| -// TODO(robertphillips): Once the bitmap-specific entry points are removed
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| -// from SkBaseDevice it might make sense for PlatformDevice to be derived
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| -// from it.
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| -class SK_API PlatformDevice {
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| - public:
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| - virtual ~PlatformDevice();
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| -
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| -// Only implemented in bitmap_platform_device_win.
|
| -#if defined(WIN32)
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| - // The DC that corresponds to the bitmap, used for GDI operations drawing
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| - // into the bitmap. This is possibly heavyweight, so it should be existant
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| - // only during one pass of rendering.
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| - virtual NativeDrawingContext BeginPlatformPaint(const SkMatrix& transform,
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| - const SkIRect& clip_bounds) = 0;
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| -#endif
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| -};
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| -
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| -} // namespace skia
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| -
|
| -#endif // SKIA_EXT_PLATFORM_DEVICE_H_
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|
|