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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_VIEWS_WIDGET_DESKTOP_AURA_X11_WHOLE_SCREEN_MOVE_LOOP_H_ | 5 #ifndef UI_VIEWS_WIDGET_DESKTOP_AURA_X11_WHOLE_SCREEN_MOVE_LOOP_H_ |
6 #define UI_VIEWS_WIDGET_DESKTOP_AURA_X11_WHOLE_SCREEN_MOVE_LOOP_H_ | 6 #define UI_VIEWS_WIDGET_DESKTOP_AURA_X11_WHOLE_SCREEN_MOVE_LOOP_H_ |
7 | 7 |
8 #include "base/callback.h" | 8 #include "base/callback.h" |
9 #include "base/compiler_specific.h" | 9 #include "base/compiler_specific.h" |
10 #include "base/memory/weak_ptr.h" | 10 #include "base/memory/weak_ptr.h" |
11 #include "ui/events/platform/platform_event_dispatcher.h" | 11 #include "ui/events/platform/platform_event_dispatcher.h" |
12 #include "ui/gfx/image/image_skia.h" | 12 #include "ui/gfx/image/image_skia.h" |
13 #include "ui/gfx/native_widget_types.h" | |
14 #include "ui/gfx/vector2d_f.h" | |
15 #include "ui/views/widget/desktop_aura/x11_whole_screen_move_loop_delegate.h" | 13 #include "ui/views/widget/desktop_aura/x11_whole_screen_move_loop_delegate.h" |
16 | 14 |
17 typedef struct _XDisplay XDisplay; | |
18 | |
19 namespace aura { | |
20 class Window; | |
21 } | |
22 | |
23 namespace ui { | 15 namespace ui { |
24 class ScopedEventDispatcher; | 16 class ScopedEventDispatcher; |
25 } | 17 } |
26 | 18 |
27 namespace views { | 19 namespace views { |
28 | 20 |
29 class Widget; | 21 // Runs a nested message loop. This is used to implement dragging including |
30 | 22 // dragging browser tabs and drag and drop. |
31 // Runs a nested message loop and grabs the mouse. This is used to implement | |
32 // dragging. | |
33 class X11WholeScreenMoveLoop : public ui::PlatformEventDispatcher { | 23 class X11WholeScreenMoveLoop : public ui::PlatformEventDispatcher { |
34 public: | 24 public: |
35 explicit X11WholeScreenMoveLoop(X11WholeScreenMoveLoopDelegate* delegate); | 25 explicit X11WholeScreenMoveLoop(X11WholeScreenMoveLoopDelegate* delegate); |
36 virtual ~X11WholeScreenMoveLoop(); | 26 virtual ~X11WholeScreenMoveLoop(); |
37 | 27 |
38 // ui:::PlatformEventDispatcher: | 28 // ui:::PlatformEventDispatcher: |
39 virtual bool CanDispatchEvent(const ui::PlatformEvent& event) OVERRIDE; | 29 virtual bool CanDispatchEvent(const ui::PlatformEvent& event) OVERRIDE; |
40 virtual uint32_t DispatchEvent(const ui::PlatformEvent& event) OVERRIDE; | 30 virtual uint32_t DispatchEvent(const ui::PlatformEvent& event) OVERRIDE; |
41 | 31 |
42 // Runs the nested message loop. While the mouse is grabbed, use |cursor| as | 32 // Runs a nested message loop. Returns true if the move-loop is completed |
43 // the mouse cursor. Returns true if the move-loop is completed successfully. | 33 // successfully. Returns false if the move-loop is canceled by the user (e.g. |
44 // If the pointer-grab fails, or the move-loop is canceled by the user (e.g. | 34 // by pressing Esc). |
45 // by pressing escape), then returns false. | 35 bool RunMoveLoop(); |
46 bool RunMoveLoop(aura::Window* window, gfx::NativeCursor cursor); | |
47 | |
48 // Updates the cursor while the move loop is running. | |
49 void UpdateCursor(gfx::NativeCursor cursor); | |
50 | 36 |
51 // Ends the RunMoveLoop() that's currently in progress. | 37 // Ends the RunMoveLoop() that's currently in progress. |
52 void EndMoveLoop(); | 38 void EndMoveLoop(); |
53 | 39 |
54 // Sets an image to be used during the drag. | |
55 void SetDragImage(const gfx::ImageSkia& image, gfx::Vector2dF offset); | |
56 | |
57 private: | 40 private: |
58 // Grabs the pointer and keyboard, setting the mouse cursor to |cursor|. | |
59 // Returns true if the grab was successful. | |
60 bool GrabPointerAndKeyboard(gfx::NativeCursor cursor); | |
61 | |
62 // Creates an input-only window to be used during the drag. | |
63 Window CreateDragInputWindow(XDisplay* display); | |
64 | |
65 // Creates a window to show the drag image during the drag. | |
66 void CreateDragImageWindow(); | |
67 | |
68 // Checks to see if |in_image| is an image that has any visible regions | |
69 // (defined as having a pixel with alpha > 32). If so, return true. | |
70 bool CheckIfIconValid(); | |
71 | |
72 // Dispatch mouse movement event to |delegate_| in a posted task. | 41 // Dispatch mouse movement event to |delegate_| in a posted task. |
73 void DispatchMouseMovement(); | 42 void DispatchMouseMovement(); |
74 | 43 |
75 X11WholeScreenMoveLoopDelegate* delegate_; | 44 X11WholeScreenMoveLoopDelegate* delegate_; |
76 | 45 |
77 // Are we running a nested message loop from RunMoveLoop()? | 46 // Are we running a nested message loop from RunMoveLoop()? |
78 bool in_move_loop_; | 47 bool in_move_loop_; |
79 scoped_ptr<ui::ScopedEventDispatcher> nested_dispatcher_; | 48 scoped_ptr<ui::ScopedEventDispatcher> nested_dispatcher_; |
80 | 49 |
81 bool should_reset_mouse_flags_; | 50 bool should_reset_mouse_flags_; |
82 | 51 |
83 // An invisible InputOnly window . We create this window so we can track the | |
84 // cursor wherever it goes on screen during a drag, since normal windows | |
85 // don't receive pointer motion events outside of their bounds. | |
86 ::Window grab_input_window_; | |
87 | |
88 base::Closure quit_closure_; | 52 base::Closure quit_closure_; |
89 | 53 |
90 // Keeps track of whether the move-loop is cancled by the user (e.g. by | 54 // Keeps track of whether the move-loop is canceled by the user (e.g. by |
91 // pressing escape). | 55 // pressing escape). |
92 bool canceled_; | 56 bool canceled_; |
93 | 57 |
94 // Keeps track of whether we still have a pointer grab at the end of the loop. | 58 // Keeps track of whether we still have a pointer grab at the end of the loop. |
95 bool has_grab_; | 59 bool has_grab_; |
96 | 60 |
97 // A Widget is created during the drag if there is an image available to be | |
98 // used during the drag. | |
99 scoped_ptr<Widget> drag_widget_; | |
100 gfx::ImageSkia drag_image_; | |
101 gfx::Vector2dF drag_offset_; | |
102 XMotionEvent last_xmotion_; | 61 XMotionEvent last_xmotion_; |
103 base::WeakPtrFactory<X11WholeScreenMoveLoop> weak_factory_; | 62 base::WeakPtrFactory<X11WholeScreenMoveLoop> weak_factory_; |
104 | 63 |
105 DISALLOW_COPY_AND_ASSIGN(X11WholeScreenMoveLoop); | 64 DISALLOW_COPY_AND_ASSIGN(X11WholeScreenMoveLoop); |
106 }; | 65 }; |
107 | 66 |
108 } // namespace views | 67 } // namespace views |
109 | 68 |
110 #endif // UI_VIEWS_WIDGET_DESKTOP_AURA_X11_WHOLE_SCREEN_MOVE_LOOP_H_ | 69 #endif // UI_VIEWS_WIDGET_DESKTOP_AURA_X11_WHOLE_SCREEN_MOVE_LOOP_H_ |
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