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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_VIEWS_WIDGET_DESKTOP_AURA_X11_WHOLE_SCREEN_MOVE_LOOP_H_ | 5 #ifndef UI_VIEWS_WIDGET_DESKTOP_AURA_X11_WHOLE_SCREEN_MOVE_LOOP_H_ |
6 #define UI_VIEWS_WIDGET_DESKTOP_AURA_X11_WHOLE_SCREEN_MOVE_LOOP_H_ | 6 #define UI_VIEWS_WIDGET_DESKTOP_AURA_X11_WHOLE_SCREEN_MOVE_LOOP_H_ |
7 | 7 |
8 #include "base/callback.h" | 8 #include "base/callback.h" |
9 #include "base/compiler_specific.h" | 9 #include "base/compiler_specific.h" |
10 #include "base/memory/weak_ptr.h" | 10 #include "base/memory/weak_ptr.h" |
11 #include "ui/events/platform/platform_event_dispatcher.h" | 11 #include "ui/events/platform/platform_event_dispatcher.h" |
12 #include "ui/gfx/image/image_skia.h" | 12 #include "ui/gfx/image/image_skia.h" |
13 #include "ui/gfx/native_widget_types.h" | 13 #include "ui/gfx/native_widget_types.h" |
14 #include "ui/gfx/vector2d_f.h" | 14 #include "ui/gfx/vector2d_f.h" |
pkotwicz
2014/05/12 16:04:29
Nit: The include for native_widget_types.h and vec
varkha
2014/05/20 17:13:35
Done.
| |
15 #include "ui/views/widget/desktop_aura/x11_whole_screen_move_loop_delegate.h" | 15 #include "ui/views/widget/desktop_aura/x11_whole_screen_move_loop_delegate.h" |
16 | 16 |
17 typedef struct _XDisplay XDisplay; | 17 typedef struct _XDisplay XDisplay; |
pkotwicz
2014/05/12 16:04:29
The typedef is unnecessary?
varkha
2014/05/20 17:13:35
Done.
| |
18 | 18 |
19 namespace aura { | 19 namespace aura { |
20 class Window; | 20 class Window; |
21 } | 21 } |
22 | 22 |
23 namespace ui { | 23 namespace ui { |
24 class ScopedEventDispatcher; | 24 class ScopedEventDispatcher; |
25 } | 25 } |
26 | 26 |
27 namespace views { | 27 namespace views { |
28 | 28 |
29 class Widget; | 29 class Widget; |
pkotwicz
2014/05/12 16:04:29
The Window and Widget forward declarations are unn
varkha
2014/05/20 17:13:35
Done.
| |
30 | 30 |
31 // Runs a nested message loop and grabs the mouse. This is used to implement | 31 // Runs a nested message loop and grabs the mouse. This is used to implement |
32 // dragging. | 32 // dragging. |
pkotwicz
2014/05/12 16:04:29
Nit: Update this comment
varkha
2014/05/20 17:13:35
Done.
| |
33 class X11WholeScreenMoveLoop : public ui::PlatformEventDispatcher { | 33 class X11WholeScreenMoveLoop : public ui::PlatformEventDispatcher { |
34 public: | 34 public: |
35 explicit X11WholeScreenMoveLoop(X11WholeScreenMoveLoopDelegate* delegate); | 35 explicit X11WholeScreenMoveLoop(X11WholeScreenMoveLoopDelegate* delegate); |
36 virtual ~X11WholeScreenMoveLoop(); | 36 virtual ~X11WholeScreenMoveLoop(); |
37 | 37 |
38 // ui:::PlatformEventDispatcher: | 38 // ui:::PlatformEventDispatcher: |
39 virtual bool CanDispatchEvent(const ui::PlatformEvent& event) OVERRIDE; | 39 virtual bool CanDispatchEvent(const ui::PlatformEvent& event) OVERRIDE; |
40 virtual uint32_t DispatchEvent(const ui::PlatformEvent& event) OVERRIDE; | 40 virtual uint32_t DispatchEvent(const ui::PlatformEvent& event) OVERRIDE; |
41 | 41 |
42 // Runs the nested message loop. While the mouse is grabbed, use |cursor| as | 42 // Runs a nested message loop. Returns true if the move-loop is completed |
43 // the mouse cursor. Returns true if the move-loop is completed successfully. | 43 // successfully. Returns false if the pointer-grab fails or the move-loop is |
pkotwicz
2014/05/12 16:04:29
Nit: Remove the portion about the pointer-grab fai
varkha
2014/05/20 17:13:35
Done.
| |
44 // If the pointer-grab fails, or the move-loop is canceled by the user (e.g. | 44 // canceled by the user (e.g. by pressing Esc). |
45 // by pressing escape), then returns false. | 45 bool RunMoveLoop(); |
46 bool RunMoveLoop(aura::Window* window, gfx::NativeCursor cursor); | |
47 | |
48 // Updates the cursor while the move loop is running. | |
49 void UpdateCursor(gfx::NativeCursor cursor); | |
50 | 46 |
51 // Ends the RunMoveLoop() that's currently in progress. | 47 // Ends the RunMoveLoop() that's currently in progress. |
52 void EndMoveLoop(); | 48 void EndMoveLoop(); |
53 | 49 |
54 // Sets an image to be used during the drag. | |
55 void SetDragImage(const gfx::ImageSkia& image, gfx::Vector2dF offset); | |
56 | |
57 private: | 50 private: |
58 // Grabs the pointer and keyboard, setting the mouse cursor to |cursor|. | |
59 // Returns true if the grab was successful. | |
60 bool GrabPointerAndKeyboard(gfx::NativeCursor cursor); | |
61 | |
62 // Creates an input-only window to be used during the drag. | |
63 Window CreateDragInputWindow(XDisplay* display); | |
64 | |
65 // Creates a window to show the drag image during the drag. | |
66 void CreateDragImageWindow(); | |
67 | |
68 // Checks to see if |in_image| is an image that has any visible regions | |
69 // (defined as having a pixel with alpha > 32). If so, return true. | |
70 bool CheckIfIconValid(); | |
71 | |
72 // Dispatch mouse movement event to |delegate_| in a posted task. | 51 // Dispatch mouse movement event to |delegate_| in a posted task. |
73 void DispatchMouseMovement(); | 52 void DispatchMouseMovement(); |
74 | 53 |
75 X11WholeScreenMoveLoopDelegate* delegate_; | 54 X11WholeScreenMoveLoopDelegate* delegate_; |
76 | 55 |
77 // Are we running a nested message loop from RunMoveLoop()? | 56 // Are we running a nested message loop from RunMoveLoop()? |
78 bool in_move_loop_; | 57 bool in_move_loop_; |
79 scoped_ptr<ui::ScopedEventDispatcher> nested_dispatcher_; | 58 scoped_ptr<ui::ScopedEventDispatcher> nested_dispatcher_; |
80 | 59 |
81 bool should_reset_mouse_flags_; | 60 bool should_reset_mouse_flags_; |
82 | 61 |
83 // An invisible InputOnly window . We create this window so we can track the | |
84 // cursor wherever it goes on screen during a drag, since normal windows | |
85 // don't receive pointer motion events outside of their bounds. | |
86 ::Window grab_input_window_; | |
87 | |
88 base::Closure quit_closure_; | 62 base::Closure quit_closure_; |
89 | 63 |
90 // Keeps track of whether the move-loop is cancled by the user (e.g. by | 64 // Keeps track of whether the move-loop is canceled by the user (e.g. by |
91 // pressing escape). | 65 // pressing escape). |
92 bool canceled_; | 66 bool canceled_; |
93 | 67 |
94 // A Widget is created during the drag if there is an image available to be | |
95 // used during the drag. | |
96 scoped_ptr<Widget> drag_widget_; | |
97 gfx::ImageSkia drag_image_; | |
98 gfx::Vector2dF drag_offset_; | |
99 XMotionEvent last_xmotion_; | 68 XMotionEvent last_xmotion_; |
100 base::WeakPtrFactory<X11WholeScreenMoveLoop> weak_factory_; | 69 base::WeakPtrFactory<X11WholeScreenMoveLoop> weak_factory_; |
101 | 70 |
102 DISALLOW_COPY_AND_ASSIGN(X11WholeScreenMoveLoop); | 71 DISALLOW_COPY_AND_ASSIGN(X11WholeScreenMoveLoop); |
103 }; | 72 }; |
104 | 73 |
105 } // namespace views | 74 } // namespace views |
106 | 75 |
107 #endif // UI_VIEWS_WIDGET_DESKTOP_AURA_X11_WHOLE_SCREEN_MOVE_LOOP_H_ | 76 #endif // UI_VIEWS_WIDGET_DESKTOP_AURA_X11_WHOLE_SCREEN_MOVE_LOOP_H_ |
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