| OLD | NEW |
| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_VIEWS_WIDGET_DESKTOP_AURA_X11_WHOLE_SCREEN_MOVE_LOOP_H_ | 5 #ifndef UI_VIEWS_WIDGET_DESKTOP_AURA_X11_WHOLE_SCREEN_MOVE_LOOP_H_ |
| 6 #define UI_VIEWS_WIDGET_DESKTOP_AURA_X11_WHOLE_SCREEN_MOVE_LOOP_H_ | 6 #define UI_VIEWS_WIDGET_DESKTOP_AURA_X11_WHOLE_SCREEN_MOVE_LOOP_H_ |
| 7 | 7 |
| 8 #include "base/callback.h" | 8 #include "base/callback.h" |
| 9 #include "base/compiler_specific.h" | 9 #include "base/compiler_specific.h" |
| 10 #include "base/memory/weak_ptr.h" | 10 #include "base/memory/weak_ptr.h" |
| (...skipping 25 matching lines...) Expand all Loading... |
| 36 virtual ~X11WholeScreenMoveLoop(); | 36 virtual ~X11WholeScreenMoveLoop(); |
| 37 | 37 |
| 38 // ui:::PlatformEventDispatcher: | 38 // ui:::PlatformEventDispatcher: |
| 39 virtual bool CanDispatchEvent(const ui::PlatformEvent& event) OVERRIDE; | 39 virtual bool CanDispatchEvent(const ui::PlatformEvent& event) OVERRIDE; |
| 40 virtual uint32_t DispatchEvent(const ui::PlatformEvent& event) OVERRIDE; | 40 virtual uint32_t DispatchEvent(const ui::PlatformEvent& event) OVERRIDE; |
| 41 | 41 |
| 42 // Runs the nested message loop. While the mouse is grabbed, use |cursor| as | 42 // Runs the nested message loop. While the mouse is grabbed, use |cursor| as |
| 43 // the mouse cursor. Returns true if the move-loop is completed successfully. | 43 // the mouse cursor. Returns true if the move-loop is completed successfully. |
| 44 // If the pointer-grab fails, or the move-loop is canceled by the user (e.g. | 44 // If the pointer-grab fails, or the move-loop is canceled by the user (e.g. |
| 45 // by pressing escape), then returns false. | 45 // by pressing escape), then returns false. |
| 46 bool RunMoveLoop(aura::Window* window, gfx::NativeCursor cursor); | 46 bool RunMoveLoop(gfx::NativeCursor cursor); |
| 47 | |
| 48 // Updates the cursor while the move loop is running. | |
| 49 void UpdateCursor(gfx::NativeCursor cursor); | |
| 50 | 47 |
| 51 // Ends the RunMoveLoop() that's currently in progress. | 48 // Ends the RunMoveLoop() that's currently in progress. |
| 52 void EndMoveLoop(); | 49 void EndMoveLoop(); |
| 53 | 50 |
| 54 // Sets an image to be used during the drag. | |
| 55 void SetDragImage(const gfx::ImageSkia& image, gfx::Vector2dF offset); | |
| 56 | |
| 57 private: | 51 private: |
| 58 // Grabs the pointer and keyboard, setting the mouse cursor to |cursor|. | |
| 59 // Returns true if the grab was successful. | |
| 60 bool GrabPointerAndKeyboard(gfx::NativeCursor cursor); | |
| 61 | |
| 62 // Creates an input-only window to be used during the drag. | |
| 63 Window CreateDragInputWindow(XDisplay* display); | |
| 64 | |
| 65 // Creates a window to show the drag image during the drag. | |
| 66 void CreateDragImageWindow(); | |
| 67 | |
| 68 // Checks to see if |in_image| is an image that has any visible regions | |
| 69 // (defined as having a pixel with alpha > 32). If so, return true. | |
| 70 bool CheckIfIconValid(); | |
| 71 | |
| 72 // Dispatch mouse movement event to |delegate_| in a posted task. | 52 // Dispatch mouse movement event to |delegate_| in a posted task. |
| 73 void DispatchMouseMovement(); | 53 void DispatchMouseMovement(); |
| 74 | 54 |
| 75 X11WholeScreenMoveLoopDelegate* delegate_; | 55 X11WholeScreenMoveLoopDelegate* delegate_; |
| 76 | 56 |
| 77 // Are we running a nested message loop from RunMoveLoop()? | 57 // Are we running a nested message loop from RunMoveLoop()? |
| 78 bool in_move_loop_; | 58 bool in_move_loop_; |
| 79 scoped_ptr<ui::ScopedEventDispatcher> nested_dispatcher_; | 59 scoped_ptr<ui::ScopedEventDispatcher> nested_dispatcher_; |
| 80 | 60 |
| 81 bool should_reset_mouse_flags_; | 61 bool should_reset_mouse_flags_; |
| 82 | 62 |
| 83 // An invisible InputOnly window . We create this window so we can track the | |
| 84 // cursor wherever it goes on screen during a drag, since normal windows | |
| 85 // don't receive pointer motion events outside of their bounds. | |
| 86 ::Window grab_input_window_; | |
| 87 | |
| 88 base::Closure quit_closure_; | 63 base::Closure quit_closure_; |
| 89 | 64 |
| 90 // Keeps track of whether the move-loop is cancled by the user (e.g. by | 65 // Keeps track of whether the move-loop is canceled by the user (e.g. by |
| 91 // pressing escape). | 66 // pressing escape). |
| 92 bool canceled_; | 67 bool canceled_; |
| 93 | 68 |
| 94 // A Widget is created during the drag if there is an image available to be | |
| 95 // used during the drag. | |
| 96 scoped_ptr<Widget> drag_widget_; | |
| 97 gfx::ImageSkia drag_image_; | |
| 98 gfx::Vector2dF drag_offset_; | |
| 99 XMotionEvent last_xmotion_; | 69 XMotionEvent last_xmotion_; |
| 100 base::WeakPtrFactory<X11WholeScreenMoveLoop> weak_factory_; | 70 base::WeakPtrFactory<X11WholeScreenMoveLoop> weak_factory_; |
| 101 | 71 |
| 102 DISALLOW_COPY_AND_ASSIGN(X11WholeScreenMoveLoop); | 72 DISALLOW_COPY_AND_ASSIGN(X11WholeScreenMoveLoop); |
| 103 }; | 73 }; |
| 104 | 74 |
| 105 } // namespace views | 75 } // namespace views |
| 106 | 76 |
| 107 #endif // UI_VIEWS_WIDGET_DESKTOP_AURA_X11_WHOLE_SCREEN_MOVE_LOOP_H_ | 77 #endif // UI_VIEWS_WIDGET_DESKTOP_AURA_X11_WHOLE_SCREEN_MOVE_LOOP_H_ |
| OLD | NEW |