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Unified Diff: content/test/gpu/gpu_tests/webgl_conformance_expectations.py

Issue 2628883007: Update WebGL/WebGL2 conformance test expectations on Win Intel HD 530 (Closed)
Patch Set: Created 3 years, 11 months ago
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Index: content/test/gpu/gpu_tests/webgl_conformance_expectations.py
diff --git a/content/test/gpu/gpu_tests/webgl_conformance_expectations.py b/content/test/gpu/gpu_tests/webgl_conformance_expectations.py
index fefcfd0caef955de03775d033c1e08e277be44b1..95efe61cb506f850a4456d5d18eaf1b862411a45 100644
--- a/content/test/gpu/gpu_tests/webgl_conformance_expectations.py
+++ b/content/test/gpu/gpu_tests/webgl_conformance_expectations.py
@@ -148,6 +148,10 @@ class WebGLConformanceExpectations(GpuTestExpectations):
self.Skip('conformance/uniforms/gl-uniform-arrays.html',
['win', 'debug', 'intel'], bug=678382)
+ # Win / Intel HD 530 failures
+ self.Fail('conformance/canvas/to-data-url-test.html',
+ ['win', 'intel'], bug=680797)
+
# Win / AMD flakiness seen on new tryservers.
# It's unfortunate that this suppression needs to be so broad, but
# basically any test that uses readPixels is potentially flaky, and
@@ -226,6 +230,47 @@ class WebGLConformanceExpectations(GpuTestExpectations):
self.Fail('conformance/glsl/variables/gl-pointcoord.html',
['win10', 'intel', 'opengl'], bug=1007) # angle bug ID
+ # Win / OpenGL / Intel HD 530 failures
+ self.Fail('conformance/canvas/draw-webgl-to-canvas-test.html',
+ ['win10', 'intel', 'opengl'], bug=680797)
+ self.Fail('conformance/extensions/angle-instanced-arrays.html',
+ ['win10', 'intel', 'opengl'], bug=680797)
+ self.Fail('conformance/extensions/ext-sRGB.html',
+ ['win10', 'intel', 'opengl'], bug=680797)
+ self.Fail('conformance/extensions/ext-shader-texture-lod.html',
+ ['win10', 'intel', 'opengl'], bug=680797)
+ self.Fail('conformance/extensions/oes-texture-float-with-canvas.html',
+ ['win10', 'intel', 'opengl'], bug=680797)
+ self.Fail('conformance/extensions/oes-texture-half-float.html',
+ ['win10', 'intel', 'opengl'], bug=680797)
+ self.Fail('conformance/extensions/oes-texture-half-float-with-canvas.html',
+ ['win10', 'intel', 'opengl'], bug=680797)
+ self.Fail('conformance/extensions/oes-vertex-array-object.html',
+ ['win10', 'intel', 'opengl'], bug=680797)
+ self.Fail('conformance/glsl/bugs/' +
+ 'array-of-struct-with-int-first-position.html',
+ ['win10', 'intel', 'opengl'], bug=680797)
+ self.Fail('conformance/glsl/bugs/constant-precision-qualifier.html',
+ ['win10', 'intel', 'opengl'], bug=680797)
+ self.Fail('conformance/glsl/matrices/matrix-compound-multiply.html',
+ ['win10', 'intel', 'opengl'], bug=680797)
+ self.Fail('conformance/more/conformance/webGLArrays.html',
+ ['win10', 'intel', 'opengl'], bug=680797)
+ self.Fail('conformance/ogles/GL/struct/struct_049_to_056.html',
+ ['win10', 'intel', 'opengl'], bug=680797)
+ self.Fail('conformance/renderbuffers/framebuffer-state-restoration.html',
+ ['win10', 'intel', 'opengl'], bug=680797)
+ self.Fail('conformance/rendering/draw-with-changing-start-vertex-bug.html',
+ ['win10', 'intel', 'opengl'], bug=680797)
+ self.Fail('conformance/textures/image_bitmap_from_canvas/' +
+ 'tex-2d-rgb-rgb-unsigned_short_5_6_5.html',
+ ['win10', 'intel', 'opengl'], bug=680797)
+ self.Fail('conformance/textures/image_bitmap_from_canvas/' +
+ 'tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html',
+ ['win10', 'intel', 'opengl'], bug=680797)
+ self.Fail('conformance/textures/misc/texture-fakeblack.html',
+ ['win10', 'intel', 'opengl'], bug=680797)
+
# Win / Passthrough command decoder
self.Fail('conformance/attribs/gl-vertexattribpointer.html',
['win', 'passthrough', 'd3d11'], bug=678850)
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