OLD | NEW |
1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "services/ui/ws/gpu_host.h" | 5 #include "services/ui/ws/gpu_host.h" |
6 | 6 |
7 #include "base/memory/ptr_util.h" | 7 #include "base/memory/ptr_util.h" |
8 #include "base/memory/shared_memory.h" | 8 #include "base/memory/shared_memory.h" |
9 #include "base/message_loop/message_loop.h" | 9 #include "base/message_loop/message_loop.h" |
10 #include "base/run_loop.h" | 10 #include "base/run_loop.h" |
(...skipping 89 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
100 | 100 |
101 GpuHost::GpuHost(GpuHostDelegate* delegate) | 101 GpuHost::GpuHost(GpuHostDelegate* delegate) |
102 : delegate_(delegate), | 102 : delegate_(delegate), |
103 next_client_id_(kInternalGpuChannelClientId + 1), | 103 next_client_id_(kInternalGpuChannelClientId + 1), |
104 main_thread_task_runner_(base::ThreadTaskRunnerHandle::Get()), | 104 main_thread_task_runner_(base::ThreadTaskRunnerHandle::Get()), |
105 gpu_host_binding_(this) { | 105 gpu_host_binding_(this) { |
106 // TODO(sad): Once GPU process is split, this would look like: | 106 // TODO(sad): Once GPU process is split, this would look like: |
107 // connector->BindInterface("gpu", &gpu_main_); | 107 // connector->BindInterface("gpu", &gpu_main_); |
108 gpu_main_impl_ = base::MakeUnique<GpuMain>(MakeRequest(&gpu_main_)); | 108 gpu_main_impl_ = base::MakeUnique<GpuMain>(MakeRequest(&gpu_main_)); |
109 gpu_main_impl_->OnStart(); | 109 gpu_main_impl_->OnStart(); |
| 110 |
| 111 // TODO(sad): Correctly initialize gpu::GpuPreferences (like it is initialized |
| 112 // in GpuProcessHost::Init()). |
| 113 gpu::GpuPreferences preferences; |
110 gpu_main_->CreateGpuService(MakeRequest(&gpu_service_), | 114 gpu_main_->CreateGpuService(MakeRequest(&gpu_service_), |
111 gpu_host_binding_.CreateInterfacePtrAndBind()); | 115 gpu_host_binding_.CreateInterfacePtrAndBind(), |
| 116 preferences); |
112 gpu_memory_buffer_manager_ = base::MakeUnique<ServerGpuMemoryBufferManager>( | 117 gpu_memory_buffer_manager_ = base::MakeUnique<ServerGpuMemoryBufferManager>( |
113 gpu_service_.get(), next_client_id_++); | 118 gpu_service_.get(), next_client_id_++); |
114 } | 119 } |
115 | 120 |
116 GpuHost::~GpuHost() {} | 121 GpuHost::~GpuHost() {} |
117 | 122 |
118 void GpuHost::Add(mojom::GpuRequest request) { | 123 void GpuHost::Add(mojom::GpuRequest request) { |
119 mojo::MakeStrongBinding( | 124 mojo::MakeStrongBinding( |
120 base::MakeUnique<GpuClient>(next_client_id_++, &gpu_info_, | 125 base::MakeUnique<GpuClient>(next_client_id_++, &gpu_info_, |
121 gpu_memory_buffer_manager_.get(), | 126 gpu_memory_buffer_manager_.get(), |
(...skipping 61 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
183 NOTREACHED(); | 188 NOTREACHED(); |
184 #endif | 189 #endif |
185 } | 190 } |
186 | 191 |
187 void GpuHost::StoreShaderToDisk(int32_t client_id, | 192 void GpuHost::StoreShaderToDisk(int32_t client_id, |
188 const std::string& key, | 193 const std::string& key, |
189 const std::string& shader) {} | 194 const std::string& shader) {} |
190 | 195 |
191 } // namespace ws | 196 } // namespace ws |
192 } // namespace ui | 197 } // namespace ui |
OLD | NEW |