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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "services/ui/gpu/gpu_main.h" | 5 #include "services/ui/gpu/gpu_main.h" |
6 | 6 |
7 #include "base/command_line.h" | 7 #include "base/command_line.h" |
8 #include "base/memory/ptr_util.h" | 8 #include "base/memory/ptr_util.h" |
9 #include "base/message_loop/message_loop.h" | 9 #include "base/message_loop/message_loop.h" |
10 #include "gpu/ipc/common/gpu_memory_buffer_support.h" | 10 #include "gpu/ipc/common/gpu_memory_buffer_support.h" |
11 #include "gpu/ipc/gpu_in_process_thread_service.h" | 11 #include "gpu/ipc/gpu_in_process_thread_service.h" |
12 #include "gpu/ipc/service/gpu_memory_buffer_factory.h" | 12 #include "gpu/ipc/service/gpu_memory_buffer_factory.h" |
13 #include "gpu/ipc/service/gpu_watchdog_thread.h" | 13 #include "gpu/ipc/service/gpu_watchdog_thread.h" |
14 #include "services/ui/common/server_gpu_memory_buffer_manager.h" | 14 #include "services/ui/common/server_gpu_memory_buffer_manager.h" |
15 #include "services/ui/gpu/gpu_service.h" | 15 #include "services/ui/gpu/gpu_service.h" |
16 | 16 |
| 17 #if defined(OS_MACOSX) |
| 18 #include "base/message_loop/message_pump_mac.h" |
| 19 #endif |
| 20 |
17 namespace { | 21 namespace { |
18 | 22 |
19 #if defined(USE_X11) | 23 #if defined(USE_X11) |
20 std::unique_ptr<base::MessagePump> CreateMessagePumpX11() { | 24 std::unique_ptr<base::MessagePump> CreateMessagePumpX11() { |
21 // TODO(sad): This should create a TYPE_UI message pump, and create a | 25 // TODO(sad): This should create a TYPE_UI message pump, and create a |
22 // PlatformEventSource when gpu process split happens. | 26 // PlatformEventSource when gpu process split happens. |
23 return base::MessageLoop::CreateMessagePumpForType( | 27 return base::MessageLoop::CreateMessagePumpForType( |
24 base::MessageLoop::TYPE_DEFAULT); | 28 base::MessageLoop::TYPE_DEFAULT); |
25 } | 29 } |
26 #endif // defined(USE_X11) | 30 #endif // defined(USE_X11) |
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97 void GpuMain::OnStart() { | 101 void GpuMain::OnStart() { |
98 // |this| will outlive the gpu thread and so it's safe to use | 102 // |this| will outlive the gpu thread and so it's safe to use |
99 // base::Unretained here. | 103 // base::Unretained here. |
100 gpu_thread_.task_runner()->PostTask( | 104 gpu_thread_.task_runner()->PostTask( |
101 FROM_HERE, | 105 FROM_HERE, |
102 base::Bind(&GpuMain::InitOnGpuThread, base::Unretained(this), | 106 base::Bind(&GpuMain::InitOnGpuThread, base::Unretained(this), |
103 io_thread_.task_runner(), compositor_thread_.task_runner())); | 107 io_thread_.task_runner(), compositor_thread_.task_runner())); |
104 } | 108 } |
105 | 109 |
106 void GpuMain::CreateGpuService(mojom::GpuServiceRequest request, | 110 void GpuMain::CreateGpuService(mojom::GpuServiceRequest request, |
107 mojom::GpuHostPtr gpu_host) { | 111 mojom::GpuHostPtr gpu_host, |
| 112 const gpu::GpuPreferences& preferences) { |
108 // |this| will outlive the gpu thread and so it's safe to use | 113 // |this| will outlive the gpu thread and so it's safe to use |
109 // base::Unretained here. | 114 // base::Unretained here. |
110 gpu_thread_.task_runner()->PostTask( | 115 gpu_thread_.task_runner()->PostTask( |
111 FROM_HERE, | 116 FROM_HERE, |
112 base::Bind(&GpuMain::CreateGpuServiceOnGpuThread, base::Unretained(this), | 117 base::Bind(&GpuMain::CreateGpuServiceOnGpuThread, base::Unretained(this), |
113 base::Passed(std::move(request)), | 118 base::Passed(std::move(request)), |
114 base::Passed(gpu_host.PassInterface()))); | 119 base::Passed(gpu_host.PassInterface()), preferences)); |
115 } | 120 } |
116 | 121 |
117 void GpuMain::CreateDisplayCompositor( | 122 void GpuMain::CreateDisplayCompositor( |
118 cc::mojom::DisplayCompositorRequest request, | 123 cc::mojom::DisplayCompositorRequest request, |
119 cc::mojom::DisplayCompositorClientPtr client) { | 124 cc::mojom::DisplayCompositorClientPtr client) { |
120 if (!gpu_service_) { | 125 if (!gpu_service_) { |
121 pending_display_compositor_request_ = std::move(request); | 126 pending_display_compositor_request_ = std::move(request); |
122 pending_display_compositor_client_info_ = client.PassInterface(); | 127 pending_display_compositor_client_info_ = client.PassInterface(); |
123 return; | 128 return; |
124 } | 129 } |
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204 } | 209 } |
205 | 210 |
206 void GpuMain::TearDownOnGpuThread() { | 211 void GpuMain::TearDownOnGpuThread() { |
207 gpu_service_.reset(); | 212 gpu_service_.reset(); |
208 gpu_memory_buffer_factory_.reset(); | 213 gpu_memory_buffer_factory_.reset(); |
209 gpu_init_.reset(); | 214 gpu_init_.reset(); |
210 } | 215 } |
211 | 216 |
212 void GpuMain::CreateGpuServiceOnGpuThread( | 217 void GpuMain::CreateGpuServiceOnGpuThread( |
213 mojom::GpuServiceRequest request, | 218 mojom::GpuServiceRequest request, |
214 mojom::GpuHostPtrInfo gpu_host_info) { | 219 mojom::GpuHostPtrInfo gpu_host_info, |
| 220 const gpu::GpuPreferences& preferences) { |
215 mojom::GpuHostPtr gpu_host; | 221 mojom::GpuHostPtr gpu_host; |
216 gpu_host.Bind(std::move(gpu_host_info)); | 222 gpu_host.Bind(std::move(gpu_host_info)); |
217 gpu_service_->InitializeWithHost(std::move(gpu_host)); | 223 gpu_service_->InitializeWithHost(std::move(gpu_host), preferences); |
218 gpu_service_->Bind(std::move(request)); | 224 gpu_service_->Bind(std::move(request)); |
219 | 225 |
220 if (pending_display_compositor_request_.is_pending()) { | 226 if (pending_display_compositor_request_.is_pending()) { |
221 CreateDisplayCompositorInternal( | 227 CreateDisplayCompositorInternal( |
222 std::move(pending_display_compositor_request_), | 228 std::move(pending_display_compositor_request_), |
223 std::move(pending_display_compositor_client_info_)); | 229 std::move(pending_display_compositor_client_info_)); |
224 } | 230 } |
225 } | 231 } |
226 | 232 |
227 void GpuMain::BindGpuInternalOnGpuThread(mojom::GpuServiceRequest request) { | 233 void GpuMain::BindGpuInternalOnGpuThread(mojom::GpuServiceRequest request) { |
228 gpu_service_->Bind(std::move(request)); | 234 gpu_service_->Bind(std::move(request)); |
229 } | 235 } |
230 | 236 |
231 void GpuMain::PreSandboxStartup() { | 237 void GpuMain::PreSandboxStartup() { |
232 // TODO(sad): https://crbug.com/645602 | 238 // TODO(sad): https://crbug.com/645602 |
233 } | 239 } |
234 | 240 |
235 bool GpuMain::EnsureSandboxInitialized( | 241 bool GpuMain::EnsureSandboxInitialized( |
236 gpu::GpuWatchdogThread* watchdog_thread) { | 242 gpu::GpuWatchdogThread* watchdog_thread) { |
237 // TODO(sad): https://crbug.com/645602 | 243 // TODO(sad): https://crbug.com/645602 |
238 return true; | 244 return true; |
239 } | 245 } |
240 | 246 |
241 } // namespace ui | 247 } // namespace ui |
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