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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file contains the GLES2Decoder class. | 5 // This file contains the GLES2Decoder class. |
6 | 6 |
7 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ | 7 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ |
8 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ | 8 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ |
9 | 9 |
10 #include <vector> | 10 #include <vector> |
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145 virtual void RestoreBufferBindings() const = 0; | 145 virtual void RestoreBufferBindings() const = 0; |
146 virtual void RestoreFramebufferBindings() const = 0; | 146 virtual void RestoreFramebufferBindings() const = 0; |
147 virtual void RestoreGlobalState() const = 0; | 147 virtual void RestoreGlobalState() const = 0; |
148 virtual void RestoreProgramBindings() const = 0; | 148 virtual void RestoreProgramBindings() const = 0; |
149 virtual void RestoreTextureState(unsigned service_id) const = 0; | 149 virtual void RestoreTextureState(unsigned service_id) const = 0; |
150 virtual void RestoreTextureUnitBindings(unsigned unit) const = 0; | 150 virtual void RestoreTextureUnitBindings(unsigned unit) const = 0; |
151 | 151 |
152 virtual void ClearAllAttributes() const = 0; | 152 virtual void ClearAllAttributes() const = 0; |
153 virtual void RestoreAllAttributes() const = 0; | 153 virtual void RestoreAllAttributes() const = 0; |
154 | 154 |
155 virtual void SetIgnoreCachedStateForTest(bool ignore) = 0; | |
156 | |
157 // Gets the QueryManager for this context. | 155 // Gets the QueryManager for this context. |
158 virtual QueryManager* GetQueryManager() = 0; | 156 virtual QueryManager* GetQueryManager() = 0; |
159 | 157 |
160 // Gets the VertexArrayManager for this context. | 158 // Gets the VertexArrayManager for this context. |
161 virtual VertexArrayManager* GetVertexArrayManager() = 0; | 159 virtual VertexArrayManager* GetVertexArrayManager() = 0; |
162 | 160 |
163 // Process any pending queries. Returns false if there are no pending queries. | 161 // Process any pending queries. Returns false if there are no pending queries. |
164 virtual bool ProcessPendingQueries() = 0; | 162 virtual bool ProcessPendingQueries() = 0; |
165 | 163 |
166 // Returns false if there are no idle work to be made. | 164 // Returns false if there are no idle work to be made. |
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242 bool debug_; | 240 bool debug_; |
243 bool log_commands_; | 241 bool log_commands_; |
244 | 242 |
245 DISALLOW_COPY_AND_ASSIGN(GLES2Decoder); | 243 DISALLOW_COPY_AND_ASSIGN(GLES2Decoder); |
246 }; | 244 }; |
247 | 245 |
248 } // namespace gles2 | 246 } // namespace gles2 |
249 } // namespace gpu | 247 } // namespace gpu |
250 | 248 |
251 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ | 249 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ |
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