Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/gfx/nine_image_painter.h" | 5 #include "ui/gfx/nine_image_painter.h" |
| 6 | 6 |
| 7 #include <limits> | 7 #include <limits> |
| 8 | 8 |
| 9 #include "third_party/skia/include/core/SkPaint.h" | 9 #include "third_party/skia/include/core/SkPaint.h" |
| 10 #include "ui/gfx/canvas.h" | 10 #include "ui/gfx/canvas.h" |
| 11 #include "ui/gfx/geometry/rect_conversions.h" | |
| 12 #include "ui/gfx/geometry/safe_integer_conversions.h" | |
| 11 #include "ui/gfx/image/image_skia_operations.h" | 13 #include "ui/gfx/image/image_skia_operations.h" |
| 12 #include "ui/gfx/insets.h" | 14 #include "ui/gfx/insets.h" |
| 13 #include "ui/gfx/rect.h" | 15 #include "ui/gfx/rect.h" |
| 14 #include "ui/gfx/scoped_canvas.h" | 16 #include "ui/gfx/scoped_canvas.h" |
| 15 | 17 |
| 16 namespace gfx { | 18 namespace gfx { |
| 17 | 19 |
| 18 namespace { | 20 namespace { |
| 19 | 21 |
| 22 // The following functions width and height of the image in pixels for the | |
| 23 // scale factor in the Canvas. | |
| 24 int ImageWidthInPixels(const ImageSkia& i, Canvas* c) { | |
| 25 return i.GetRepresentation(c->image_scale()).pixel_width(); | |
| 26 } | |
| 27 | |
| 28 int ImageHeightInPixels(const ImageSkia& i, Canvas* c) { | |
| 29 return i.GetRepresentation(c->image_scale()).pixel_height(); | |
| 30 } | |
| 31 | |
| 20 // Stretches the given image over the specified canvas area. | 32 // Stretches the given image over the specified canvas area. |
| 21 void Fill(Canvas* c, | 33 void Fill(Canvas* c, |
| 22 const ImageSkia& i, | 34 const ImageSkia& i, |
| 23 int x, | 35 int x, |
| 24 int y, | 36 int y, |
| 25 int w, | 37 int w, |
| 26 int h, | 38 int h, |
| 27 const SkPaint& paint) { | 39 const SkPaint& paint) { |
| 28 c->DrawImageInt(i, 0, 0, i.width(), i.height(), x, y, w, h, false, paint); | 40 c->DrawImageIntInPixel(i, 0, 0, ImageWidthInPixels(i, c), |
| 41 ImageHeightInPixels(i, c), x, y, w, h, false, paint); | |
| 29 } | 42 } |
| 30 | 43 |
| 31 } // namespace | 44 } // namespace |
| 32 | 45 |
| 33 NineImagePainter::NineImagePainter(const std::vector<ImageSkia>& images) { | 46 NineImagePainter::NineImagePainter(const std::vector<ImageSkia>& images) { |
| 34 DCHECK_EQ(arraysize(images_), images.size()); | 47 DCHECK_EQ(arraysize(images_), images.size()); |
| 35 for (size_t i = 0; i < arraysize(images_); ++i) | 48 for (size_t i = 0; i < arraysize(images_); ++i) |
| 36 images_[i] = images[i]; | 49 images_[i] = images[i]; |
| 37 } | 50 } |
| 38 | 51 |
| 39 NineImagePainter::NineImagePainter(const ImageSkia& image, | 52 NineImagePainter::NineImagePainter(const ImageSkia& image, |
| 40 const Insets& insets) { | 53 const Insets& insets) { |
| 41 DCHECK_GE(image.width(), insets.width()); | 54 DCHECK_GE(image.width(), insets.width()); |
| 42 DCHECK_GE(image.height(), insets.height()); | 55 DCHECK_GE(image.height(), insets.height()); |
| 43 | 56 |
| 44 // Extract subsets of the original image to match the |images_| format. | 57 // Extract subsets of the original image to match the |images_| format. |
| 45 const int x[] = | 58 const int x[] = |
| 46 { 0, insets.left(), image.width() - insets.right(), image.width() }; | 59 { 0, insets.left(), image.width() - insets.right(), image.width()}; |
|
sky
2014/05/05 14:08:16
nit: keep the space here. It's generally what we d
ananta
2014/05/05 18:53:28
Done.
| |
| 47 const int y[] = | 60 const int y[] = |
| 48 { 0, insets.top(), image.height() - insets.bottom(), image.height() }; | 61 { 0, insets.top(), image.height() - insets.bottom(), image.height()}; |
| 49 | 62 |
| 50 for (size_t j = 0; j < 3; ++j) { | 63 for (size_t j = 0; j < 3; ++j) { |
| 51 for (size_t i = 0; i < 3; ++i) { | 64 for (size_t i = 0; i < 3; ++i) { |
| 52 images_[i + j * 3] = ImageSkiaOperations::ExtractSubset(image, | 65 images_[i + j * 3] = ImageSkiaOperations::ExtractSubset(image, |
| 53 Rect(x[i], y[j], x[i + 1] - x[i], y[j + 1] - y[j])); | 66 Rect(x[i], y[j], x[i + 1] - x[i], y[j + 1] - y[j])); |
| 54 } | 67 } |
| 55 } | 68 } |
| 56 } | 69 } |
| 57 | 70 |
| 58 NineImagePainter::~NineImagePainter() { | 71 NineImagePainter::~NineImagePainter() { |
| (...skipping 19 matching lines...) Expand all Loading... | |
| 78 const uint8 alpha) { | 91 const uint8 alpha) { |
| 79 if (IsEmpty()) | 92 if (IsEmpty()) |
| 80 return; | 93 return; |
| 81 | 94 |
| 82 ScopedCanvas scoped_canvas(canvas); | 95 ScopedCanvas scoped_canvas(canvas); |
| 83 canvas->Translate(bounds.OffsetFromOrigin()); | 96 canvas->Translate(bounds.OffsetFromOrigin()); |
| 84 | 97 |
| 85 SkPaint paint; | 98 SkPaint paint; |
| 86 paint.setAlpha(alpha); | 99 paint.setAlpha(alpha); |
| 87 | 100 |
| 101 // Scale the bounds and convert to the smallest enclosing rectangle after | |
| 102 // scaling. This is to ensure that we paint all pixels correctly. | |
| 103 Rect scaled_enclosing_rect = | |
| 104 ToEnclosingRect(RectF(ScalePoint(bounds.origin(), canvas->image_scale()), | |
| 105 ScaleSize(bounds.size(), canvas->image_scale()))); | |
| 106 | |
| 88 // In case the corners and edges don't all have the same width/height, we draw | 107 // In case the corners and edges don't all have the same width/height, we draw |
| 89 // the center first, and extend it out in all directions to the edges of the | 108 // the center first, and extend it out in all directions to the edges of the |
| 90 // images with the smallest widths/heights. This way there will be no | 109 // images with the smallest widths/heights. This way there will be no |
| 91 // unpainted areas, though some corners or edges might overlap the center. | 110 // unpainted areas, though some corners or edges might overlap the center. |
| 92 int w = bounds.width(); | 111 int w = scaled_enclosing_rect.width(); |
| 93 int i0w = images_[0].width(); | 112 int i0w = ImageWidthInPixels(images_[0], canvas); |
| 94 int i2w = images_[2].width(); | 113 int i2w = ImageWidthInPixels(images_[2], canvas); |
| 95 int i3w = images_[3].width(); | 114 int i3w = ImageWidthInPixels(images_[3], canvas); |
| 96 int i5w = images_[5].width(); | 115 int i5w = ImageWidthInPixels(images_[5], canvas); |
| 97 int i6w = images_[6].width(); | 116 int i6w = ImageWidthInPixels(images_[6], canvas); |
| 98 int i8w = images_[8].width(); | 117 int i8w = ImageWidthInPixels(images_[8], canvas); |
| 118 | |
| 99 int i4x = std::min(std::min(i0w, i3w), i6w); | 119 int i4x = std::min(std::min(i0w, i3w), i6w); |
| 100 int i4w = w - i4x - std::min(std::min(i2w, i5w), i8w); | 120 int i4w = w - i4x - std::min(std::min(i2w, i5w), i8w); |
| 101 int h = bounds.height(); | 121 int h = scaled_enclosing_rect.height(); |
| 102 int i0h = images_[0].height(); | 122 |
| 103 int i1h = images_[1].height(); | 123 int i0h = ImageHeightInPixels(images_[0], canvas); |
| 104 int i2h = images_[2].height(); | 124 int i1h = ImageHeightInPixels(images_[1], canvas); |
| 105 int i6h = images_[6].height(); | 125 int i2h = ImageHeightInPixels(images_[2], canvas); |
| 106 int i7h = images_[7].height(); | 126 int i6h = ImageHeightInPixels(images_[6], canvas); |
| 107 int i8h = images_[8].height(); | 127 int i7h = ImageHeightInPixels(images_[7], canvas); |
| 128 int i8h = ImageHeightInPixels(images_[8], canvas); | |
| 129 | |
| 108 int i4y = std::min(std::min(i0h, i1h), i2h); | 130 int i4y = std::min(std::min(i0h, i1h), i2h); |
| 109 int i4h = h - i4y - std::min(std::min(i6h, i7h), i8h); | 131 int i4h = h - i4y - std::min(std::min(i6h, i7h), i8h); |
| 110 if (!images_[4].isNull()) | 132 if (!images_[4].isNull()) |
| 111 Fill(canvas, images_[4], i4x, i4y, i4w, i4h, paint); | 133 Fill(canvas, images_[4], i4x, i4y, i4w, i4h, paint); |
| 112 canvas->DrawImageInt(images_[0], 0, 0, paint); | 134 canvas->DrawImageIntInPixel(images_[0], 0, 0, i0w, i0h, |
| 135 0, 0, i0w, i0h, false, paint); | |
| 113 Fill(canvas, images_[1], i0w, 0, w - i0w - i2w, i1h, paint); | 136 Fill(canvas, images_[1], i0w, 0, w - i0w - i2w, i1h, paint); |
| 114 canvas->DrawImageInt(images_[2], w - i2w, 0, paint); | 137 canvas->DrawImageIntInPixel(images_[2], 0, 0, i2w, i2h, w - i2w, 0, |
| 138 i2w, i2h, false, paint); | |
| 115 Fill(canvas, images_[3], 0, i0h, i3w, h - i0h - i6h, paint); | 139 Fill(canvas, images_[3], 0, i0h, i3w, h - i0h - i6h, paint); |
| 116 Fill(canvas, images_[5], w - i5w, i2h, i5w, h - i2h - i8h, paint); | 140 Fill(canvas, images_[5], w - i5w, i2h, i5w, h - i2h - i8h, paint); |
| 117 canvas->DrawImageInt(images_[6], 0, h - i6h, paint); | 141 canvas->DrawImageIntInPixel(images_[6], 0, 0, i6w, i6h, 0, h - i6h, |
| 142 i6w, i6h, false, paint); | |
| 118 Fill(canvas, images_[7], i6w, h - i7h, w - i6w - i8w, i7h, paint); | 143 Fill(canvas, images_[7], i6w, h - i7h, w - i6w - i8w, i7h, paint); |
| 119 canvas->DrawImageInt(images_[8], w - i8w, h - i8h, paint); | 144 canvas->DrawImageIntInPixel(images_[8], 0, 0, i8w, i8h, w - i8w, h - i8h, |
| 145 i8w, i8h, false, paint); | |
| 120 } | 146 } |
| 121 | 147 |
| 122 } // namespace gfx | 148 } // namespace gfx |
| OLD | NEW |