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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/gfx/canvas.h" | 5 #include "ui/gfx/canvas.h" |
6 | 6 |
7 #include <cmath> | 7 #include <cmath> |
8 #include <limits> | 8 #include <limits> |
9 | 9 |
10 #include "base/i18n/rtl.h" | 10 #include "base/i18n/rtl.h" |
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370 int src_x, | 370 int src_x, |
371 int src_y, | 371 int src_y, |
372 int src_w, | 372 int src_w, |
373 int src_h, | 373 int src_h, |
374 int dest_x, | 374 int dest_x, |
375 int dest_y, | 375 int dest_y, |
376 int dest_w, | 376 int dest_w, |
377 int dest_h, | 377 int dest_h, |
378 bool filter, | 378 bool filter, |
379 const SkPaint& paint) { | 379 const SkPaint& paint) { |
380 DLOG_ASSERT(src_x + src_w < std::numeric_limits<int16_t>::max() && | 380 DrawImageIntHelper(image, src_x, src_y, src_w, src_h, dest_x, dest_y, dest_w, |
381 src_y + src_h < std::numeric_limits<int16_t>::max()); | 381 dest_h, filter, paint, image_scale_, false); |
382 if (src_w <= 0 || src_h <= 0) { | 382 } |
383 NOTREACHED() << "Attempting to draw bitmap from an empty rect!"; | |
384 return; | |
385 } | |
386 | 383 |
387 if (!IntersectsClipRectInt(dest_x, dest_y, dest_w, dest_h)) | 384 void Canvas::DrawImageIntInPixel(const ImageSkia& image, |
388 return; | 385 int src_x, |
386 int src_y, | |
387 int src_w, | |
388 int src_h, | |
389 int dest_x, | |
390 int dest_y, | |
391 int dest_w, | |
392 int dest_h, | |
393 bool filter, | |
394 const SkPaint& paint) { | |
395 // Logic as below:- | |
396 // 1. Translate the destination rectangle using the current translation | |
397 // values from the SkCanvas matrix stack. | |
398 // 2. Save the current state of the canvas. | |
399 // 3. Reset the scales and the translation values in the SkCanvas matrix | |
400 // stack top. | |
401 // 4. Set the scale in gfx::Canvas instance to 1.0, 1.0. | |
402 // 5. Draw the image. | |
403 // 6. Restore the state of the canvas and the SkCanvas matrix stack. | |
404 SkMatrix matrix = canvas_->getTotalMatrix(); | |
389 | 405 |
390 float user_scale_x = static_cast<float>(dest_w) / src_w; | 406 SkRect destination_rect; |
391 float user_scale_y = static_cast<float>(dest_h) / src_h; | 407 destination_rect.set(SkIntToScalar(dest_x), |
392 | |
393 const ImageSkiaRep& image_rep = GetImageRepToPaint(image, | |
394 user_scale_x, user_scale_y); | |
395 if (image_rep.is_null()) | |
396 return; | |
397 | |
398 SkRect dest_rect = { SkIntToScalar(dest_x), | |
399 SkIntToScalar(dest_y), | 408 SkIntToScalar(dest_y), |
400 SkIntToScalar(dest_x + dest_w), | 409 SkIntToScalar(dest_x + dest_w), |
401 SkIntToScalar(dest_y + dest_h) }; | 410 SkIntToScalar(dest_y + dest_h)); |
411 matrix.setScaleX(1.0f); | |
412 matrix.setScaleY(1.0f); | |
413 matrix.mapRect(&destination_rect, destination_rect); | |
oshima
2014/05/06 06:44:01
This doesn't seem to work if the canvas is rotated
| |
402 | 414 |
403 if (src_w == dest_w && src_h == dest_h && | 415 Save(); |
404 user_scale_x == 1.0f && user_scale_y == 1.0f && | |
405 image_rep.scale() == 1.0f) { | |
406 // Workaround for apparent bug in Skia that causes image to occasionally | |
407 // shift. | |
408 SkIRect src_rect = { src_x, src_y, src_x + src_w, src_y + src_h }; | |
409 const SkBitmap& bitmap = image_rep.sk_bitmap(); | |
410 canvas_->drawBitmapRect(bitmap, &src_rect, dest_rect, &paint); | |
411 return; | |
412 } | |
413 | 416 |
414 // Make a bitmap shader that contains the bitmap we want to draw. This is | 417 // The destination is now in pixel values. No need for further translation. |
415 // basically what SkCanvas.drawBitmap does internally, but it gives us | 418 matrix.setTranslate(0, 0); |
416 // more control over quality and will use the mipmap in the source image if | 419 canvas_->setMatrix(matrix); |
417 // it has one, whereas drawBitmap won't. | |
418 SkMatrix shader_scale; | |
419 shader_scale.setScale(SkFloatToScalar(user_scale_x), | |
420 SkFloatToScalar(user_scale_y)); | |
421 shader_scale.preTranslate(SkIntToScalar(-src_x), SkIntToScalar(-src_y)); | |
422 shader_scale.postTranslate(SkIntToScalar(dest_x), SkIntToScalar(dest_y)); | |
423 | 420 |
424 skia::RefPtr<SkShader> shader = CreateImageRepShader( | 421 DrawImageIntHelper(image, |
425 image_rep, | 422 src_x, |
426 SkShader::kRepeat_TileMode, | 423 src_y, |
427 shader_scale); | 424 src_w, |
425 src_h, | |
426 SkScalarRoundToInt(destination_rect.x()), | |
427 SkScalarRoundToInt(destination_rect.y()), | |
428 SkScalarRoundToInt(destination_rect.width()), | |
429 SkScalarRoundToInt(destination_rect.height()), | |
430 filter, | |
431 paint, | |
432 image_scale_, | |
433 true); | |
428 | 434 |
429 // Set up our paint to use the shader & release our reference (now just owned | 435 // Restore the state of the canvas. |
430 // by the paint). | 436 Restore(); |
431 SkPaint p(paint); | |
432 p.setFilterBitmap(filter); | |
433 p.setShader(shader.get()); | |
434 | |
435 // The rect will be filled by the bitmap. | |
436 canvas_->drawRect(dest_rect, p); | |
437 } | 437 } |
438 | 438 |
439 void Canvas::DrawImageInPath(const ImageSkia& image, | 439 void Canvas::DrawImageInPath(const ImageSkia& image, |
440 int x, | 440 int x, |
441 int y, | 441 int y, |
442 const SkPath& path, | 442 const SkPath& path, |
443 const SkPaint& paint) { | 443 const SkPaint& paint) { |
444 const ImageSkiaRep& image_rep = GetImageRepToPaint(image); | 444 const ImageSkiaRep& image_rep = GetImageRepToPaint(image); |
445 if (image_rep.is_null()) | 445 if (image_rep.is_null()) |
446 return; | 446 return; |
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498 float tile_scale_x, | 498 float tile_scale_x, |
499 float tile_scale_y, | 499 float tile_scale_y, |
500 int dest_x, | 500 int dest_x, |
501 int dest_y, | 501 int dest_y, |
502 int w, | 502 int w, |
503 int h) { | 503 int h) { |
504 if (!IntersectsClipRectInt(dest_x, dest_y, w, h)) | 504 if (!IntersectsClipRectInt(dest_x, dest_y, w, h)) |
505 return; | 505 return; |
506 | 506 |
507 const ImageSkiaRep& image_rep = GetImageRepToPaint( | 507 const ImageSkiaRep& image_rep = GetImageRepToPaint( |
508 image, tile_scale_x, tile_scale_y); | 508 image, image_scale_, tile_scale_x, tile_scale_y); |
509 if (image_rep.is_null()) | 509 if (image_rep.is_null()) |
510 return; | 510 return; |
511 | 511 |
512 SkMatrix shader_scale; | 512 SkMatrix shader_scale; |
513 shader_scale.setScale(SkFloatToScalar(tile_scale_x), | 513 shader_scale.setScale(SkFloatToScalar(tile_scale_x), |
514 SkFloatToScalar(tile_scale_y)); | 514 SkFloatToScalar(tile_scale_y)); |
515 shader_scale.preTranslate(SkIntToScalar(-src_x), SkIntToScalar(-src_y)); | 515 shader_scale.preTranslate(SkIntToScalar(-src_x), SkIntToScalar(-src_y)); |
516 shader_scale.postTranslate(SkIntToScalar(dest_x), SkIntToScalar(dest_y)); | 516 shader_scale.postTranslate(SkIntToScalar(dest_x), SkIntToScalar(dest_y)); |
517 | 517 |
518 skia::RefPtr<SkShader> shader = CreateImageRepShader( | 518 skia::RefPtr<SkShader> shader = CreateImageRepShader( |
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556 clip.intersect(SkIntToScalar(x), SkIntToScalar(y), SkIntToScalar(x + w), | 556 clip.intersect(SkIntToScalar(x), SkIntToScalar(y), SkIntToScalar(x + w), |
557 SkIntToScalar(y + h)); | 557 SkIntToScalar(y + h)); |
558 } | 558 } |
559 | 559 |
560 bool Canvas::IntersectsClipRect(const Rect& rect) { | 560 bool Canvas::IntersectsClipRect(const Rect& rect) { |
561 return IntersectsClipRectInt(rect.x(), rect.y(), | 561 return IntersectsClipRectInt(rect.x(), rect.y(), |
562 rect.width(), rect.height()); | 562 rect.width(), rect.height()); |
563 } | 563 } |
564 | 564 |
565 const ImageSkiaRep& Canvas::GetImageRepToPaint(const ImageSkia& image) const { | 565 const ImageSkiaRep& Canvas::GetImageRepToPaint(const ImageSkia& image) const { |
566 return GetImageRepToPaint(image, 1.0f, 1.0f); | 566 return GetImageRepToPaint(image, image_scale_, 1.0f, 1.0f); |
567 } | 567 } |
568 | 568 |
569 const ImageSkiaRep& Canvas::GetImageRepToPaint( | 569 const ImageSkiaRep& Canvas::GetImageRepToPaint( |
570 const ImageSkia& image, | 570 const ImageSkia& image, |
571 float image_scale, | |
571 float user_additional_scale_x, | 572 float user_additional_scale_x, |
572 float user_additional_scale_y) const { | 573 float user_additional_scale_y) const { |
573 const ImageSkiaRep& image_rep = image.GetRepresentation(image_scale_); | 574 const ImageSkiaRep& image_rep = image.GetRepresentation(image_scale); |
574 | 575 |
575 if (!image_rep.is_null()) { | 576 if (!image_rep.is_null()) { |
576 SkMatrix m = canvas_->getTotalMatrix(); | 577 SkMatrix m = canvas_->getTotalMatrix(); |
577 float scale_x = SkScalarToFloat(SkScalarAbs(m.getScaleX())) * | 578 float scale_x = SkScalarToFloat(SkScalarAbs(m.getScaleX())) * |
578 user_additional_scale_x; | 579 user_additional_scale_x; |
579 float scale_y = SkScalarToFloat(SkScalarAbs(m.getScaleY())) * | 580 float scale_y = SkScalarToFloat(SkScalarAbs(m.getScaleY())) * |
580 user_additional_scale_y; | 581 user_additional_scale_y; |
581 | 582 |
582 float bitmap_scale = image_rep.scale(); | 583 float bitmap_scale = image_rep.scale(); |
583 if (scale_x < bitmap_scale || scale_y < bitmap_scale) | 584 if (scale_x < bitmap_scale || scale_y < bitmap_scale) |
584 const_cast<SkBitmap&>(image_rep.sk_bitmap()).buildMipMap(); | 585 const_cast<SkBitmap&>(image_rep.sk_bitmap()).buildMipMap(); |
585 } | 586 } |
586 | 587 |
587 return image_rep; | 588 return image_rep; |
588 } | 589 } |
589 | 590 |
591 void Canvas::DrawImageIntHelper(const ImageSkia& image, | |
592 int src_x, | |
593 int src_y, | |
594 int src_w, | |
595 int src_h, | |
596 int dest_x, | |
597 int dest_y, | |
598 int dest_w, | |
599 int dest_h, | |
600 bool filter, | |
601 const SkPaint& paint, | |
602 float image_scale, | |
603 bool pixel) { | |
604 DLOG_ASSERT(src_x + src_w < std::numeric_limits<int16_t>::max() && | |
605 src_y + src_h < std::numeric_limits<int16_t>::max()); | |
606 if (src_w <= 0 || src_h <= 0) { | |
607 NOTREACHED() << "Attempting to draw bitmap from an empty rect!"; | |
608 return; | |
609 } | |
610 | |
611 if (!IntersectsClipRectInt(dest_x, dest_y, dest_w, dest_h)) | |
612 return; | |
613 | |
614 float user_scale_x = static_cast<float>(dest_w) / src_w; | |
615 float user_scale_y = static_cast<float>(dest_h) / src_h; | |
616 | |
617 const ImageSkiaRep& image_rep = GetImageRepToPaint(image, | |
618 image_scale, user_scale_x, user_scale_y); | |
619 if (image_rep.is_null()) | |
620 return; | |
621 | |
622 SkRect dest_rect = { SkIntToScalar(dest_x), | |
623 SkIntToScalar(dest_y), | |
624 SkIntToScalar(dest_x + dest_w), | |
625 SkIntToScalar(dest_y + dest_h) }; | |
626 | |
627 if (src_w == dest_w && src_h == dest_h && | |
628 user_scale_x == 1.0f && user_scale_y == 1.0f && | |
629 image_rep.scale() == 1.0f && !pixel) { | |
630 // Workaround for apparent bug in Skia that causes image to occasionally | |
631 // shift. | |
632 SkIRect src_rect = { src_x, src_y, src_x + src_w, src_y + src_h }; | |
633 const SkBitmap& bitmap = image_rep.sk_bitmap(); | |
634 canvas_->drawBitmapRect(bitmap, &src_rect, dest_rect, &paint); | |
635 return; | |
636 } | |
637 | |
638 // Make a bitmap shader that contains the bitmap we want to draw. This is | |
639 // basically what SkCanvas.drawBitmap does internally, but it gives us | |
640 // more control over quality and will use the mipmap in the source image if | |
641 // it has one, whereas drawBitmap won't. | |
642 SkMatrix shader_scale; | |
643 shader_scale.setScale(SkFloatToScalar(user_scale_x), | |
644 SkFloatToScalar(user_scale_y)); | |
645 shader_scale.preTranslate(SkIntToScalar(-src_x), SkIntToScalar(-src_y)); | |
646 shader_scale.postTranslate(SkIntToScalar(dest_x), SkIntToScalar(dest_y)); | |
647 | |
648 skia::RefPtr<SkShader> shader = CreateImageRepShaderForScale( | |
649 image_rep, | |
650 SkShader::kRepeat_TileMode, | |
651 shader_scale, | |
652 pixel ? 1.0f : image_scale); | |
653 | |
654 // Set up our paint to use the shader & release our reference (now just owned | |
655 // by the paint). | |
656 SkPaint p(paint); | |
657 p.setFilterBitmap(filter); | |
658 p.setShader(shader.get()); | |
659 | |
660 // The rect will be filled by the bitmap. | |
661 canvas_->drawRect(dest_rect, p); | |
662 } | |
663 | |
590 } // namespace gfx | 664 } // namespace gfx |
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