Index: gpu/ipc/service/gpu_vsync_provider_unittest_win.cc |
diff --git a/gpu/ipc/service/gpu_vsync_provider_unittest_win.cc b/gpu/ipc/service/gpu_vsync_provider_unittest_win.cc |
index 2b96b4a493c80cd660f54c29283f334efc06b8cf..ceeb3324096054cbaa87d9ffb9c7c79ca0a47c9c 100644 |
--- a/gpu/ipc/service/gpu_vsync_provider_unittest_win.cc |
+++ b/gpu/ipc/service/gpu_vsync_provider_unittest_win.cc |
@@ -2,7 +2,7 @@ |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
-#include "gpu/ipc/service/gpu_vsync_provider.h" |
+#include "gpu/ipc/service/gpu_vsync_provider_win.h" |
#include <memory> |
@@ -53,7 +53,7 @@ class GpuVSyncProviderTest : public testing::Test { |
TEST_F(GpuVSyncProviderTest, VSyncSignalTest) { |
SurfaceHandle window = ui::GetHiddenWindow(); |
- std::unique_ptr<GpuVSyncProvider> provider = GpuVSyncProvider::Create( |
+ GpuVSyncProviderForTest provider( |
base::Bind(&GpuVSyncProviderTest::OnVSync, base::Unretained(this)), |
window); |
@@ -65,11 +65,11 @@ TEST_F(GpuVSyncProviderTest, VSyncSignalTest) { |
EXPECT_FALSE(wait_result); |
EXPECT_EQ(0, vsync_count()); |
- provider->EnableVSync(true); |
+ provider.SetNeedsVSync(true); |
vsync_event_.Wait(); |
- provider->EnableVSync(false); |
+ provider.SetNeedsVSync(false); |
// Verify that VSync callbacks stop coming after disabling. |
// Please note that it might still be possible for one |