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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/mus/root_window_controller.h" | 5 #include "ash/mus/root_window_controller.h" |
6 | 6 |
7 #include <stdint.h> | 7 #include <stdint.h> |
8 | 8 |
9 #include <algorithm> | 9 #include <algorithm> |
10 #include <map> | 10 #include <map> |
11 #include <sstream> | 11 #include <sstream> |
12 #include <string> | 12 #include <string> |
13 #include <utility> | 13 #include <utility> |
14 #include <vector> | 14 #include <vector> |
15 | 15 |
| 16 #include "ash/aura/wm_window_aura.h" |
16 #include "ash/common/shelf/shelf_layout_manager.h" | 17 #include "ash/common/shelf/shelf_layout_manager.h" |
17 #include "ash/common/shelf/wm_shelf.h" | 18 #include "ash/common/shelf/wm_shelf.h" |
18 #include "ash/common/wm/container_finder.h" | 19 #include "ash/common/wm/container_finder.h" |
19 #include "ash/common/wm/dock/docked_window_layout_manager.h" | 20 #include "ash/common/wm/dock/docked_window_layout_manager.h" |
20 #include "ash/common/wm/panels/panel_layout_manager.h" | 21 #include "ash/common/wm/panels/panel_layout_manager.h" |
21 #include "ash/common/wm/root_window_layout_manager.h" | 22 #include "ash/common/wm/root_window_layout_manager.h" |
22 #include "ash/mus/bridge/wm_shell_mus.h" | 23 #include "ash/mus/bridge/wm_shell_mus.h" |
23 #include "ash/mus/bridge/wm_window_mus.h" | |
24 #include "ash/mus/non_client_frame_controller.h" | 24 #include "ash/mus/non_client_frame_controller.h" |
25 #include "ash/mus/property_util.h" | 25 #include "ash/mus/property_util.h" |
26 #include "ash/mus/screen_mus.h" | 26 #include "ash/mus/screen_mus.h" |
27 #include "ash/mus/window_manager.h" | 27 #include "ash/mus/window_manager.h" |
28 #include "ash/public/cpp/shell_window_ids.h" | 28 #include "ash/public/cpp/shell_window_ids.h" |
29 #include "ash/root_window_settings.h" | 29 #include "ash/root_window_settings.h" |
30 #include "base/bind.h" | 30 #include "base/bind.h" |
31 #include "base/command_line.h" | 31 #include "base/command_line.h" |
32 #include "base/memory/ptr_util.h" | 32 #include "base/memory/ptr_util.h" |
33 #include "mojo/public/cpp/bindings/type_converter.h" | 33 #include "mojo/public/cpp/bindings/type_converter.h" |
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154 for (auto& property_pair : *properties) { | 154 for (auto& property_pair : *properties) { |
155 property_converter->SetPropertyFromTransportValue( | 155 property_converter->SetPropertyFromTransportValue( |
156 window, property_pair.first, &property_pair.second); | 156 window, property_pair.first, &property_pair.second); |
157 } | 157 } |
158 window->Init(ui::LAYER_TEXTURED); | 158 window->Init(ui::LAYER_TEXTURED); |
159 window->SetBounds(bounds); | 159 window->SetBounds(bounds); |
160 | 160 |
161 if (container_window) { | 161 if (container_window) { |
162 container_window->AddChild(window); | 162 container_window->AddChild(window); |
163 } else { | 163 } else { |
164 WmWindowMus* root = WmWindowMus::Get(this->root()); | 164 WmWindowAura* root = WmWindowAura::Get(this->root()); |
165 gfx::Point origin = | 165 gfx::Point origin = |
166 root->ConvertPointToTarget(root->GetRootWindow(), gfx::Point()); | 166 root->ConvertPointToTarget(root->GetRootWindow(), gfx::Point()); |
167 origin += display_.bounds().OffsetFromOrigin(); | 167 origin += display_.bounds().OffsetFromOrigin(); |
168 gfx::Rect bounds_in_screen(origin, bounds.size()); | 168 gfx::Rect bounds_in_screen(origin, bounds.size()); |
169 static_cast<WmWindowMus*>( | 169 static_cast<WmWindowAura*>( |
170 ash::wm::GetDefaultParent(WmWindowMus::Get(context), | 170 ash::wm::GetDefaultParent(WmWindowAura::Get(context), |
171 WmWindowMus::Get(window), bounds_in_screen)) | 171 WmWindowAura::Get(window), bounds_in_screen)) |
172 ->aura_window() | 172 ->aura_window() |
173 ->AddChild(window); | 173 ->AddChild(window); |
174 } | 174 } |
175 return window; | 175 return window; |
176 } | 176 } |
177 | 177 |
178 WmWindowMus* RootWindowController::GetWindowByShellWindowId(int id) { | 178 ash::WmWindowAura* RootWindowController::GetWindowByShellWindowId(int id) { |
179 return WmWindowMus::AsWmWindowMus( | 179 return static_cast<WmWindowAura*>( |
180 WmWindowMus::Get(root())->GetChildByShellWindowId(id)); | 180 WmWindowAura::Get(root())->GetChildByShellWindowId(id)); |
181 } | 181 } |
182 | 182 |
183 void RootWindowController::SetWorkAreaInests(const gfx::Insets& insets) { | 183 void RootWindowController::SetWorkAreaInests(const gfx::Insets& insets) { |
184 gfx::Rect old_work_area = display_.work_area(); | 184 gfx::Rect old_work_area = display_.work_area(); |
185 display_.UpdateWorkAreaFromInsets(insets); | 185 display_.UpdateWorkAreaFromInsets(insets); |
186 | 186 |
187 if (old_work_area == display_.work_area()) | 187 if (old_work_area == display_.work_area()) |
188 return; | 188 return; |
189 | 189 |
190 window_manager_->screen()->display_list().UpdateDisplay(display_); | 190 window_manager_->screen()->display_list().UpdateDisplay(display_); |
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235 } else { | 235 } else { |
236 width = root()->bounds().width() - 240; | 236 width = root()->bounds().width() - 240; |
237 height = root()->bounds().height() - 240; | 237 height = root()->bounds().height() - 240; |
238 } | 238 } |
239 return gfx::Rect(40 + (window_count_ % 4) * 40, 40 + (window_count_ % 4) * 40, | 239 return gfx::Rect(40 + (window_count_ % 4) * 40, 40 + (window_count_ % 4) * 40, |
240 width, height); | 240 width, height); |
241 } | 241 } |
242 | 242 |
243 } // namespace mus | 243 } // namespace mus |
244 } // namespace ash | 244 } // namespace ash |
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