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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/common/wm/window_positioning_utils.h" | 5 #include "ash/common/wm/window_positioning_utils.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "ash/common/wm/system_modal_container_layout_manager.h" | 9 #include "ash/common/wm/system_modal_container_layout_manager.h" |
10 #include "ash/common/wm/window_state.h" | 10 #include "ash/common/wm/window_state.h" |
11 #include "ash/common/wm/wm_event.h" | 11 #include "ash/common/wm/wm_event.h" |
12 #include "ash/common/wm/wm_screen_util.h" | 12 #include "ash/common/wm/wm_screen_util.h" |
13 #include "ash/common/wm_lookup.h" | 13 #include "ash/common/wm_lookup.h" |
14 #include "ash/common/wm_root_window_controller.h" | |
15 #include "ash/common/wm_shell.h" | 14 #include "ash/common/wm_shell.h" |
16 #include "ash/common/wm_window.h" | 15 #include "ash/common/wm_window.h" |
17 #include "ash/common/wm_window_tracker.h" | 16 #include "ash/common/wm_window_tracker.h" |
| 17 #include "ash/root_window_controller.h" |
18 #include "ui/display/display.h" | 18 #include "ui/display/display.h" |
19 #include "ui/display/types/display_constants.h" | 19 #include "ui/display/types/display_constants.h" |
20 #include "ui/gfx/geometry/rect.h" | 20 #include "ui/gfx/geometry/rect.h" |
21 #include "ui/gfx/geometry/size.h" | 21 #include "ui/gfx/geometry/size.h" |
22 | 22 |
23 namespace ash { | 23 namespace ash { |
24 namespace wm { | 24 namespace wm { |
25 | 25 |
26 namespace { | 26 namespace { |
27 | 27 |
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131 const display::Display& display) { | 131 const display::Display& display) { |
132 DCHECK_NE(display::kInvalidDisplayId, display.id()); | 132 DCHECK_NE(display::kInvalidDisplayId, display.id()); |
133 // Don't move a window to other root window if: | 133 // Don't move a window to other root window if: |
134 // a) the window is a transient window. It moves when its | 134 // a) the window is a transient window. It moves when its |
135 // transient parent moves. | 135 // transient parent moves. |
136 // b) if the window or its ancestor has IsLockedToRoot(). It's intentionally | 136 // b) if the window or its ancestor has IsLockedToRoot(). It's intentionally |
137 // kept in the same root window even if the bounds is outside of the | 137 // kept in the same root window even if the bounds is outside of the |
138 // display. | 138 // display. |
139 if (!window->GetTransientParent() && | 139 if (!window->GetTransientParent() && |
140 !IsWindowOrAncestorLockedToRoot(window)) { | 140 !IsWindowOrAncestorLockedToRoot(window)) { |
141 WmRootWindowController* dst_root_window_controller = | 141 RootWindowController* dst_root_window_controller = |
142 WmLookup::Get()->GetRootWindowControllerWithDisplayId(display.id()); | 142 WmLookup::Get()->GetRootWindowControllerWithDisplayId(display.id()); |
143 DCHECK(dst_root_window_controller); | 143 DCHECK(dst_root_window_controller); |
144 WmWindow* dst_root = dst_root_window_controller->GetWindow(); | 144 WmWindow* dst_root = dst_root_window_controller->GetWindow(); |
145 DCHECK(dst_root); | 145 DCHECK(dst_root); |
146 WmWindow* dst_container = nullptr; | 146 WmWindow* dst_container = nullptr; |
147 if (dst_root != window->GetRootWindow()) { | 147 if (dst_root != window->GetRootWindow()) { |
148 int container_id = window->GetParent()->GetShellWindowId(); | 148 int container_id = window->GetParent()->GetShellWindowId(); |
149 // All containers that uses screen coordinates must have valid window ids. | 149 // All containers that uses screen coordinates must have valid window ids. |
150 DCHECK_GE(container_id, 0); | 150 DCHECK_GE(container_id, 0); |
151 // Don't move modal background. | 151 // Don't move modal background. |
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193 } | 193 } |
194 gfx::Point origin(bounds_in_screen.origin()); | 194 gfx::Point origin(bounds_in_screen.origin()); |
195 const gfx::Point display_origin = | 195 const gfx::Point display_origin = |
196 window->GetDisplayNearestWindow().bounds().origin(); | 196 window->GetDisplayNearestWindow().bounds().origin(); |
197 origin.Offset(-display_origin.x(), -display_origin.y()); | 197 origin.Offset(-display_origin.x(), -display_origin.y()); |
198 window->SetBounds(gfx::Rect(origin, bounds_in_screen.size())); | 198 window->SetBounds(gfx::Rect(origin, bounds_in_screen.size())); |
199 } | 199 } |
200 | 200 |
201 } // namespace wm | 201 } // namespace wm |
202 } // namespace ash | 202 } // namespace ash |
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