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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/common/shelf/shelf_layout_manager.h" | 5 #include "ash/common/shelf/shelf_layout_manager.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <cmath> | 8 #include <cmath> |
| 9 #include <vector> | 9 #include <vector> |
| 10 | 10 |
| 11 #include "ash/common/material_design/material_design_controller.h" | 11 #include "ash/common/material_design/material_design_controller.h" |
| 12 #include "ash/common/session/session_state_delegate.h" | 12 #include "ash/common/session/session_state_delegate.h" |
| 13 #include "ash/common/shelf/shelf_constants.h" | 13 #include "ash/common/shelf/shelf_constants.h" |
| 14 #include "ash/common/shelf/shelf_layout_manager_observer.h" | 14 #include "ash/common/shelf/shelf_layout_manager_observer.h" |
| 15 #include "ash/common/shelf/wm_shelf.h" | 15 #include "ash/common/shelf/wm_shelf.h" |
| 16 #include "ash/common/shelf/wm_shelf_util.h" | 16 #include "ash/common/shelf/wm_shelf_util.h" |
| 17 #include "ash/common/system/status_area_widget.h" | 17 #include "ash/common/system/status_area_widget.h" |
| 18 #include "ash/common/wm/fullscreen_window_finder.h" | 18 #include "ash/common/wm/fullscreen_window_finder.h" |
| 19 #include "ash/common/wm/mru_window_tracker.h" | 19 #include "ash/common/wm/mru_window_tracker.h" |
| 20 #include "ash/common/wm/window_state.h" | 20 #include "ash/common/wm/window_state.h" |
| 21 #include "ash/common/wm/wm_screen_util.h" | 21 #include "ash/common/wm/wm_screen_util.h" |
| 22 #include "ash/common/wm_lookup.h" | 22 #include "ash/common/wm_lookup.h" |
| 23 #include "ash/common/wm_root_window_controller.h" | |
| 24 #include "ash/common/wm_shell.h" | 23 #include "ash/common/wm_shell.h" |
| 25 #include "ash/common/wm_window.h" | 24 #include "ash/common/wm_window.h" |
| 26 #include "ash/public/cpp/shell_window_ids.h" | 25 #include "ash/public/cpp/shell_window_ids.h" |
| 26 #include "ash/root_window_controller.h" |
| 27 #include "base/auto_reset.h" | 27 #include "base/auto_reset.h" |
| 28 #include "base/command_line.h" | 28 #include "base/command_line.h" |
| 29 #include "base/i18n/rtl.h" | 29 #include "base/i18n/rtl.h" |
| 30 #include "ui/base/ui_base_switches.h" | 30 #include "ui/base/ui_base_switches.h" |
| 31 #include "ui/compositor/layer.h" | 31 #include "ui/compositor/layer.h" |
| 32 #include "ui/compositor/layer_animation_observer.h" | 32 #include "ui/compositor/layer_animation_observer.h" |
| 33 #include "ui/compositor/layer_animator.h" | 33 #include "ui/compositor/layer_animator.h" |
| 34 #include "ui/compositor/scoped_layer_animation_settings.h" | 34 #include "ui/compositor/scoped_layer_animation_settings.h" |
| 35 #include "ui/display/display.h" | 35 #include "ui/display/display.h" |
| 36 #include "ui/display/screen.h" | 36 #include "ui/display/screen.h" |
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| 445 : opacity(0.0f), status_opacity(0.0f) {} | 445 : opacity(0.0f), status_opacity(0.0f) {} |
| 446 | 446 |
| 447 ShelfLayoutManager::TargetBounds::~TargetBounds() {} | 447 ShelfLayoutManager::TargetBounds::~TargetBounds() {} |
| 448 | 448 |
| 449 void ShelfLayoutManager::SetState(ShelfVisibilityState visibility_state) { | 449 void ShelfLayoutManager::SetState(ShelfVisibilityState visibility_state) { |
| 450 State state; | 450 State state; |
| 451 state.visibility_state = visibility_state; | 451 state.visibility_state = visibility_state; |
| 452 state.auto_hide_state = CalculateAutoHideState(visibility_state); | 452 state.auto_hide_state = CalculateAutoHideState(visibility_state); |
| 453 | 453 |
| 454 WmWindow* shelf_window = WmLookup::Get()->GetWindowForWidget(shelf_widget_); | 454 WmWindow* shelf_window = WmLookup::Get()->GetWindowForWidget(shelf_widget_); |
| 455 WmRootWindowController* controller = shelf_window->GetRootWindowController(); | 455 RootWindowController* controller = shelf_window->GetRootWindowController(); |
| 456 state.window_state = controller ? controller->GetWorkspaceWindowState() | 456 state.window_state = controller ? controller->GetWorkspaceWindowState() |
| 457 : wm::WORKSPACE_WINDOW_STATE_DEFAULT; | 457 : wm::WORKSPACE_WINDOW_STATE_DEFAULT; |
| 458 // Preserve the log in screen states. | 458 // Preserve the log in screen states. |
| 459 state.is_adding_user_screen = state_.is_adding_user_screen; | 459 state.is_adding_user_screen = state_.is_adding_user_screen; |
| 460 state.is_screen_locked = state_.is_screen_locked; | 460 state.is_screen_locked = state_.is_screen_locked; |
| 461 | 461 |
| 462 // Force an update because gesture drags affect the shelf bounds and we | 462 // Force an update because gesture drags affect the shelf bounds and we |
| 463 // should animate back to the normal bounds at the end of a gesture. | 463 // should animate back to the normal bounds at the end of a gesture. |
| 464 bool force_update = | 464 bool force_update = |
| 465 (gesture_drag_status_ == GESTURE_DRAG_CANCEL_IN_PROGRESS || | 465 (gesture_drag_status_ == GESTURE_DRAG_CANCEL_IN_PROGRESS || |
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| 1099 gesture_drag_status_ = GESTURE_DRAG_NONE; | 1099 gesture_drag_status_ = GESTURE_DRAG_NONE; |
| 1100 } | 1100 } |
| 1101 | 1101 |
| 1102 void ShelfLayoutManager::CancelGestureDrag() { | 1102 void ShelfLayoutManager::CancelGestureDrag() { |
| 1103 gesture_drag_status_ = GESTURE_DRAG_CANCEL_IN_PROGRESS; | 1103 gesture_drag_status_ = GESTURE_DRAG_CANCEL_IN_PROGRESS; |
| 1104 UpdateVisibilityState(); | 1104 UpdateVisibilityState(); |
| 1105 gesture_drag_status_ = GESTURE_DRAG_NONE; | 1105 gesture_drag_status_ = GESTURE_DRAG_NONE; |
| 1106 } | 1106 } |
| 1107 | 1107 |
| 1108 } // namespace ash | 1108 } // namespace ash |
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