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Unified Diff: ash/root_window_controller_unittest.cc

Issue 2625733003: Re-reland: chromeos: Fix shelf appearing at login screen under mash (Closed)
Patch Set: rebase, fix conflict with sky Created 3 years, 11 months ago
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Index: ash/root_window_controller_unittest.cc
diff --git a/ash/root_window_controller_unittest.cc b/ash/root_window_controller_unittest.cc
index fab0f26d7cd8bee330305c90eba1fc4448790945..510d1fe921e09f20250e8993ac11728a648ab9f8 100644
--- a/ash/root_window_controller_unittest.cc
+++ b/ash/root_window_controller_unittest.cc
@@ -8,6 +8,7 @@
#include "ash/aura/wm_window_aura.h"
#include "ash/common/material_design/material_design_controller.h"
+#include "ash/common/session/session_controller.h"
#include "ash/common/session/session_state_delegate.h"
#include "ash/common/system/tray/system_tray_delegate.h"
#include "ash/common/wm/system_modal_container_layout_manager.h"
@@ -16,7 +17,6 @@
#include "ash/common/wm_shell.h"
#include "ash/common/wm_window.h"
#include "ash/public/cpp/shell_window_ids.h"
-#include "ash/root_window_controller.h"
#include "ash/shell.h"
#include "ash/test/ash_md_test_base.h"
#include "ash/test/ash_test_base.h"
@@ -970,8 +970,8 @@ TEST_F(VirtualKeyboardRootWindowControllerTest,
// Track the keyboard container window.
aura::WindowTracker tracker;
tracker.Add(keyboard_container);
- // Mock a login user profile change to reinitialize the keyboard.
- Shell::GetInstance()->OnLoginUserProfilePrepared();
+ // Reinitialize the keyboard.
+ Shell::GetInstance()->CreateKeyboard();
// keyboard_container should no longer be present.
EXPECT_FALSE(tracker.Contains(keyboard_container));
}
@@ -1005,7 +1005,9 @@ TEST_F(VirtualKeyboardRootWindowControllerTest, RestoreWorkspaceAfterLogin) {
}
// Mock a login user profile change to reinitialize the keyboard.
- Shell::GetInstance()->OnLoginUserProfilePrepared();
+ mojom::SessionInfoPtr info = mojom::SessionInfo::New();
+ info->state = session_manager::SessionState::ACTIVE;
+ WmShell::Get()->session_controller()->SetSessionInfo(std::move(info));
EXPECT_EQ(display::Screen::GetScreen()->GetPrimaryDisplay().work_area(),
before);
}
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