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|    1 // Copyright 2016 The Chromium Authors. All rights reserved. |    1 // Copyright 2016 The Chromium Authors. All rights reserved. | 
|    2 // Use of this source code is governed by a BSD-style license that can be |    2 // Use of this source code is governed by a BSD-style license that can be | 
|    3 // found in the LICENSE file. |    3 // found in the LICENSE file. | 
|    4  |    4  | 
|    5 #include "core/paint/PaintInvalidator.h" |    5 #include "core/paint/PaintInvalidator.h" | 
|    6  |    6  | 
|    7 #include "core/editing/FrameSelection.h" |    7 #include "core/editing/FrameSelection.h" | 
|    8 #include "core/frame/FrameView.h" |    8 #include "core/frame/FrameView.h" | 
|    9 #include "core/frame/LocalFrame.h" |    9 #include "core/frame/LocalFrame.h" | 
|   10 #include "core/frame/Settings.h" |   10 #include "core/frame/Settings.h" | 
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|  328   } |  328   } | 
|  329  |  329  | 
|  330   DCHECK(context.paintInvalidationContainer == |  330   DCHECK(context.paintInvalidationContainer == | 
|  331          object.containerForPaintInvalidation()); |  331          object.containerForPaintInvalidation()); | 
|  332   DCHECK(context.paintingLayer == object.paintingLayer()); |  332   DCHECK(context.paintingLayer == object.paintingLayer()); | 
|  333  |  333  | 
|  334   if (object.mayNeedPaintInvalidationSubtree()) |  334   if (object.mayNeedPaintInvalidationSubtree()) | 
|  335     context.forcedSubtreeInvalidationFlags |= |  335     context.forcedSubtreeInvalidationFlags |= | 
|  336         PaintInvalidatorContext::ForcedSubtreeInvalidationChecking; |  336         PaintInvalidatorContext::ForcedSubtreeInvalidationChecking; | 
|  337  |  337  | 
|  338   // TODO(crbug.com/637313): This is temporary before we support filters in |  338   // TODO(crbug.com/637313): Use GeometryMapper which now supports filter | 
|  339   // GeometryMapper. |  339   // geometry effects, after skia optimizes filter's mapRect operation. | 
|  340   // TODO(crbug.com/648274): This is a workaround for multi-column contents. |  340   // TODO(crbug.com/648274): This is a workaround for multi-column contents. | 
|  341   if (object.hasFilterInducingProperty() || object.isLayoutFlowThread()) { |  341   if (object.hasFilterInducingProperty() || object.isLayoutFlowThread()) { | 
|  342     context.forcedSubtreeInvalidationFlags |= |  342     context.forcedSubtreeInvalidationFlags |= | 
|  343         PaintInvalidatorContext::ForcedSubtreeSlowPathRect; |  343         PaintInvalidatorContext::ForcedSubtreeSlowPathRect; | 
|  344   } |  344   } | 
|  345  |  345  | 
|  346   ObjectPaintInvalidator objectPaintInvalidator(object); |  346   ObjectPaintInvalidator objectPaintInvalidator(object); | 
|  347   context.oldVisualRect = object.previousVisualRect(); |  347   context.oldVisualRect = object.previousVisualRect(); | 
|  348   context.oldLocation = objectPaintInvalidator.previousLocationInBacking(); |  348   context.oldLocation = objectPaintInvalidator.previousLocationInBacking(); | 
|  349   context.newVisualRect = computeVisualRectInBacking(object, context); |  349   context.newVisualRect = computeVisualRectInBacking(object, context); | 
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|  446         PaintInvalidatorContext::ForcedSubtreeInvalidationRectUpdate; |  446         PaintInvalidatorContext::ForcedSubtreeInvalidationRectUpdate; | 
|  447 } |  447 } | 
|  448  |  448  | 
|  449 void PaintInvalidator::processPendingDelayedPaintInvalidations() { |  449 void PaintInvalidator::processPendingDelayedPaintInvalidations() { | 
|  450   for (auto target : m_pendingDelayedPaintInvalidations) |  450   for (auto target : m_pendingDelayedPaintInvalidations) | 
|  451     target->getMutableForPainting().setShouldDoFullPaintInvalidation( |  451     target->getMutableForPainting().setShouldDoFullPaintInvalidation( | 
|  452         PaintInvalidationDelayedFull); |  452         PaintInvalidationDelayedFull); | 
|  453 } |  453 } | 
|  454  |  454  | 
|  455 }  // namespace blink |  455 }  // namespace blink | 
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