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Unified Diff: blimp/client/core/session/client_network_components.h

Issue 2624903006: Remove all blimp client code. (Closed)
Patch Set: Update buildbot configuration Created 3 years, 11 months ago
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Index: blimp/client/core/session/client_network_components.h
diff --git a/blimp/client/core/session/client_network_components.h b/blimp/client/core/session/client_network_components.h
deleted file mode 100644
index d77ab0b682492d016b4da9cac0e953c3d7a63b37..0000000000000000000000000000000000000000
--- a/blimp/client/core/session/client_network_components.h
+++ /dev/null
@@ -1,60 +0,0 @@
-// Copyright 2016 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef BLIMP_CLIENT_CORE_SESSION_CLIENT_NETWORK_COMPONENTS_H_
-#define BLIMP_CLIENT_CORE_SESSION_CLIENT_NETWORK_COMPONENTS_H_
-
-#include <memory>
-
-#include "base/threading/thread_checker.h"
-#include "blimp/client/core/session/assignment_source.h"
-#include "blimp/client/core/session/network_event_observer.h"
-#include "blimp/net/blimp_connection.h"
-#include "blimp/net/browser_connection_handler.h"
-#include "blimp/net/client_connection_manager.h"
-
-namespace blimp {
-namespace client {
-
-// This class's functions and destruction must all be invoked on the IO thread
-// by the owner. It is OK to construct the object on the main thread. The
-// ThreadChecker is initialized in the call to Initialize.
-class ClientNetworkComponents : public ConnectionHandler,
- public ConnectionErrorObserver {
- public:
- // Can be created on any thread.
- explicit ClientNetworkComponents(
- std::unique_ptr<NetworkEventObserver> observer);
- ~ClientNetworkComponents() override;
-
- // Sets up network components.
- void Initialize();
-
- // Starts the connection to the engine using the given |assignment|.
- // It is required to first call Initialize.
- void ConnectWithAssignment(const Assignment& assignment);
-
- BrowserConnectionHandler* GetBrowserConnectionHandler();
-
- private:
- // ConnectionHandler implementation.
- void HandleConnection(std::unique_ptr<BlimpConnection> connection) override;
-
- // ConnectionErrorObserver implementation.
- void OnConnectionError(int error) override;
-
- // The ThreadChecker is reset during the call to Initialize.
- base::ThreadChecker io_thread_checker_;
-
- BrowserConnectionHandler connection_handler_;
- std::unique_ptr<ClientConnectionManager> connection_manager_;
- std::unique_ptr<NetworkEventObserver> network_observer_;
-
- DISALLOW_COPY_AND_ASSIGN(ClientNetworkComponents);
-};
-
-} // namespace client
-} // namespace blimp
-
-#endif // BLIMP_CLIENT_CORE_SESSION_CLIENT_NETWORK_COMPONENTS_H_
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