Index: blimp/client/core/session/connection_status.h |
diff --git a/blimp/client/core/session/connection_status.h b/blimp/client/core/session/connection_status.h |
deleted file mode 100644 |
index 4655e66e442b701feee60082dadd4448afc54ef5..0000000000000000000000000000000000000000 |
--- a/blimp/client/core/session/connection_status.h |
+++ /dev/null |
@@ -1,62 +0,0 @@ |
-// Copyright 2016 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef BLIMP_CLIENT_CORE_SESSION_CONNECTION_STATUS_H_ |
-#define BLIMP_CLIENT_CORE_SESSION_CONNECTION_STATUS_H_ |
- |
-#include "base/macros.h" |
-#include "base/memory/weak_ptr.h" |
-#include "base/observer_list.h" |
-#include "blimp/client/core/session/network_event_observer.h" |
-#include "blimp/client/public/session/assignment.h" |
-#include "net/base/ip_endpoint.h" |
- |
-namespace blimp { |
-namespace client { |
- |
-// Provides Blimp engine connection status, and also broadcasts connection |
-// events to observers on main thread. |
-class ConnectionStatus : public NetworkEventObserver { |
- public: |
- ConnectionStatus(); |
- ~ConnectionStatus() override; |
- |
- // Return if we connected to the engine. |
- bool is_connected() const { return is_connected_; } |
- |
- // Get engine IP and port. |
- const net::IPEndPoint& engine_endpoint() const { return engine_endpoint_; } |
- |
- // Broadcast network events. |
- void AddObserver(NetworkEventObserver* observer); |
- void RemoveObserver(NetworkEventObserver* observer); |
- |
- // Set connection states. |
- void OnAssignmentResult(int result, const Assignment& assignment); |
- |
- base::WeakPtr<ConnectionStatus> GetWeakPtr(); |
- |
- private: |
- // NetworkEventObserver implementation. |
- void OnConnected() override; |
- void OnDisconnected(int result) override; |
- |
- // Observers listen to session events. |
- base::ObserverList<NetworkEventObserver> connection_observers_; |
- |
- // IP address and port of the engine. |
- net::IPEndPoint engine_endpoint_; |
- |
- // If the client is currently connected. |
- bool is_connected_; |
- |
- base::WeakPtrFactory<ConnectionStatus> weak_factory_; |
- |
- DISALLOW_COPY_AND_ASSIGN(ConnectionStatus); |
-}; |
- |
-} // namespace client |
-} // namespace blimp |
- |
-#endif // BLIMP_CLIENT_CORE_SESSION_CONNECTION_STATUS_H_ |