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1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "ui/chromeos/touch_exploration_controller.h" | |
6 | |
7 #include "base/logging.h" | |
8 #include "ui/aura/client/cursor_client.h" | |
9 #include "ui/aura/window.h" | |
10 #include "ui/aura/window_tree_host.h" | |
11 #include "ui/events/event.h" | |
12 | |
13 namespace ui { | |
14 | |
15 TouchExplorationController::TouchExplorationController( | |
16 aura::Window* root_window) | |
17 : root_window_(root_window) { | |
18 CHECK(root_window); | |
19 root_window->GetHost()->GetEventSource()->AddEventRewriter(this); | |
20 } | |
21 | |
22 TouchExplorationController::~TouchExplorationController() { | |
23 root_window_->GetHost()->GetEventSource()->RemoveEventRewriter(this); | |
24 } | |
25 | |
26 ui::EventRewriteStatus TouchExplorationController::RewriteEvent( | |
27 const ui::Event& event, | |
28 scoped_ptr<ui::Event>* rewritten_event) { | |
29 if (!event.IsTouchEvent()) | |
30 return ui::EVENT_REWRITE_CONTINUE; | |
31 | |
32 const ui::TouchEvent& touch_event = | |
33 static_cast<const ui::TouchEvent&>(event); | |
34 const ui::EventType type = touch_event.type(); | |
35 const gfx::PointF& location = touch_event.location_f(); | |
36 const int touch_id = touch_event.touch_id(); | |
37 const int flags = touch_event.flags(); | |
38 | |
39 if (type == ui::ET_TOUCH_PRESSED) { | |
40 touch_ids_.push_back(touch_id); | |
41 touch_locations_.insert(std::pair<int, gfx::PointF>(touch_id, location)); | |
42 // If this is the first and only finger touching - rewrite the touch as a | |
43 // mouse move. Otherwise let the it go through as is. | |
44 if (touch_ids_.size() == 1) { | |
45 *rewritten_event = CreateMouseMoveEvent(location, flags); | |
46 EnterTouchToMouseMode(); | |
47 return ui::EVENT_REWRITE_REWRITTEN; | |
48 } | |
49 return ui::EVENT_REWRITE_CONTINUE; | |
50 } else if (type == ui::ET_TOUCH_RELEASED || type == ui::ET_TOUCH_CANCELLED) { | |
51 std::vector<int>::iterator it = | |
52 std::find(touch_ids_.begin(), touch_ids_.end(), touch_id); | |
53 // We may fail to find the finger if the exploration mode was turned on | |
54 // while the user had some fingers touching the screen. We simply ignore | |
55 // those fingers for the purposes of event transformation. | |
56 if (it == touch_ids_.end()) | |
57 return ui::EVENT_REWRITE_CONTINUE; | |
58 const bool first_finger_released = it == touch_ids_.begin(); | |
59 touch_ids_.erase(it); | |
60 int num_erased = touch_locations_.erase(touch_id); | |
61 DCHECK_EQ(num_erased, 1); | |
62 const int num_fingers_remaining = touch_ids_.size(); | |
63 | |
64 if (num_fingers_remaining == 0) { | |
65 *rewritten_event = CreateMouseMoveEvent(location, flags); | |
66 return ui::EVENT_REWRITE_REWRITTEN; | |
67 } | |
68 | |
69 // If we are left with one finger - enter the mouse move mode. | |
70 const bool enter_mouse_move_mode = num_fingers_remaining == 1; | |
71 | |
72 if (!enter_mouse_move_mode && !first_finger_released) { | |
73 // No special handling needed. | |
74 return ui::EVENT_REWRITE_CONTINUE; | |
75 } | |
76 | |
77 // If the finger which was released was the first one, - we need to rewrite | |
78 // the release event as a release of the was second / now first finger. | |
79 // This is the finger which will now be getting "substracted". | |
80 if (first_finger_released) { | |
81 int rewritten_release_id = touch_ids_[0]; | |
82 const gfx::PointF& rewritten_release_location = | |
83 touch_locations_[rewritten_release_id]; | |
84 ui::TouchEvent* rewritten_release_event = new ui::TouchEvent( | |
85 ui::ET_TOUCH_RELEASED, | |
86 rewritten_release_location, | |
87 rewritten_release_id, | |
88 event.time_stamp()); | |
89 rewritten_release_event->set_flags(touch_event.flags()); | |
90 rewritten_event->reset(rewritten_release_event); | |
91 } else if (enter_mouse_move_mode) { | |
92 // Dispatch the release event as is. | |
93 // TODO(mfomitchev): We can get rid of this clause once we have | |
94 // EVENT_REWRITE_DISPATCH_ANOTHER working without having to set | |
95 // rewritten_event. | |
96 rewritten_event->reset(new ui::TouchEvent(touch_event)); | |
97 } | |
98 | |
99 if (enter_mouse_move_mode) { | |
100 // Since we are entering the mouse move mode - also dispatch a mouse move | |
101 // event at the location of the one remaining finger. (num_fingers == 1) | |
102 const gfx::PointF& mouse_move_location = touch_locations_[touch_ids_[0]]; | |
103 next_dispatch_event_ = | |
104 CreateMouseMoveEvent(mouse_move_location, flags).Pass(); | |
105 return ui::EVENT_REWRITE_DISPATCH_ANOTHER; | |
106 } | |
107 return ui::EVENT_REWRITE_REWRITTEN; | |
108 } else if (type == ui::ET_TOUCH_MOVED) { | |
109 std::vector<int>::iterator it = | |
110 std::find(touch_ids_.begin(), touch_ids_.end(), touch_id); | |
111 // We may fail to find the finger if the exploration mode was turned on | |
112 // while the user had some fingers touching the screen. We simply ignore | |
113 // those fingers for the purposes of event transformation. | |
114 if (it == touch_ids_.end()) | |
115 return ui::EVENT_REWRITE_CONTINUE; | |
116 touch_locations_[*it] = location; | |
117 if (touch_ids_.size() == 1) { | |
118 // Touch moves are rewritten as mouse moves when there's only one finger | |
119 // touching the screen. | |
120 *rewritten_event = CreateMouseMoveEvent(location, flags).Pass(); | |
121 return ui::EVENT_REWRITE_REWRITTEN; | |
122 } | |
123 if (touch_id == touch_ids_.front()) { | |
124 // Touch moves of the first finger are discarded when there's more than | |
125 // one finger touching. | |
126 return ui::EVENT_REWRITE_DISCARD; | |
127 } | |
128 return ui::EVENT_REWRITE_CONTINUE; | |
129 } | |
130 NOTREACHED(); | |
oshima
2014/05/02 19:53:38
nit: can you add brief message to describe what mi
mfomitchev
2014/05/02 21:27:58
Done.
| |
131 return ui::EVENT_REWRITE_CONTINUE; | |
132 } | |
133 | |
134 ui::EventRewriteStatus TouchExplorationController::NextDispatchEvent( | |
135 const ui::Event& last_event, | |
136 scoped_ptr<ui::Event>* new_event) { | |
137 CHECK(next_dispatch_event_); | |
138 DCHECK(last_event.IsTouchEvent()); | |
139 *new_event = next_dispatch_event_.Pass(); | |
140 // Enter the mouse move mode if needed | |
141 if ((*new_event)->IsMouseEvent()) | |
142 EnterTouchToMouseMode(); | |
143 return ui::EVENT_REWRITE_REWRITTEN; | |
144 } | |
145 | |
146 scoped_ptr<ui::Event> TouchExplorationController::CreateMouseMoveEvent( | |
147 const gfx::PointF& location, | |
148 int flags) { | |
149 return scoped_ptr<ui::Event>( | |
150 new ui::MouseEvent(ui::ET_MOUSE_MOVED, | |
151 location, | |
152 location, | |
153 flags | ui::EF_IS_SYNTHESIZED | ui::EF_FROM_TOUCH, | |
154 0)); | |
155 } | |
156 | |
157 void TouchExplorationController::EnterTouchToMouseMode() { | |
158 aura::client::CursorClient* cursor_client = | |
159 aura::client::GetCursorClient(root_window_); | |
160 if (cursor_client && !cursor_client->IsMouseEventsEnabled()) | |
161 cursor_client->EnableMouseEvents(); | |
162 if (cursor_client && cursor_client->IsCursorVisible()) | |
163 cursor_client->HideCursor(); | |
164 } | |
165 | |
166 } // namespace ui | |
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