| Index: Source/web/mac/WebInputEventFactory.mm
|
| diff --git a/Source/web/mac/WebInputEventFactory.mm b/Source/web/mac/WebInputEventFactory.mm
|
| deleted file mode 100644
|
| index 5fa1a0062b5478b1700e2298f85bbcfca011f054..0000000000000000000000000000000000000000
|
| --- a/Source/web/mac/WebInputEventFactory.mm
|
| +++ /dev/null
|
| @@ -1,1148 +0,0 @@
|
| -/*
|
| - * Copyright (C) 2004, 2006, 2007 Apple Inc. All rights reserved.
|
| - * Copyright (C) 2006-2009 Google Inc.
|
| - *
|
| - * Redistribution and use in source and binary forms, with or without
|
| - * modification, are permitted provided that the following conditions
|
| - * are met:
|
| - * 1. Redistributions of source code must retain the above copyright
|
| - * notice, this list of conditions and the following disclaimer.
|
| - * 2. Redistributions in binary form must reproduce the above copyright
|
| - * notice, this list of conditions and the following disclaimer in the
|
| - * documentation and/or other materials provided with the distribution.
|
| - *
|
| - * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
|
| - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
| - * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
| - * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
|
| - * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
| - * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
| - * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
| - * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
| - * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
| - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
| - * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| - */
|
| -
|
| -#include "config.h"
|
| -#include "WebInputEventFactory.h"
|
| -
|
| -#include <ApplicationServices/ApplicationServices.h>
|
| -#import <AvailabilityMacros.h>
|
| -#import <Cocoa/Cocoa.h>
|
| -
|
| -#include "WebInputEvent.h"
|
| -#include "core/platform/WindowsKeyboardCodes.h"
|
| -#include "wtf/ASCIICType.h"
|
| -
|
| -#if __MAC_OS_X_VERSION_MAX_ALLOWED == 1060
|
| -
|
| -// Additional Lion APIs.
|
| -enum {
|
| - NSEventPhaseNone = 0,
|
| - NSEventPhaseBegan = 0x1 << 0,
|
| - NSEventPhaseStationary = 0x1 << 1,
|
| - NSEventPhaseChanged = 0x1 << 2,
|
| - NSEventPhaseEnded = 0x1 << 3,
|
| - NSEventPhaseCancelled = 0x1 << 4
|
| -};
|
| -typedef NSUInteger NSEventPhase;
|
| -
|
| -@interface NSEvent (LionSDKDeclarations)
|
| -- (NSEventPhase)phase;
|
| -- (NSEventPhase)momentumPhase;
|
| -@end
|
| -
|
| -#endif // __MAC_OS_X_VERSION_MAX_ALLOWED == 1060
|
| -
|
| -#if __MAC_OS_X_VERSION_MAX_ALLOWED < 1080
|
| -
|
| -// Additional Mountain Lion APIs.
|
| -enum {
|
| - NSEventPhaseMayBegin = 0x1 << 5
|
| -};
|
| -
|
| -#endif // __MAC_OS_X_VERSION_MAX_ALLOWED < 1080
|
| -
|
| -namespace WebKit {
|
| -
|
| -static int windowsKeyCodeForKeyCode(uint16_t keyCode)
|
| -{
|
| - static const int windowsKeyCode[] = {
|
| - /* 0 */ VK_A,
|
| - /* 1 */ VK_S,
|
| - /* 2 */ VK_D,
|
| - /* 3 */ VK_F,
|
| - /* 4 */ VK_H,
|
| - /* 5 */ VK_G,
|
| - /* 6 */ VK_Z,
|
| - /* 7 */ VK_X,
|
| - /* 8 */ VK_C,
|
| - /* 9 */ VK_V,
|
| - /* 0x0A */ VK_OEM_3, // "Section" - key to the left from 1 (ISO Keyboard Only)
|
| - /* 0x0B */ VK_B,
|
| - /* 0x0C */ VK_Q,
|
| - /* 0x0D */ VK_W,
|
| - /* 0x0E */ VK_E,
|
| - /* 0x0F */ VK_R,
|
| - /* 0x10 */ VK_Y,
|
| - /* 0x11 */ VK_T,
|
| - /* 0x12 */ VK_1,
|
| - /* 0x13 */ VK_2,
|
| - /* 0x14 */ VK_3,
|
| - /* 0x15 */ VK_4,
|
| - /* 0x16 */ VK_6,
|
| - /* 0x17 */ VK_5,
|
| - /* 0x18 */ VK_OEM_PLUS, // =+
|
| - /* 0x19 */ VK_9,
|
| - /* 0x1A */ VK_7,
|
| - /* 0x1B */ VK_OEM_MINUS, // -_
|
| - /* 0x1C */ VK_8,
|
| - /* 0x1D */ VK_0,
|
| - /* 0x1E */ VK_OEM_6, // ]}
|
| - /* 0x1F */ VK_O,
|
| - /* 0x20 */ VK_U,
|
| - /* 0x21 */ VK_OEM_4, // {[
|
| - /* 0x22 */ VK_I,
|
| - /* 0x23 */ VK_P,
|
| - /* 0x24 */ VK_RETURN, // Return
|
| - /* 0x25 */ VK_L,
|
| - /* 0x26 */ VK_J,
|
| - /* 0x27 */ VK_OEM_7, // '"
|
| - /* 0x28 */ VK_K,
|
| - /* 0x29 */ VK_OEM_1, // ;:
|
| - /* 0x2A */ VK_OEM_5, // \|
|
| - /* 0x2B */ VK_OEM_COMMA, // ,<
|
| - /* 0x2C */ VK_OEM_2, // /?
|
| - /* 0x2D */ VK_N,
|
| - /* 0x2E */ VK_M,
|
| - /* 0x2F */ VK_OEM_PERIOD, // .>
|
| - /* 0x30 */ VK_TAB,
|
| - /* 0x31 */ VK_SPACE,
|
| - /* 0x32 */ VK_OEM_3, // `~
|
| - /* 0x33 */ VK_BACK, // Backspace
|
| - /* 0x34 */ 0, // n/a
|
| - /* 0x35 */ VK_ESCAPE,
|
| - /* 0x36 */ VK_APPS, // Right Command
|
| - /* 0x37 */ VK_LWIN, // Left Command
|
| - /* 0x38 */ VK_LSHIFT, // Left Shift
|
| - /* 0x39 */ VK_CAPITAL, // Caps Lock
|
| - /* 0x3A */ VK_LMENU, // Left Option
|
| - /* 0x3B */ VK_LCONTROL, // Left Ctrl
|
| - /* 0x3C */ VK_RSHIFT, // Right Shift
|
| - /* 0x3D */ VK_RMENU, // Right Option
|
| - /* 0x3E */ VK_RCONTROL, // Right Ctrl
|
| - /* 0x3F */ 0, // fn
|
| - /* 0x40 */ VK_F17,
|
| - /* 0x41 */ VK_DECIMAL, // Num Pad .
|
| - /* 0x42 */ 0, // n/a
|
| - /* 0x43 */ VK_MULTIPLY, // Num Pad *
|
| - /* 0x44 */ 0, // n/a
|
| - /* 0x45 */ VK_ADD, // Num Pad +
|
| - /* 0x46 */ 0, // n/a
|
| - /* 0x47 */ VK_CLEAR, // Num Pad Clear
|
| - /* 0x48 */ VK_VOLUME_UP,
|
| - /* 0x49 */ VK_VOLUME_DOWN,
|
| - /* 0x4A */ VK_VOLUME_MUTE,
|
| - /* 0x4B */ VK_DIVIDE, // Num Pad /
|
| - /* 0x4C */ VK_RETURN, // Num Pad Enter
|
| - /* 0x4D */ 0, // n/a
|
| - /* 0x4E */ VK_SUBTRACT, // Num Pad -
|
| - /* 0x4F */ VK_F18,
|
| - /* 0x50 */ VK_F19,
|
| - /* 0x51 */ VK_OEM_PLUS, // Num Pad =. There is no such key on common PC keyboards, mapping to normal "+=".
|
| - /* 0x52 */ VK_NUMPAD0,
|
| - /* 0x53 */ VK_NUMPAD1,
|
| - /* 0x54 */ VK_NUMPAD2,
|
| - /* 0x55 */ VK_NUMPAD3,
|
| - /* 0x56 */ VK_NUMPAD4,
|
| - /* 0x57 */ VK_NUMPAD5,
|
| - /* 0x58 */ VK_NUMPAD6,
|
| - /* 0x59 */ VK_NUMPAD7,
|
| - /* 0x5A */ VK_F20,
|
| - /* 0x5B */ VK_NUMPAD8,
|
| - /* 0x5C */ VK_NUMPAD9,
|
| - /* 0x5D */ 0, // Yen (JIS Keyboard Only)
|
| - /* 0x5E */ 0, // Underscore (JIS Keyboard Only)
|
| - /* 0x5F */ 0, // KeypadComma (JIS Keyboard Only)
|
| - /* 0x60 */ VK_F5,
|
| - /* 0x61 */ VK_F6,
|
| - /* 0x62 */ VK_F7,
|
| - /* 0x63 */ VK_F3,
|
| - /* 0x64 */ VK_F8,
|
| - /* 0x65 */ VK_F9,
|
| - /* 0x66 */ 0, // Eisu (JIS Keyboard Only)
|
| - /* 0x67 */ VK_F11,
|
| - /* 0x68 */ 0, // Kana (JIS Keyboard Only)
|
| - /* 0x69 */ VK_F13,
|
| - /* 0x6A */ VK_F16,
|
| - /* 0x6B */ VK_F14,
|
| - /* 0x6C */ 0, // n/a
|
| - /* 0x6D */ VK_F10,
|
| - /* 0x6E */ 0, // n/a (Windows95 key?)
|
| - /* 0x6F */ VK_F12,
|
| - /* 0x70 */ 0, // n/a
|
| - /* 0x71 */ VK_F15,
|
| - /* 0x72 */ VK_INSERT, // Help
|
| - /* 0x73 */ VK_HOME, // Home
|
| - /* 0x74 */ VK_PRIOR, // Page Up
|
| - /* 0x75 */ VK_DELETE, // Forward Delete
|
| - /* 0x76 */ VK_F4,
|
| - /* 0x77 */ VK_END, // End
|
| - /* 0x78 */ VK_F2,
|
| - /* 0x79 */ VK_NEXT, // Page Down
|
| - /* 0x7A */ VK_F1,
|
| - /* 0x7B */ VK_LEFT, // Left Arrow
|
| - /* 0x7C */ VK_RIGHT, // Right Arrow
|
| - /* 0x7D */ VK_DOWN, // Down Arrow
|
| - /* 0x7E */ VK_UP, // Up Arrow
|
| - /* 0x7F */ 0 // n/a
|
| - };
|
| -
|
| - if (keyCode >= 0x80)
|
| - return 0;
|
| -
|
| - return windowsKeyCode[keyCode];
|
| -}
|
| -
|
| -static int windowsKeyCodeForCharCode(unichar charCode)
|
| -{
|
| - switch (charCode) {
|
| -
|
| - case 'a': case 'A': return VK_A;
|
| - case 'b': case 'B': return VK_B;
|
| - case 'c': case 'C': return VK_C;
|
| - case 'd': case 'D': return VK_D;
|
| - case 'e': case 'E': return VK_E;
|
| - case 'f': case 'F': return VK_F;
|
| - case 'g': case 'G': return VK_G;
|
| - case 'h': case 'H': return VK_H;
|
| - case 'i': case 'I': return VK_I;
|
| - case 'j': case 'J': return VK_J;
|
| - case 'k': case 'K': return VK_K;
|
| - case 'l': case 'L': return VK_L;
|
| - case 'm': case 'M': return VK_M;
|
| - case 'n': case 'N': return VK_N;
|
| - case 'o': case 'O': return VK_O;
|
| - case 'p': case 'P': return VK_P;
|
| - case 'q': case 'Q': return VK_Q;
|
| - case 'r': case 'R': return VK_R;
|
| - case 's': case 'S': return VK_S;
|
| - case 't': case 'T': return VK_T;
|
| - case 'u': case 'U': return VK_U;
|
| - case 'v': case 'V': return VK_V;
|
| - case 'w': case 'W': return VK_W;
|
| - case 'x': case 'X': return VK_X;
|
| - case 'y': case 'Y': return VK_Y;
|
| - case 'z': case 'Z': return VK_Z;
|
| -
|
| - // AppKit generates Unicode PUA character codes for some function keys; using these when key code is not known.
|
| - case NSPauseFunctionKey: return VK_PAUSE;
|
| - case NSSelectFunctionKey: return VK_SELECT;
|
| - case NSPrintFunctionKey: return VK_PRINT;
|
| - case NSExecuteFunctionKey: return VK_EXECUTE;
|
| - case NSPrintScreenFunctionKey: return VK_SNAPSHOT;
|
| - case NSInsertFunctionKey: return VK_INSERT;
|
| -
|
| - case NSF21FunctionKey: return VK_F21;
|
| - case NSF22FunctionKey: return VK_F22;
|
| - case NSF23FunctionKey: return VK_F23;
|
| - case NSF24FunctionKey: return VK_F24;
|
| - case NSScrollLockFunctionKey: return VK_SCROLL;
|
| -
|
| - // This is for U.S. keyboard mapping, and doesn't necessarily make sense for different keyboard layouts.
|
| - // For example, '"' on Windows Russian layout is VK_2, not VK_OEM_7.
|
| - case ';': case ':': return VK_OEM_1;
|
| - case '=': case '+': return VK_OEM_PLUS;
|
| - case ',': case '<': return VK_OEM_COMMA;
|
| - case '-': case '_': return VK_OEM_MINUS;
|
| - case '.': case '>': return VK_OEM_PERIOD;
|
| - case '/': case '?': return VK_OEM_2;
|
| - case '`': case '~': return VK_OEM_3;
|
| - case '[': case '{': return VK_OEM_4;
|
| - case '\\': case '|': return VK_OEM_5;
|
| - case ']': case '}': return VK_OEM_6;
|
| - case '\'': case '"': return VK_OEM_7;
|
| -
|
| - }
|
| -
|
| - return 0;
|
| -}
|
| -
|
| -static inline bool isKeyUpEvent(NSEvent* event)
|
| -{
|
| - if ([event type] != NSFlagsChanged)
|
| - return [event type] == NSKeyUp;
|
| - // FIXME: This logic fails if the user presses both Shift keys at once, for example:
|
| - // we treat releasing one of them as keyDown.
|
| - switch ([event keyCode]) {
|
| - case 54: // Right Command
|
| - case 55: // Left Command
|
| - return ([event modifierFlags] & NSCommandKeyMask) == 0;
|
| -
|
| - case 57: // Capslock
|
| - return ([event modifierFlags] & NSAlphaShiftKeyMask) == 0;
|
| -
|
| - case 56: // Left Shift
|
| - case 60: // Right Shift
|
| - return ([event modifierFlags] & NSShiftKeyMask) == 0;
|
| -
|
| - case 58: // Left Alt
|
| - case 61: // Right Alt
|
| - return ([event modifierFlags] & NSAlternateKeyMask) == 0;
|
| -
|
| - case 59: // Left Ctrl
|
| - case 62: // Right Ctrl
|
| - return ([event modifierFlags] & NSControlKeyMask) == 0;
|
| -
|
| - case 63: // Function
|
| - return ([event modifierFlags] & NSFunctionKeyMask) == 0;
|
| - }
|
| - return false;
|
| -}
|
| -
|
| -static bool isKeypadEvent(NSEvent* event)
|
| -{
|
| - // Check that this is the type of event that has a keyCode.
|
| - switch ([event type]) {
|
| - case NSKeyDown:
|
| - case NSKeyUp:
|
| - case NSFlagsChanged:
|
| - break;
|
| - default:
|
| - return false;
|
| - }
|
| -
|
| - switch ([event keyCode]) {
|
| - case 71: // Clear
|
| - case 81: // =
|
| - case 75: // /
|
| - case 67: // *
|
| - case 78: // -
|
| - case 69: // +
|
| - case 76: // Enter
|
| - case 65: // .
|
| - case 82: // 0
|
| - case 83: // 1
|
| - case 84: // 2
|
| - case 85: // 3
|
| - case 86: // 4
|
| - case 87: // 5
|
| - case 88: // 6
|
| - case 89: // 7
|
| - case 91: // 8
|
| - case 92: // 9
|
| - return true;
|
| - }
|
| -
|
| - return false;
|
| -}
|
| -
|
| -static int windowsKeyCodeForKeyEvent(NSEvent* event)
|
| -{
|
| - int code = 0;
|
| - // There are several kinds of characters for which we produce key code from char code:
|
| - // 1. Roman letters. Windows keyboard layouts affect both virtual key codes and character codes for these,
|
| - // so e.g. 'A' gets the same keyCode on QWERTY, AZERTY or Dvorak layouts.
|
| - // 2. Keys for which there is no known Mac virtual key codes, like PrintScreen.
|
| - // 3. Certain punctuation keys. On Windows, these are also remapped depending on current keyboard layout,
|
| - // but see comment in windowsKeyCodeForCharCode().
|
| - if (!isKeypadEvent(event) && ([event type] == NSKeyDown || [event type] == NSKeyUp)) {
|
| - // Cmd switches Roman letters for Dvorak-QWERTY layout, so try modified characters first.
|
| - NSString* s = [event characters];
|
| - code = [s length] > 0 ? windowsKeyCodeForCharCode([s characterAtIndex:0]) : 0;
|
| - if (code)
|
| - return code;
|
| -
|
| - // Ctrl+A on an AZERTY keyboard would get VK_Q keyCode if we relied on -[NSEvent keyCode] below.
|
| - s = [event charactersIgnoringModifiers];
|
| - code = [s length] > 0 ? windowsKeyCodeForCharCode([s characterAtIndex:0]) : 0;
|
| - if (code)
|
| - return code;
|
| - }
|
| -
|
| - // Map Mac virtual key code directly to Windows one for any keys not handled above.
|
| - // E.g. the key next to Caps Lock has the same Event.keyCode on U.S. keyboard ('A') and on Russian keyboard (CYRILLIC LETTER EF).
|
| - return windowsKeyCodeForKeyCode([event keyCode]);
|
| -}
|
| -
|
| -static WebInputEvent::Type gestureEventTypeForEvent(NSEvent *event)
|
| -{
|
| - switch ([event type]) {
|
| - case NSEventTypeBeginGesture:
|
| - return WebInputEvent::GestureScrollBegin;
|
| - case NSEventTypeEndGesture:
|
| - return WebInputEvent::GestureScrollEnd;
|
| - default:
|
| - ASSERT_NOT_REACHED();
|
| - return WebInputEvent::GestureScrollEnd;
|
| - }
|
| -}
|
| -
|
| -static inline NSString* textFromEvent(NSEvent* event)
|
| -{
|
| - if ([event type] == NSFlagsChanged)
|
| - return @"";
|
| - return [event characters];
|
| -}
|
| -
|
| -static inline NSString* unmodifiedTextFromEvent(NSEvent* event)
|
| -{
|
| - if ([event type] == NSFlagsChanged)
|
| - return @"";
|
| - return [event charactersIgnoringModifiers];
|
| -}
|
| -
|
| -static NSString* keyIdentifierForKeyEvent(NSEvent* event)
|
| -{
|
| - if ([event type] == NSFlagsChanged) {
|
| - switch ([event keyCode]) {
|
| - case 54: // Right Command
|
| - case 55: // Left Command
|
| - return @"Meta";
|
| -
|
| - case 57: // Capslock
|
| - return @"CapsLock";
|
| -
|
| - case 56: // Left Shift
|
| - case 60: // Right Shift
|
| - return @"Shift";
|
| -
|
| - case 58: // Left Alt
|
| - case 61: // Right Alt
|
| - return @"Alt";
|
| -
|
| - case 59: // Left Ctrl
|
| - case 62: // Right Ctrl
|
| - return @"Control";
|
| -
|
| -// Begin non-Apple addition/modification --------------------------------------
|
| - case 63: // Function
|
| - return @"Function";
|
| -
|
| - default: // Unknown, but this may be a strange/new keyboard.
|
| - return @"Unidentified";
|
| -// End non-Apple addition/modification ----------------------------------------
|
| - }
|
| - }
|
| -
|
| - NSString* s = [event charactersIgnoringModifiers];
|
| - if ([s length] != 1)
|
| - return @"Unidentified";
|
| -
|
| - unichar c = [s characterAtIndex:0];
|
| - switch (c) {
|
| - // Each identifier listed in the DOM spec is listed here.
|
| - // Many are simply commented out since they do not appear on standard Macintosh keyboards
|
| - // or are on a key that doesn't have a corresponding character.
|
| -
|
| - // "Accept"
|
| - // "AllCandidates"
|
| -
|
| - // "Alt"
|
| - case NSMenuFunctionKey:
|
| - return @"Alt";
|
| -
|
| - // "Apps"
|
| - // "BrowserBack"
|
| - // "BrowserForward"
|
| - // "BrowserHome"
|
| - // "BrowserRefresh"
|
| - // "BrowserSearch"
|
| - // "BrowserStop"
|
| - // "CapsLock"
|
| -
|
| - // "Clear"
|
| - case NSClearLineFunctionKey:
|
| - return @"Clear";
|
| -
|
| - // "CodeInput"
|
| - // "Compose"
|
| - // "Control"
|
| - // "Crsel"
|
| - // "Convert"
|
| - // "Copy"
|
| - // "Cut"
|
| -
|
| - // "Down"
|
| - case NSDownArrowFunctionKey:
|
| - return @"Down";
|
| - // "End"
|
| - case NSEndFunctionKey:
|
| - return @"End";
|
| - // "Enter"
|
| - case 0x3: case 0xA: case 0xD: // Macintosh calls the one on the main keyboard Return, but Windows calls it Enter, so we'll do the same for the DOM
|
| - return @"Enter";
|
| -
|
| - // "EraseEof"
|
| -
|
| - // "Execute"
|
| - case NSExecuteFunctionKey:
|
| - return @"Execute";
|
| -
|
| - // "Exsel"
|
| -
|
| - // "F1"
|
| - case NSF1FunctionKey:
|
| - return @"F1";
|
| - // "F2"
|
| - case NSF2FunctionKey:
|
| - return @"F2";
|
| - // "F3"
|
| - case NSF3FunctionKey:
|
| - return @"F3";
|
| - // "F4"
|
| - case NSF4FunctionKey:
|
| - return @"F4";
|
| - // "F5"
|
| - case NSF5FunctionKey:
|
| - return @"F5";
|
| - // "F6"
|
| - case NSF6FunctionKey:
|
| - return @"F6";
|
| - // "F7"
|
| - case NSF7FunctionKey:
|
| - return @"F7";
|
| - // "F8"
|
| - case NSF8FunctionKey:
|
| - return @"F8";
|
| - // "F9"
|
| - case NSF9FunctionKey:
|
| - return @"F9";
|
| - // "F10"
|
| - case NSF10FunctionKey:
|
| - return @"F10";
|
| - // "F11"
|
| - case NSF11FunctionKey:
|
| - return @"F11";
|
| - // "F12"
|
| - case NSF12FunctionKey:
|
| - return @"F12";
|
| - // "F13"
|
| - case NSF13FunctionKey:
|
| - return @"F13";
|
| - // "F14"
|
| - case NSF14FunctionKey:
|
| - return @"F14";
|
| - // "F15"
|
| - case NSF15FunctionKey:
|
| - return @"F15";
|
| - // "F16"
|
| - case NSF16FunctionKey:
|
| - return @"F16";
|
| - // "F17"
|
| - case NSF17FunctionKey:
|
| - return @"F17";
|
| - // "F18"
|
| - case NSF18FunctionKey:
|
| - return @"F18";
|
| - // "F19"
|
| - case NSF19FunctionKey:
|
| - return @"F19";
|
| - // "F20"
|
| - case NSF20FunctionKey:
|
| - return @"F20";
|
| - // "F21"
|
| - case NSF21FunctionKey:
|
| - return @"F21";
|
| - // "F22"
|
| - case NSF22FunctionKey:
|
| - return @"F22";
|
| - // "F23"
|
| - case NSF23FunctionKey:
|
| - return @"F23";
|
| - // "F24"
|
| - case NSF24FunctionKey:
|
| - return @"F24";
|
| -
|
| - // "FinalMode"
|
| -
|
| - // "Find"
|
| - case NSFindFunctionKey:
|
| - return @"Find";
|
| -
|
| - // "FullWidth"
|
| - // "HalfWidth"
|
| - // "HangulMode"
|
| - // "HanjaMode"
|
| -
|
| - // "Help"
|
| - case NSHelpFunctionKey:
|
| - return @"Help";
|
| -
|
| - // "Hiragana"
|
| -
|
| - // "Home"
|
| - case NSHomeFunctionKey:
|
| - return @"Home";
|
| - // "Insert"
|
| - case NSInsertFunctionKey:
|
| - return @"Insert";
|
| -
|
| - // "JapaneseHiragana"
|
| - // "JapaneseKatakana"
|
| - // "JapaneseRomaji"
|
| - // "JunjaMode"
|
| - // "KanaMode"
|
| - // "KanjiMode"
|
| - // "Katakana"
|
| - // "LaunchApplication1"
|
| - // "LaunchApplication2"
|
| - // "LaunchMail"
|
| -
|
| - // "Left"
|
| - case NSLeftArrowFunctionKey:
|
| - return @"Left";
|
| -
|
| - // "Meta"
|
| - // "MediaNextTrack"
|
| - // "MediaPlayPause"
|
| - // "MediaPreviousTrack"
|
| - // "MediaStop"
|
| -
|
| - // "ModeChange"
|
| - case NSModeSwitchFunctionKey:
|
| - return @"ModeChange";
|
| -
|
| - // "Nonconvert"
|
| - // "NumLock"
|
| -
|
| - // "PageDown"
|
| - case NSPageDownFunctionKey:
|
| - return @"PageDown";
|
| - // "PageUp"
|
| - case NSPageUpFunctionKey:
|
| - return @"PageUp";
|
| -
|
| - // "Paste"
|
| -
|
| - // "Pause"
|
| - case NSPauseFunctionKey:
|
| - return @"Pause";
|
| -
|
| - // "Play"
|
| - // "PreviousCandidate"
|
| -
|
| - // "PrintScreen"
|
| - case NSPrintScreenFunctionKey:
|
| - return @"PrintScreen";
|
| -
|
| - // "Process"
|
| - // "Props"
|
| -
|
| - // "Right"
|
| - case NSRightArrowFunctionKey:
|
| - return @"Right";
|
| -
|
| - // "RomanCharacters"
|
| -
|
| - // "Scroll"
|
| - case NSScrollLockFunctionKey:
|
| - return @"Scroll";
|
| - // "Select"
|
| - case NSSelectFunctionKey:
|
| - return @"Select";
|
| -
|
| - // "SelectMedia"
|
| - // "Shift"
|
| -
|
| - // "Stop"
|
| - case NSStopFunctionKey:
|
| - return @"Stop";
|
| - // "Up"
|
| - case NSUpArrowFunctionKey:
|
| - return @"Up";
|
| - // "Undo"
|
| - case NSUndoFunctionKey:
|
| - return @"Undo";
|
| -
|
| - // "VolumeDown"
|
| - // "VolumeMute"
|
| - // "VolumeUp"
|
| - // "Win"
|
| - // "Zoom"
|
| -
|
| - // More function keys, not in the key identifier specification.
|
| - case NSF25FunctionKey:
|
| - return @"F25";
|
| - case NSF26FunctionKey:
|
| - return @"F26";
|
| - case NSF27FunctionKey:
|
| - return @"F27";
|
| - case NSF28FunctionKey:
|
| - return @"F28";
|
| - case NSF29FunctionKey:
|
| - return @"F29";
|
| - case NSF30FunctionKey:
|
| - return @"F30";
|
| - case NSF31FunctionKey:
|
| - return @"F31";
|
| - case NSF32FunctionKey:
|
| - return @"F32";
|
| - case NSF33FunctionKey:
|
| - return @"F33";
|
| - case NSF34FunctionKey:
|
| - return @"F34";
|
| - case NSF35FunctionKey:
|
| - return @"F35";
|
| -
|
| - // Turn 0x7F into 0x08, because backspace needs to always be 0x08.
|
| - case 0x7F:
|
| - return @"U+0008";
|
| - // Standard says that DEL becomes U+007F.
|
| - case NSDeleteFunctionKey:
|
| - return @"U+007F";
|
| -
|
| - // Always use 0x09 for tab instead of AppKit's backtab character.
|
| - case NSBackTabCharacter:
|
| - return @"U+0009";
|
| -
|
| - case NSBeginFunctionKey:
|
| - case NSBreakFunctionKey:
|
| - case NSClearDisplayFunctionKey:
|
| - case NSDeleteCharFunctionKey:
|
| - case NSDeleteLineFunctionKey:
|
| - case NSInsertCharFunctionKey:
|
| - case NSInsertLineFunctionKey:
|
| - case NSNextFunctionKey:
|
| - case NSPrevFunctionKey:
|
| - case NSPrintFunctionKey:
|
| - case NSRedoFunctionKey:
|
| - case NSResetFunctionKey:
|
| - case NSSysReqFunctionKey:
|
| - case NSSystemFunctionKey:
|
| - case NSUserFunctionKey:
|
| - // FIXME: We should use something other than the vendor-area Unicode values for the above keys.
|
| - // For now, just fall through to the default.
|
| - default:
|
| - return [NSString stringWithFormat:@"U+%04X", WTF::toASCIIUpper(c)];
|
| - }
|
| -}
|
| -
|
| -// End Apple code.
|
| -// ----------------------------------------------------------------------------
|
| -
|
| -static inline int modifiersFromEvent(NSEvent* event) {
|
| - int modifiers = 0;
|
| -
|
| - if ([event modifierFlags] & NSControlKeyMask)
|
| - modifiers |= WebInputEvent::ControlKey;
|
| - if ([event modifierFlags] & NSShiftKeyMask)
|
| - modifiers |= WebInputEvent::ShiftKey;
|
| - if ([event modifierFlags] & NSAlternateKeyMask)
|
| - modifiers |= WebInputEvent::AltKey;
|
| - if ([event modifierFlags] & NSCommandKeyMask)
|
| - modifiers |= WebInputEvent::MetaKey;
|
| - if ([event modifierFlags] & NSAlphaShiftKeyMask)
|
| - modifiers |= WebInputEvent::CapsLockOn;
|
| - // TODO(port): Set mouse button states
|
| -
|
| - return modifiers;
|
| -}
|
| -
|
| -static inline void setWebEventLocationFromEventInView(WebMouseEvent* result,
|
| - NSEvent* event,
|
| - NSView* view) {
|
| - NSPoint windowLocal = [event locationInWindow];
|
| -
|
| - NSPoint screenLocal = [[view window] convertBaseToScreen:windowLocal];
|
| - result->globalX = screenLocal.x;
|
| - // Flip y.
|
| - NSScreen* primaryScreen = ([[NSScreen screens] count] > 0) ?
|
| - [[NSScreen screens] objectAtIndex:0] : nil;
|
| - if (primaryScreen)
|
| - result->globalY = [primaryScreen frame].size.height - screenLocal.y;
|
| - else
|
| - result->globalY = screenLocal.y;
|
| -
|
| - NSPoint contentLocal = [view convertPoint:windowLocal fromView:nil];
|
| - result->x = contentLocal.x;
|
| - result->y = [view frame].size.height - contentLocal.y; // Flip y.
|
| -
|
| - result->windowX = result->x;
|
| - result->windowY = result->y;
|
| -
|
| - result->movementX = [event deltaX];
|
| - result->movementY = [event deltaY];
|
| -}
|
| -
|
| -WebKeyboardEvent WebInputEventFactory::keyboardEvent(NSEvent* event)
|
| -{
|
| - WebKeyboardEvent result;
|
| -
|
| - result.type =
|
| - isKeyUpEvent(event) ? WebInputEvent::KeyUp : WebInputEvent::RawKeyDown;
|
| -
|
| - result.modifiers = modifiersFromEvent(event);
|
| -
|
| - if (isKeypadEvent(event))
|
| - result.modifiers |= WebInputEvent::IsKeyPad;
|
| -
|
| - if (([event type] != NSFlagsChanged) && [event isARepeat])
|
| - result.modifiers |= WebInputEvent::IsAutoRepeat;
|
| -
|
| - int windowsKeyCode = windowsKeyCodeForKeyEvent(event);
|
| - result.windowsKeyCode = WebKeyboardEvent::windowsKeyCodeWithoutLocation(windowsKeyCode);
|
| - result.modifiers |= WebKeyboardEvent::locationModifiersFromWindowsKeyCode(windowsKeyCode);
|
| - result.nativeKeyCode = [event keyCode];
|
| -
|
| - NSString* textStr = textFromEvent(event);
|
| - NSString* unmodifiedStr = unmodifiedTextFromEvent(event);
|
| - NSString* identifierStr = keyIdentifierForKeyEvent(event);
|
| -
|
| - // Begin Apple code, copied from KeyEventMac.mm
|
| -
|
| - // Always use 13 for Enter/Return -- we don't want to use AppKit's
|
| - // different character for Enter.
|
| - if (result.windowsKeyCode == '\r') {
|
| - textStr = @"\r";
|
| - unmodifiedStr = @"\r";
|
| - }
|
| -
|
| - // The adjustments below are only needed in backward compatibility mode,
|
| - // but we cannot tell what mode we are in from here.
|
| -
|
| - // Turn 0x7F into 8, because backspace needs to always be 8.
|
| - if ([textStr isEqualToString:@"\x7F"])
|
| - textStr = @"\x8";
|
| - if ([unmodifiedStr isEqualToString:@"\x7F"])
|
| - unmodifiedStr = @"\x8";
|
| - // Always use 9 for tab -- we don't want to use AppKit's different character
|
| - // for shift-tab.
|
| - if (result.windowsKeyCode == 9) {
|
| - textStr = @"\x9";
|
| - unmodifiedStr = @"\x9";
|
| - }
|
| -
|
| - // End Apple code.
|
| -
|
| - if ([textStr length] < WebKeyboardEvent::textLengthCap &&
|
| - [unmodifiedStr length] < WebKeyboardEvent::textLengthCap) {
|
| - [textStr getCharacters:&result.text[0]];
|
| - [unmodifiedStr getCharacters:&result.unmodifiedText[0]];
|
| - } else
|
| - ASSERT_NOT_REACHED();
|
| -
|
| - [identifierStr getCString:&result.keyIdentifier[0]
|
| - maxLength:sizeof(result.keyIdentifier)
|
| - encoding:NSASCIIStringEncoding];
|
| -
|
| - result.timeStampSeconds = [event timestamp];
|
| -
|
| - // Windows and Linux set |isSystemKey| if alt is down. WebKit looks at this
|
| - // flag to decide if it should handle a key or not. E.g. alt-left/right
|
| - // shouldn't be used by WebKit to scroll the current page, because we want
|
| - // to get that key back for it to do history navigation. Hence, the
|
| - // corresponding situation on OS X is to set this for cmd key presses.
|
| - if (result.modifiers & WebInputEvent::MetaKey)
|
| - result.isSystemKey = true;
|
| -
|
| - return result;
|
| -}
|
| -
|
| -WebKeyboardEvent WebInputEventFactory::keyboardEvent(wchar_t character,
|
| - int modifiers,
|
| - double timeStampSeconds)
|
| -{
|
| - // keyboardEvent(NSEvent*) depends on the NSEvent object and
|
| - // it is hard to use it from methods of the NSTextInput protocol. For
|
| - // such methods, this function creates a WebInputEvent::Char event without
|
| - // using a NSEvent object.
|
| - WebKeyboardEvent result;
|
| - result.type = WebKit::WebInputEvent::Char;
|
| - result.timeStampSeconds = timeStampSeconds;
|
| - result.modifiers = modifiers;
|
| - result.windowsKeyCode = character;
|
| - result.nativeKeyCode = character;
|
| - result.text[0] = character;
|
| - result.unmodifiedText[0] = character;
|
| -
|
| - // Windows and Linux set |isSystemKey| if alt is down. WebKit looks at this
|
| - // flag to decide if it should handle a key or not. E.g. alt-left/right
|
| - // shouldn't be used by WebKit to scroll the current page, because we want
|
| - // to get that key back for it to do history navigation. Hence, the
|
| - // corresponding situation on OS X is to set this for cmd key presses.
|
| - if (result.modifiers & WebInputEvent::MetaKey)
|
| - result.isSystemKey = true;
|
| -
|
| - return result;
|
| -}
|
| -
|
| -// WebMouseEvent --------------------------------------------------------------
|
| -
|
| -WebMouseEvent WebInputEventFactory::mouseEvent(NSEvent* event, NSView* view)
|
| -{
|
| - WebMouseEvent result;
|
| -
|
| - result.clickCount = 0;
|
| -
|
| - switch ([event type]) {
|
| - case NSMouseExited:
|
| - result.type = WebInputEvent::MouseLeave;
|
| - result.button = WebMouseEvent::ButtonNone;
|
| - break;
|
| - case NSLeftMouseDown:
|
| - result.type = WebInputEvent::MouseDown;
|
| - result.clickCount = [event clickCount];
|
| - result.button = WebMouseEvent::ButtonLeft;
|
| - break;
|
| - case NSOtherMouseDown:
|
| - result.type = WebInputEvent::MouseDown;
|
| - result.clickCount = [event clickCount];
|
| - result.button = WebMouseEvent::ButtonMiddle;
|
| - break;
|
| - case NSRightMouseDown:
|
| - result.type = WebInputEvent::MouseDown;
|
| - result.clickCount = [event clickCount];
|
| - result.button = WebMouseEvent::ButtonRight;
|
| - break;
|
| - case NSLeftMouseUp:
|
| - result.type = WebInputEvent::MouseUp;
|
| - result.clickCount = [event clickCount];
|
| - result.button = WebMouseEvent::ButtonLeft;
|
| - break;
|
| - case NSOtherMouseUp:
|
| - result.type = WebInputEvent::MouseUp;
|
| - result.clickCount = [event clickCount];
|
| - result.button = WebMouseEvent::ButtonMiddle;
|
| - break;
|
| - case NSRightMouseUp:
|
| - result.type = WebInputEvent::MouseUp;
|
| - result.clickCount = [event clickCount];
|
| - result.button = WebMouseEvent::ButtonRight;
|
| - break;
|
| - case NSMouseMoved:
|
| - case NSMouseEntered:
|
| - result.type = WebInputEvent::MouseMove;
|
| - break;
|
| - case NSLeftMouseDragged:
|
| - result.type = WebInputEvent::MouseMove;
|
| - result.button = WebMouseEvent::ButtonLeft;
|
| - break;
|
| - case NSOtherMouseDragged:
|
| - result.type = WebInputEvent::MouseMove;
|
| - result.button = WebMouseEvent::ButtonMiddle;
|
| - break;
|
| - case NSRightMouseDragged:
|
| - result.type = WebInputEvent::MouseMove;
|
| - result.button = WebMouseEvent::ButtonRight;
|
| - break;
|
| - default:
|
| - ASSERT_NOT_REACHED();
|
| - }
|
| -
|
| - setWebEventLocationFromEventInView(&result, event, view);
|
| -
|
| - result.modifiers = modifiersFromEvent(event);
|
| -
|
| - result.timeStampSeconds = [event timestamp];
|
| -
|
| - return result;
|
| -}
|
| -
|
| -// WebMouseWheelEvent ---------------------------------------------------------
|
| -
|
| -static WebMouseWheelEvent::Phase phaseForNSEventPhase(NSEventPhase eventPhase)
|
| -{
|
| - uint32_t phase = WebMouseWheelEvent::PhaseNone;
|
| - if (eventPhase & NSEventPhaseBegan)
|
| - phase |= WebMouseWheelEvent::PhaseBegan;
|
| - if (eventPhase & NSEventPhaseStationary)
|
| - phase |= WebMouseWheelEvent::PhaseStationary;
|
| - if (eventPhase & NSEventPhaseChanged)
|
| - phase |= WebMouseWheelEvent::PhaseChanged;
|
| - if (eventPhase & NSEventPhaseEnded)
|
| - phase |= WebMouseWheelEvent::PhaseEnded;
|
| - if (eventPhase & NSEventPhaseCancelled)
|
| - phase |= WebMouseWheelEvent::PhaseCancelled;
|
| - if (eventPhase & NSEventPhaseMayBegin)
|
| - phase |= WebMouseWheelEvent::PhaseMayBegin;
|
| - return static_cast<WebMouseWheelEvent::Phase>(phase);
|
| -}
|
| -
|
| -static WebMouseWheelEvent::Phase phaseForEvent(NSEvent *event)
|
| -{
|
| - if (![event respondsToSelector:@selector(phase)])
|
| - return WebMouseWheelEvent::PhaseNone;
|
| -
|
| - NSEventPhase eventPhase = [event phase];
|
| - return phaseForNSEventPhase(eventPhase);
|
| -}
|
| -
|
| -static WebMouseWheelEvent::Phase momentumPhaseForEvent(NSEvent *event)
|
| -{
|
| - if (![event respondsToSelector:@selector(momentumPhase)])
|
| - return WebMouseWheelEvent::PhaseNone;
|
| -
|
| - NSEventPhase eventMomentumPhase = [event momentumPhase];
|
| - return phaseForNSEventPhase(eventMomentumPhase);
|
| -}
|
| -
|
| -WebMouseWheelEvent WebInputEventFactory::mouseWheelEvent(NSEvent* event, NSView* view)
|
| -{
|
| - WebMouseWheelEvent result;
|
| -
|
| - result.type = WebInputEvent::MouseWheel;
|
| - result.button = WebMouseEvent::ButtonNone;
|
| -
|
| - result.modifiers = modifiersFromEvent(event);
|
| -
|
| - setWebEventLocationFromEventInView(&result, event, view);
|
| -
|
| - // Of Mice and Men
|
| - // ---------------
|
| - //
|
| - // There are three types of scroll data available on a scroll wheel CGEvent.
|
| - // Apple's documentation ([1]) is rather vague in their differences, and not
|
| - // terribly helpful in deciding which to use. This is what's really going on.
|
| - //
|
| - // First, these events behave very differently depending on whether a standard
|
| - // wheel mouse is used (one that scrolls in discrete units) or a
|
| - // trackpad/Mighty Mouse is used (which both provide continuous scrolling).
|
| - // You must check to see which was used for the event by testing the
|
| - // kCGScrollWheelEventIsContinuous field.
|
| - //
|
| - // Second, these events refer to "axes". Axis 1 is the y-axis, and axis 2 is
|
| - // the x-axis.
|
| - //
|
| - // Third, there is a concept of mouse acceleration. Scrolling the same amount
|
| - // of physical distance will give you different results logically depending on
|
| - // whether you scrolled a little at a time or in one continuous motion. Some
|
| - // fields account for this while others do not.
|
| - //
|
| - // Fourth, for trackpads there is a concept of chunkiness. When scrolling
|
| - // continuously, events can be delivered in chunks. That is to say, lots of
|
| - // scroll events with delta 0 will be delivered, and every so often an event
|
| - // with a non-zero delta will be delivered, containing the accumulated deltas
|
| - // from all the intermediate moves. [2]
|
| - //
|
| - // For notchy wheel mice (kCGScrollWheelEventIsContinuous == 0)
|
| - // ------------------------------------------------------------
|
| - //
|
| - // kCGScrollWheelEventDeltaAxis*
|
| - // This is the rawest of raw events. For each mouse notch you get a value of
|
| - // +1/-1. This does not take acceleration into account and thus is less
|
| - // useful for building UIs.
|
| - //
|
| - // kCGScrollWheelEventPointDeltaAxis*
|
| - // This is smarter. In general, for each mouse notch you get a value of
|
| - // +1/-1, but this _does_ take acceleration into account, so you will get
|
| - // larger values on longer scrolls. This field would be ideal for building
|
| - // UIs except for one nasty bug: when the shift key is pressed, this set of
|
| - // fields fails to move the value into the axis2 field (the other two types
|
| - // of data do). This wouldn't be so bad except for the fact that while the
|
| - // number of axes is used in the creation of a CGScrollWheelEvent, there is
|
| - // no way to get that information out of the event once created.
|
| - //
|
| - // kCGScrollWheelEventFixedPtDeltaAxis*
|
| - // This is a fixed value, and for each mouse notch you get a value of
|
| - // +0.1/-0.1 (but, like above, scaled appropriately for acceleration). This
|
| - // value takes acceleration into account, and in fact is identical to the
|
| - // results you get from -[NSEvent delta*]. (That is, if you linked on Tiger
|
| - // or greater; see [2] for details.)
|
| - //
|
| - // A note about continuous devices
|
| - // -------------------------------
|
| - //
|
| - // There are two devices that provide continuous scrolling events (trackpads
|
| - // and Mighty Mouses) and they behave rather differently. The Mighty Mouse
|
| - // behaves a lot like a regular mouse. There is no chunking, and the
|
| - // FixedPtDelta values are the PointDelta values multiplied by 0.1. With the
|
| - // trackpad, though, there is chunking. While the FixedPtDelta values are
|
| - // reasonable (they occur about every fifth event but have values five times
|
| - // larger than usual) the Delta values are unreasonable. They don't appear to
|
| - // accumulate properly.
|
| - //
|
| - // For continuous devices (kCGScrollWheelEventIsContinuous != 0)
|
| - // -------------------------------------------------------------
|
| - //
|
| - // kCGScrollWheelEventDeltaAxis*
|
| - // This provides values with no acceleration. With a trackpad, these values
|
| - // are chunked but each non-zero value does not appear to be cumulative.
|
| - // This seems to be a bug.
|
| - //
|
| - // kCGScrollWheelEventPointDeltaAxis*
|
| - // This provides values with acceleration. With a trackpad, these values are
|
| - // not chunked and are highly accurate.
|
| - //
|
| - // kCGScrollWheelEventFixedPtDeltaAxis*
|
| - // This provides values with acceleration. With a trackpad, these values are
|
| - // chunked but unlike Delta events are properly cumulative.
|
| - //
|
| - // Summary
|
| - // -------
|
| - //
|
| - // In general the best approach to take is: determine if the event is
|
| - // continuous. If it is not, then use the FixedPtDelta events (or just stick
|
| - // with Cocoa events). They provide both acceleration and proper horizontal
|
| - // scrolling. If the event is continuous, then doing pixel scrolling with the
|
| - // PointDelta is the way to go. In general, avoid the Delta events. They're
|
| - // the oldest (dating back to 10.4, before CGEvents were public) but they lack
|
| - // acceleration and precision, making them useful only in specific edge cases.
|
| - //
|
| - // References
|
| - // ----------
|
| - //
|
| - // [1] <http://developer.apple.com/documentation/Carbon/Reference/QuartzEventServicesRef/Reference/reference.html>
|
| - // [2] <http://developer.apple.com/releasenotes/Cocoa/AppKitOlderNotes.html>
|
| - // Scroll to the section headed "NSScrollWheel events".
|
| - //
|
| - // P.S. The "smooth scrolling" option in the system preferences is utterly
|
| - // unrelated to any of this.
|
| -
|
| - CGEventRef cgEvent = [event CGEvent];
|
| - ASSERT(cgEvent);
|
| -
|
| - // Wheel ticks are supposed to be raw, unaccelerated values, one per physical
|
| - // mouse wheel notch. The delta event is perfect for this (being a good
|
| - // "specific edge case" as mentioned above). Trackpads, unfortunately, do
|
| - // event chunking, and sending mousewheel events with 0 ticks causes some
|
| - // websites to malfunction. Therefore, for all continuous input devices we use
|
| - // the point delta data instead, since we cannot distinguish trackpad data
|
| - // from data from any other continuous device.
|
| -
|
| - // Conversion between wheel delta amounts and number of pixels to scroll.
|
| - static const double scrollbarPixelsPerCocoaTick = 40.0;
|
| -
|
| - if (CGEventGetIntegerValueField(cgEvent, kCGScrollWheelEventIsContinuous)) {
|
| - result.deltaX = CGEventGetIntegerValueField(cgEvent, kCGScrollWheelEventPointDeltaAxis2);
|
| - result.deltaY = CGEventGetIntegerValueField(cgEvent, kCGScrollWheelEventPointDeltaAxis1);
|
| - result.wheelTicksX = result.deltaX / scrollbarPixelsPerCocoaTick;
|
| - result.wheelTicksY = result.deltaY / scrollbarPixelsPerCocoaTick;
|
| - result.hasPreciseScrollingDeltas = true;
|
| - } else {
|
| - result.deltaX = [event deltaX] * scrollbarPixelsPerCocoaTick;
|
| - result.deltaY = [event deltaY] * scrollbarPixelsPerCocoaTick;
|
| - result.wheelTicksY = CGEventGetIntegerValueField(cgEvent, kCGScrollWheelEventDeltaAxis1);
|
| - result.wheelTicksX = CGEventGetIntegerValueField(cgEvent, kCGScrollWheelEventDeltaAxis2);
|
| - }
|
| -
|
| - result.timeStampSeconds = [event timestamp];
|
| -
|
| - result.phase = phaseForEvent(event);
|
| - result.momentumPhase = momentumPhaseForEvent(event);
|
| -
|
| - return result;
|
| -}
|
| -
|
| -WebGestureEvent WebInputEventFactory::gestureEvent(NSEvent *event, NSView *view)
|
| -{
|
| - WebGestureEvent result;
|
| -
|
| - // Use a temporary WebMouseEvent to get the location.
|
| - WebMouseEvent temp;
|
| -
|
| - setWebEventLocationFromEventInView(&temp, event, view);
|
| - result.x = temp.x;
|
| - result.y = temp.y;
|
| - result.globalX = temp.globalX;
|
| - result.globalY = temp.globalY;
|
| -
|
| - result.type = gestureEventTypeForEvent(event);
|
| - result.modifiers = modifiersFromEvent(event);
|
| - result.timeStampSeconds = [event timestamp];
|
| -
|
| - return result;
|
| -}
|
| -
|
| -} // namespace WebKit
|
|
|