Chromium Code Reviews| Index: google_apis/gcm/engine/connection_factory_impl.cc |
| diff --git a/google_apis/gcm/engine/connection_factory_impl.cc b/google_apis/gcm/engine/connection_factory_impl.cc |
| index 20117b60db11abe01941b47bf1a56d813cc71f7e..ddd86a89f82b1ebbb7ea58e537e5fe285e97a55b 100644 |
| --- a/google_apis/gcm/engine/connection_factory_impl.cc |
| +++ b/google_apis/gcm/engine/connection_factory_impl.cc |
| @@ -66,7 +66,7 @@ ConnectionFactoryImpl::ConnectionFactoryImpl( |
| connecting_(false), |
| waiting_for_backoff_(false), |
| waiting_for_network_online_(false), |
| - logging_in_(false), |
| + handshake_in_progress_(false), |
| recorder_(recorder), |
| listener_(NULL), |
| weak_ptr_factory_(this) { |
| @@ -131,7 +131,7 @@ ConnectionEventTracker* ConnectionFactoryImpl::GetEventTrackerForTesting() { |
| void ConnectionFactoryImpl::ConnectWithBackoff() { |
| // If a canary managed to connect while a backoff expiration was pending, |
| // just cleanup the internal state. |
| - if (connecting_ || logging_in_ || IsEndpointReachable()) { |
| + if (connecting_ || handshake_in_progress_ || IsEndpointReachable()) { |
| waiting_for_backoff_ = false; |
| return; |
| } |
| @@ -167,7 +167,7 @@ bool ConnectionFactoryImpl::IsEndpointReachable() const { |
| std::string ConnectionFactoryImpl::GetConnectionStateString() const { |
| if (IsEndpointReachable()) |
| return "CONNECTED"; |
| - if (logging_in_) |
| + if (handshake_in_progress_) |
| return "LOGGING IN"; |
|
harkness
2017/01/12 10:26:30
I couldn't find any places that might be relying o
Nicolas Zea
2017/01/12 18:00:57
I'd say go ahead and update for consistency sake .
harkness
2017/01/13 08:28:08
Done.
|
| if (connecting_) |
| return "CONNECTING"; |
| @@ -209,7 +209,7 @@ void ConnectionFactoryImpl::SignalConnectionReset( |
| // connection. |
| } |
| - if (logging_in_) |
| + if (reason == LOGIN_FAILURE) |
| event_tracker_.ConnectionLoginFailed(); |
| event_tracker_.EndConnectionAttempt(); |
| @@ -233,9 +233,9 @@ void ConnectionFactoryImpl::SignalConnectionReset( |
| // effect if we're already in the process of connecting. |
| ConnectImpl(); |
| return; |
| - } else if (logging_in_) { |
| - // Failures prior to login completion just reuse the existing backoff entry. |
| - logging_in_ = false; |
| + } else if (handshake_in_progress_) { |
| + // Failures prior to handshake completion reuse the existing backoff entry. |
| + handshake_in_progress_ = false; |
| backoff_entry_->InformOfRequest(false); |
| } else if (reason == LOGIN_FAILURE || |
| ShouldRestorePreviousBackoff(last_login_time_, NowTicks())) { |
| @@ -412,7 +412,7 @@ void ConnectionFactoryImpl::OnConnectDone(int result) { |
| last_successful_endpoint_ = next_endpoint_; |
| next_endpoint_ = 0; |
| connecting_ = false; |
| - logging_in_ = true; |
| + handshake_in_progress_ = true; |
| DVLOG(1) << "MCS endpoint socket connection success, starting login."; |
| InitHandler(); |
| } |
| @@ -434,7 +434,7 @@ void ConnectionFactoryImpl::ConnectionHandlerCallback(int result) { |
| last_login_time_ = NowTicks(); |
| previous_backoff_.swap(backoff_entry_); |
| backoff_entry_->Reset(); |
| - logging_in_ = false; |
| + handshake_in_progress_ = false; |
| event_tracker_.ConnectionAttemptSucceeded(); |