| Index: third_party/WebKit/Source/devtools/front_end/ui/BezierUI.js
|
| diff --git a/third_party/WebKit/Source/devtools/front_end/ui/BezierUI.js b/third_party/WebKit/Source/devtools/front_end/ui/BezierUI.js
|
| deleted file mode 100644
|
| index 7eafd708b44d9691b34fd223aa3f9ac4cfe1fcec..0000000000000000000000000000000000000000
|
| --- a/third_party/WebKit/Source/devtools/front_end/ui/BezierUI.js
|
| +++ /dev/null
|
| @@ -1,128 +0,0 @@
|
| -// Copyright (c) 2015 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -/**
|
| - * @unrestricted
|
| - */
|
| -UI.BezierUI = class {
|
| - /**
|
| - * @param {number} width
|
| - * @param {number} height
|
| - * @param {number} marginTop
|
| - * @param {number} controlPointRadius
|
| - * @param {boolean} linearLine
|
| - */
|
| - constructor(width, height, marginTop, controlPointRadius, linearLine) {
|
| - this.width = width;
|
| - this.height = height;
|
| - this.marginTop = marginTop;
|
| - this.radius = controlPointRadius;
|
| - this.linearLine = linearLine;
|
| - }
|
| -
|
| - /**
|
| - * @param {!Common.Geometry.CubicBezier} bezier
|
| - * @param {!Element} path
|
| - * @param {number} width
|
| - */
|
| - static drawVelocityChart(bezier, path, width) {
|
| - var height = UI.BezierUI.Height;
|
| - var pathBuilder = ['M', 0, height];
|
| - /** @const */ var sampleSize = 1 / 40;
|
| -
|
| - var prev = bezier.evaluateAt(0);
|
| - for (var t = sampleSize; t < 1 + sampleSize; t += sampleSize) {
|
| - var current = bezier.evaluateAt(t);
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| - var slope = (current.y - prev.y) / (current.x - prev.x);
|
| - var weightedX = prev.x * (1 - t) + current.x * t;
|
| - slope = Math.tanh(slope / 1.5); // Normalise slope
|
| - pathBuilder = pathBuilder.concat(['L', (weightedX * width).toFixed(2), (height - slope * height).toFixed(2)]);
|
| - prev = current;
|
| - }
|
| - pathBuilder = pathBuilder.concat(['L', width.toFixed(2), height, 'Z']);
|
| - path.setAttribute('d', pathBuilder.join(' '));
|
| - }
|
| -
|
| - /**
|
| - * @return {number}
|
| - */
|
| - curveWidth() {
|
| - return this.width - this.radius * 2;
|
| - }
|
| -
|
| - /**
|
| - * @return {number}
|
| - */
|
| - curveHeight() {
|
| - return this.height - this.radius * 2 - this.marginTop * 2;
|
| - }
|
| -
|
| - /**
|
| - * @param {!Element} parentElement
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| - * @param {string} className
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| - * @param {number} x1
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| - * @param {number} y1
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| - * @param {number} x2
|
| - * @param {number} y2
|
| - */
|
| - _drawLine(parentElement, className, x1, y1, x2, y2) {
|
| - var line = parentElement.createSVGChild('line', className);
|
| - line.setAttribute('x1', x1 + this.radius);
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| - line.setAttribute('y1', y1 + this.radius + this.marginTop);
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| - line.setAttribute('x2', x2 + this.radius);
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| - line.setAttribute('y2', y2 + this.radius + this.marginTop);
|
| - }
|
| -
|
| - /**
|
| - * @param {!Element} parentElement
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| - * @param {number} startX
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| - * @param {number} startY
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| - * @param {number} controlX
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| - * @param {number} controlY
|
| - */
|
| - _drawControlPoints(parentElement, startX, startY, controlX, controlY) {
|
| - this._drawLine(parentElement, 'bezier-control-line', startX, startY, controlX, controlY);
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| - var circle = parentElement.createSVGChild('circle', 'bezier-control-circle');
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| - circle.setAttribute('cx', controlX + this.radius);
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| - circle.setAttribute('cy', controlY + this.radius + this.marginTop);
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| - circle.setAttribute('r', this.radius);
|
| - }
|
| -
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| - /**
|
| - * @param {?Common.Geometry.CubicBezier} bezier
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| - * @param {!Element} svg
|
| - */
|
| - drawCurve(bezier, svg) {
|
| - if (!bezier)
|
| - return;
|
| - var width = this.curveWidth();
|
| - var height = this.curveHeight();
|
| - svg.setAttribute('width', this.width);
|
| - svg.setAttribute('height', this.height);
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| - svg.removeChildren();
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| - var group = svg.createSVGChild('g');
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| -
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| - if (this.linearLine)
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| - this._drawLine(group, 'linear-line', 0, height, width, 0);
|
| -
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| - var curve = group.createSVGChild('path', 'bezier-path');
|
| - var curvePoints = [
|
| - new Common.Geometry.Point(
|
| - bezier.controlPoints[0].x * width + this.radius,
|
| - (1 - bezier.controlPoints[0].y) * height + this.radius + this.marginTop),
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| - new Common.Geometry.Point(
|
| - bezier.controlPoints[1].x * width + this.radius,
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| - (1 - bezier.controlPoints[1].y) * height + this.radius + this.marginTop),
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| - new Common.Geometry.Point(width + this.radius, this.marginTop + this.radius)
|
| - ];
|
| - curve.setAttribute(
|
| - 'd', 'M' + this.radius + ',' + (height + this.radius + this.marginTop) + ' C' + curvePoints.join(' '));
|
| -
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| - this._drawControlPoints(
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| - group, 0, height, bezier.controlPoints[0].x * width, (1 - bezier.controlPoints[0].y) * height);
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| - this._drawControlPoints(
|
| - group, width, 0, bezier.controlPoints[1].x * width, (1 - bezier.controlPoints[1].y) * height);
|
| - }
|
| -};
|
| -
|
| -UI.BezierUI.Height = 26;
|
|
|