| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright (C) 2007, 2008 Apple Inc. All rights reserved. | 2 * Copyright (C) 2007, 2008 Apple Inc. All rights reserved. |
| 3 * Copyright (C) 2008, 2009 Anthony Ricaud <rik@webkit.org> | 3 * Copyright (C) 2008, 2009 Anthony Ricaud <rik@webkit.org> |
| 4 * Copyright (C) 2009 Google Inc. All rights reserved. | 4 * Copyright (C) 2009 Google Inc. All rights reserved. |
| 5 * | 5 * |
| 6 * Redistribution and use in source and binary forms, with or without | 6 * Redistribution and use in source and binary forms, with or without |
| 7 * modification, are permitted provided that the following conditions | 7 * modification, are permitted provided that the following conditions |
| 8 * are met: | 8 * are met: |
| 9 * | 9 * |
| 10 * 1. Redistributions of source code must retain the above copyright | 10 * 1. Redistributions of source code must retain the above copyright |
| (...skipping 13 matching lines...) Expand all Loading... |
| 24 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 24 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| 25 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 25 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
| 26 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
| 28 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 29 */ | 29 */ |
| 30 | 30 |
| 31 /** | 31 /** |
| 32 * @unrestricted | 32 * @unrestricted |
| 33 */ | 33 */ |
| 34 UI.TimelineGrid = class { | 34 PerfUI.TimelineGrid = class { |
| 35 constructor() { | 35 constructor() { |
| 36 this.element = createElement('div'); | 36 this.element = createElement('div'); |
| 37 UI.appendStyle(this.element, 'ui_lazy/timelineGrid.css'); | 37 UI.appendStyle(this.element, 'perf_ui/timelineGrid.css'); |
| 38 | 38 |
| 39 this._dividersElement = this.element.createChild('div', 'resources-dividers'
); | 39 this._dividersElement = this.element.createChild('div', 'resources-dividers'
); |
| 40 | 40 |
| 41 this._gridHeaderElement = createElement('div'); | 41 this._gridHeaderElement = createElement('div'); |
| 42 this._gridHeaderElement.classList.add('timeline-grid-header'); | 42 this._gridHeaderElement.classList.add('timeline-grid-header'); |
| 43 this._eventDividersElement = this._gridHeaderElement.createChild('div', 'res
ources-event-dividers'); | 43 this._eventDividersElement = this._gridHeaderElement.createChild('div', 'res
ources-event-dividers'); |
| 44 this._dividersLabelBarElement = this._gridHeaderElement.createChild('div', '
resources-dividers-label-bar'); | 44 this._dividersLabelBarElement = this._gridHeaderElement.createChild('div', '
resources-dividers-label-bar'); |
| 45 this.element.appendChild(this._gridHeaderElement); | 45 this.element.appendChild(this._gridHeaderElement); |
| 46 } | 46 } |
| 47 | 47 |
| 48 /** | 48 /** |
| 49 * @param {!UI.TimelineGrid.Calculator} calculator | 49 * @param {!PerfUI.TimelineGrid.Calculator} calculator |
| 50 * @param {number=} freeZoneAtLeft | 50 * @param {number=} freeZoneAtLeft |
| 51 * @return {!{offsets: !Array.<number>, precision: number}} | 51 * @return {!{offsets: !Array.<number>, precision: number}} |
| 52 */ | 52 */ |
| 53 static calculateDividerOffsets(calculator, freeZoneAtLeft) { | 53 static calculateDividerOffsets(calculator, freeZoneAtLeft) { |
| 54 /** @const */ var minGridSlicePx = 64; // minimal distance between grid lin
es. | 54 /** @const */ var minGridSlicePx = 64; // minimal distance between grid lin
es. |
| 55 | 55 |
| 56 var clientWidth = calculator.computePosition(calculator.maximumBoundary()); | 56 var clientWidth = calculator.computePosition(calculator.maximumBoundary()); |
| 57 var dividersCount = clientWidth / minGridSlicePx; | 57 var dividersCount = clientWidth / minGridSlicePx; |
| 58 var gridSliceTime = calculator.boundarySpan() / dividersCount; | 58 var gridSliceTime = calculator.boundarySpan() / dividersCount; |
| 59 var pixelsPerTime = clientWidth / calculator.boundarySpan(); | 59 var pixelsPerTime = clientWidth / calculator.boundarySpan(); |
| (...skipping 28 matching lines...) Expand all Loading... |
| 88 if (calculator.computePosition(time) < freeZoneAtLeft) | 88 if (calculator.computePosition(time) < freeZoneAtLeft) |
| 89 continue; | 89 continue; |
| 90 offsets.push(time); | 90 offsets.push(time); |
| 91 } | 91 } |
| 92 | 92 |
| 93 return {offsets: offsets, precision: Math.max(0, -Math.floor(Math.log(gridSl
iceTime * 1.01) / Math.LN10))}; | 93 return {offsets: offsets, precision: Math.max(0, -Math.floor(Math.log(gridSl
iceTime * 1.01) / Math.LN10))}; |
| 94 } | 94 } |
| 95 | 95 |
| 96 /** | 96 /** |
| 97 * @param {!CanvasRenderingContext2D} context | 97 * @param {!CanvasRenderingContext2D} context |
| 98 * @param {!UI.TimelineGrid.Calculator} calculator | 98 * @param {!PerfUI.TimelineGrid.Calculator} calculator |
| 99 * @param {number} paddingTop | 99 * @param {number} paddingTop |
| 100 * @param {number=} headerHeight | 100 * @param {number=} headerHeight |
| 101 * @param {number=} freeZoneAtLeft | 101 * @param {number=} freeZoneAtLeft |
| 102 */ | 102 */ |
| 103 static drawCanvasGrid(context, calculator, paddingTop, headerHeight, freeZoneA
tLeft) { | 103 static drawCanvasGrid(context, calculator, paddingTop, headerHeight, freeZoneA
tLeft) { |
| 104 context.save(); | 104 context.save(); |
| 105 var ratio = window.devicePixelRatio; | 105 var ratio = window.devicePixelRatio; |
| 106 context.scale(ratio, ratio); | 106 context.scale(ratio, ratio); |
| 107 var width = context.canvas.width / window.devicePixelRatio; | 107 var width = context.canvas.width / window.devicePixelRatio; |
| 108 var height = context.canvas.height / window.devicePixelRatio; | 108 var height = context.canvas.height / window.devicePixelRatio; |
| 109 var dividersData = UI.TimelineGrid.calculateDividerOffsets(calculator); | 109 var dividersData = PerfUI.TimelineGrid.calculateDividerOffsets(calculator); |
| 110 var dividerOffsets = dividersData.offsets; | 110 var dividerOffsets = dividersData.offsets; |
| 111 var precision = dividersData.precision; | 111 var precision = dividersData.precision; |
| 112 | 112 |
| 113 if (headerHeight) { | 113 if (headerHeight) { |
| 114 context.fillStyle = UI.themeSupport.patchColor('rgba(255, 255, 255, 0.5)',
UI.ThemeSupport.ColorUsage.Background); | 114 context.fillStyle = UI.themeSupport.patchColor('rgba(255, 255, 255, 0.5)',
UI.ThemeSupport.ColorUsage.Background); |
| 115 context.fillRect(0, 0, width, headerHeight); | 115 context.fillRect(0, 0, width, headerHeight); |
| 116 } | 116 } |
| 117 | 117 |
| 118 context.fillStyle = UI.themeSupport.patchColor('#333', UI.ThemeSupport.Color
Usage.Foreground); | 118 context.fillStyle = UI.themeSupport.patchColor('#333', UI.ThemeSupport.Color
Usage.Foreground); |
| 119 context.strokeStyle = UI.themeSupport.patchColor('rgba(0, 0, 0, 0.1)', UI.Th
emeSupport.ColorUsage.Foreground); | 119 context.strokeStyle = UI.themeSupport.patchColor('rgba(0, 0, 0, 0.1)', UI.Th
emeSupport.ColorUsage.Foreground); |
| (...skipping 27 matching lines...) Expand all Loading... |
| 147 get dividersLabelBarElement() { | 147 get dividersLabelBarElement() { |
| 148 return this._dividersLabelBarElement; | 148 return this._dividersLabelBarElement; |
| 149 } | 149 } |
| 150 | 150 |
| 151 removeDividers() { | 151 removeDividers() { |
| 152 this._dividersElement.removeChildren(); | 152 this._dividersElement.removeChildren(); |
| 153 this._dividersLabelBarElement.removeChildren(); | 153 this._dividersLabelBarElement.removeChildren(); |
| 154 } | 154 } |
| 155 | 155 |
| 156 /** | 156 /** |
| 157 * @param {!UI.TimelineGrid.Calculator} calculator | 157 * @param {!PerfUI.TimelineGrid.Calculator} calculator |
| 158 * @param {number=} freeZoneAtLeft | 158 * @param {number=} freeZoneAtLeft |
| 159 * @return {boolean} | 159 * @return {boolean} |
| 160 */ | 160 */ |
| 161 updateDividers(calculator, freeZoneAtLeft) { | 161 updateDividers(calculator, freeZoneAtLeft) { |
| 162 var dividersData = UI.TimelineGrid.calculateDividerOffsets(calculator, freeZ
oneAtLeft); | 162 var dividersData = PerfUI.TimelineGrid.calculateDividerOffsets(calculator, f
reeZoneAtLeft); |
| 163 var dividerOffsets = dividersData.offsets; | 163 var dividerOffsets = dividersData.offsets; |
| 164 var precision = dividersData.precision; | 164 var precision = dividersData.precision; |
| 165 | 165 |
| 166 var dividersElementClientWidth = this._dividersElement.clientWidth; | 166 var dividersElementClientWidth = this._dividersElement.clientWidth; |
| 167 | 167 |
| 168 // Reuse divider elements and labels. | 168 // Reuse divider elements and labels. |
| 169 var divider = /** @type {?Element} */ (this._dividersElement.firstChild); | 169 var divider = /** @type {?Element} */ (this._dividersElement.firstChild); |
| 170 var dividerLabelBar = /** @type {?Element} */ (this._dividersLabelBarElement
.firstChild); | 170 var dividerLabelBar = /** @type {?Element} */ (this._dividersLabelBarElement
.firstChild); |
| 171 | 171 |
| 172 for (var i = 0; i < dividerOffsets.length; ++i) { | 172 for (var i = 0; i < dividerOffsets.length; ++i) { |
| (...skipping 80 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 253 setScrollTop(scrollTop) { | 253 setScrollTop(scrollTop) { |
| 254 this._dividersLabelBarElement.style.top = scrollTop + 'px'; | 254 this._dividersLabelBarElement.style.top = scrollTop + 'px'; |
| 255 this._eventDividersElement.style.top = scrollTop + 'px'; | 255 this._eventDividersElement.style.top = scrollTop + 'px'; |
| 256 } | 256 } |
| 257 }; | 257 }; |
| 258 | 258 |
| 259 | 259 |
| 260 /** | 260 /** |
| 261 * @interface | 261 * @interface |
| 262 */ | 262 */ |
| 263 UI.TimelineGrid.Calculator = function() {}; | 263 PerfUI.TimelineGrid.Calculator = function() {}; |
| 264 | 264 |
| 265 UI.TimelineGrid.Calculator.prototype = { | 265 PerfUI.TimelineGrid.Calculator.prototype = { |
| 266 /** | 266 /** |
| 267 * @return {number} | 267 * @return {number} |
| 268 */ | 268 */ |
| 269 paddingLeft() {}, | 269 paddingLeft() {}, |
| 270 | 270 |
| 271 /** | 271 /** |
| 272 * @param {number} time | 272 * @param {number} time |
| 273 * @return {number} | 273 * @return {number} |
| 274 */ | 274 */ |
| 275 computePosition(time) {}, | 275 computePosition(time) {}, |
| (...skipping 10 matching lines...) Expand all Loading... |
| 286 | 286 |
| 287 /** @return {number} */ | 287 /** @return {number} */ |
| 288 zeroTime() {}, | 288 zeroTime() {}, |
| 289 | 289 |
| 290 /** @return {number} */ | 290 /** @return {number} */ |
| 291 maximumBoundary() {}, | 291 maximumBoundary() {}, |
| 292 | 292 |
| 293 /** @return {number} */ | 293 /** @return {number} */ |
| 294 boundarySpan() {} | 294 boundarySpan() {} |
| 295 }; | 295 }; |
| OLD | NEW |