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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "core/layout/ng/ng_inline_node.h" | 5 #include "core/layout/ng/ng_inline_node.h" |
| 6 | 6 |
| 7 #include "core/layout/LayoutObject.h" | 7 #include "core/layout/LayoutObject.h" |
| 8 #include "core/layout/LayoutText.h" | 8 #include "core/layout/LayoutText.h" |
| 9 #include "core/layout/ng/ng_bidi_paragraph.h" | 9 #include "core/layout/ng/ng_bidi_paragraph.h" |
| 10 #include "core/layout/ng/ng_box_fragment.h" |
| 11 #include "core/layout/ng/ng_constraint_space_builder.h" |
| 10 #include "core/layout/ng/ng_fragment_builder.h" | 12 #include "core/layout/ng/ng_fragment_builder.h" |
| 11 #include "core/layout/ng/ng_layout_inline_items_builder.h" | 13 #include "core/layout/ng/ng_layout_inline_items_builder.h" |
| 12 #include "core/layout/ng/ng_text_layout_algorithm.h" | 14 #include "core/layout/ng/ng_physical_box_fragment.h" |
| 13 #include "core/layout/ng/ng_constraint_space_builder.h" | |
| 14 #include "core/layout/ng/ng_physical_text_fragment.h" | 15 #include "core/layout/ng/ng_physical_text_fragment.h" |
| 15 #include "core/layout/ng/ng_text_fragment.h" | 16 #include "core/layout/ng/ng_text_fragment.h" |
| 17 #include "core/layout/ng/ng_text_layout_algorithm.h" |
| 16 #include "core/style/ComputedStyle.h" | 18 #include "core/style/ComputedStyle.h" |
| 17 #include "core/layout/ng/ng_box_fragment.h" | 19 #include "platform/fonts/shaping/CachingWordShapeIterator.h" |
| 18 #include "core/layout/ng/ng_physical_box_fragment.h" | |
| 19 #include "platform/fonts/shaping/CachingWordShaper.h" | 20 #include "platform/fonts/shaping/CachingWordShaper.h" |
| 20 #include "platform/fonts/shaping/CachingWordShapeIterator.h" | |
| 21 #include "wtf/text/CharacterNames.h" | 21 #include "wtf/text/CharacterNames.h" |
| 22 | 22 |
| 23 namespace blink { | 23 namespace blink { |
| 24 | 24 |
| 25 NGInlineNode::NGInlineNode(LayoutObject* start_inline, | 25 NGInlineNode::NGInlineNode(LayoutObject* start_inline, |
| 26 ComputedStyle* block_style) | 26 ComputedStyle* block_style) |
| 27 : NGLayoutInputNode(NGLayoutInputNodeType::kLegacyInline), | 27 : NGLayoutInputNode(NGLayoutInputNodeType::kLegacyInline), |
| 28 start_inline_(start_inline), | 28 start_inline_(start_inline), |
| 29 last_inline_(nullptr), | 29 last_inline_(nullptr), |
| 30 block_style_(block_style) { | 30 block_style_(block_style) { |
| (...skipping 236 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 267 Vector<NGLayoutInlineItem>* items, | 267 Vector<NGLayoutInlineItem>* items, |
| 268 unsigned start_index, | 268 unsigned start_index, |
| 269 unsigned end_index) | 269 unsigned end_index) |
| 270 : start_item_(&(*items)[start_index]), | 270 : start_item_(&(*items)[start_index]), |
| 271 size_(end_index - start_index), | 271 size_(end_index - start_index), |
| 272 start_index_(start_index) { | 272 start_index_(start_index) { |
| 273 RELEASE_ASSERT(start_index <= end_index && end_index <= items->size()); | 273 RELEASE_ASSERT(start_index <= end_index && end_index <= items->size()); |
| 274 } | 274 } |
| 275 | 275 |
| 276 } // namespace blink | 276 } // namespace blink |
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