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Side by Side Diff: cc/trees/property_tree.h

Issue 2623313003: Add map from element id to scroll node index. (Closed)
Patch Set: Sync to head. Created 3 years, 11 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_TREES_PROPERTY_TREE_H_ 5 #ifndef CC_TREES_PROPERTY_TREE_H_
6 #define CC_TREES_PROPERTY_TREE_H_ 6 #define CC_TREES_PROPERTY_TREE_H_
7 7
8 #include <stddef.h> 8 #include <stddef.h>
9 9
10 #include <memory> 10 #include <memory>
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537 537
538 // These maps allow mapping directly from a compositor element id to the 538 // These maps allow mapping directly from a compositor element id to the
539 // respective property node. This will eventually allow simplifying logic in 539 // respective property node. This will eventually allow simplifying logic in
540 // various places that today has to map from element id to layer id, and then 540 // various places that today has to map from element id to layer id, and then
541 // from layer id to the respective property node. Completing that work is 541 // from layer id to the respective property node. Completing that work is
542 // pending the launch of Slimming Paint v2 and reworking UI compositor logic 542 // pending the launch of Slimming Paint v2 and reworking UI compositor logic
543 // to produce cc property trees and these maps. 543 // to produce cc property trees and these maps.
544 std::unordered_map<ElementId, int, ElementIdHash> 544 std::unordered_map<ElementId, int, ElementIdHash>
545 element_id_to_effect_node_index; 545 element_id_to_effect_node_index;
546 std::unordered_map<ElementId, int, ElementIdHash> 546 std::unordered_map<ElementId, int, ElementIdHash>
547 element_id_to_scroll_node_index;
548 std::unordered_map<ElementId, int, ElementIdHash>
547 element_id_to_transform_node_index; 549 element_id_to_transform_node_index;
548 550
549 std::vector<int> always_use_active_tree_opacity_effect_ids; 551 std::vector<int> always_use_active_tree_opacity_effect_ids;
550 TransformTree transform_tree; 552 TransformTree transform_tree;
551 EffectTree effect_tree; 553 EffectTree effect_tree;
552 ClipTree clip_tree; 554 ClipTree clip_tree;
553 ScrollTree scroll_tree; 555 ScrollTree scroll_tree;
554 bool needs_rebuild; 556 bool needs_rebuild;
555 bool non_root_surfaces_enabled; 557 bool non_root_surfaces_enabled;
556 // Change tracking done on property trees needs to be preserved across commits 558 // Change tracking done on property trees needs to be preserved across commits
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626 DrawTransforms& GetDrawTransforms(int transform_id, int effect_id) const; 628 DrawTransforms& GetDrawTransforms(int transform_id, int effect_id) const;
627 DrawTransformData& FetchDrawTransformsDataFromCache(int transform_id, 629 DrawTransformData& FetchDrawTransformsDataFromCache(int transform_id,
628 int effect_id) const; 630 int effect_id) const;
629 631
630 PropertyTreesCachedData cached_data_; 632 PropertyTreesCachedData cached_data_;
631 }; 633 };
632 634
633 } // namespace cc 635 } // namespace cc
634 636
635 #endif // CC_TREES_PROPERTY_TREE_H_ 637 #endif // CC_TREES_PROPERTY_TREE_H_
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