| Index: third_party/WebKit/LayoutTests/imported/wpt/vr/idlharness.html
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| diff --git a/third_party/WebKit/LayoutTests/imported/wpt/vr/idlharness.html b/third_party/WebKit/LayoutTests/imported/wpt/vr/idlharness.html
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| deleted file mode 100644
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| index 958ca2dc425efb3aacd2c4e65b875573463bac4c..0000000000000000000000000000000000000000
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| --- a/third_party/WebKit/LayoutTests/imported/wpt/vr/idlharness.html
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| +++ /dev/null
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| @@ -1,272 +0,0 @@
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| -<!doctype html>
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| -<html>
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| - <head>
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| - <meta charset=utf-8>
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| - <title>WebVR IDL test</title>
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| - <link rel="help" href="https://w3c.github.io/webvr/">
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| -
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| - <script src=/resources/testharness.js></script>
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| - <script src=/resources/testharnessreport.js></script>
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| - <script src=/resources/WebIDLParser.js></script>
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| - <script src=/resources/idlharness.js></script>
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| -<script id="webvr_idl" type=text/plain>
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| -// Archived version of the WebVR spec from
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| -// https://w3c.github.io/webvr/archive/prerelease/1.1/index.html
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| -
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| -interface VRDisplay : EventTarget {
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| - readonly attribute boolean isConnected;
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| - readonly attribute boolean isPresenting;
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| -
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| - /**
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| - * Dictionary of capabilities describing the VRDisplay.
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| - */
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| - [SameObject] readonly attribute VRDisplayCapabilities capabilities;
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| -
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| - /**
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| - * If this VRDisplay supports room-scale experiences, the optional
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| - * stage attribute contains details on the room-scale parameters.
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| - * The stageParameters attribute can not change between null
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| - * and non-null once the VRDisplay is enumerated; however,
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| - * the values within VRStageParameters may change after
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| - * any call to VRDisplay.submitFrame as the user may re-configure
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| - * their environment at any time.
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| - */
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| - readonly attribute VRStageParameters? stageParameters;
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| -
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| - /**
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| - * Return the current VREyeParameters for the given eye.
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| - */
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| - VREyeParameters getEyeParameters(VREye whichEye);
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| -
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| - /**
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| - * An identifier for this distinct VRDisplay. Used as an
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| - * association point in the Gamepad API.
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| - */
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| - readonly attribute unsigned long displayId;
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| -
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| - /**
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| - * A display name, a user-readable name identifying it.
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| - */
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| - readonly attribute DOMString displayName;
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| -
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| - /**
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| - * Populates the passed VRFrameData with the information required to render
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| - * the current frame.
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| - */
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| - boolean getFrameData(VRFrameData frameData);
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| -
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| - /**
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| - * Return a VRPose containing the future predicted pose of the VRDisplay
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| - * when the current frame will be presented. The value returned will not
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| - * change until JavaScript has returned control to the browser.
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| - *
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| - * The VRPose will contain the position, orientation, velocity,
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| - * and acceleration of each of these properties.
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| - */
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| - [NewObject] VRPose getPose();
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| -
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| - /**
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| - * Reset the pose for this display, treating its current position and
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| - * orientation as the "origin/zero" values. VRPose.position,
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| - * VRPose.orientation, and VRStageParameters.sittingToStandingTransform may be
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| - * updated when calling resetPose(). This should be called in only
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| - * sitting-space experiences.
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| - */
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| - void resetPose();
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| -
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| - /**
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| - * z-depth defining the near plane of the eye view frustum
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| - * enables mapping of values in the render target depth
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| - * attachment to scene coordinates. Initially set to 0.01.
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| - */
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| - attribute double depthNear;
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| -
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| - /**
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| - * z-depth defining the far plane of the eye view frustum
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| - * enables mapping of values in the render target depth
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| - * attachment to scene coordinates. Initially set to 10000.0.
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| - */
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| - attribute double depthFar;
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| -
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| - /**
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| - * The callback passed to `requestAnimationFrame` will be called
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| - * any time a new frame should be rendered. When the VRDisplay is
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| - * presenting the callback will be called at the native refresh
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| - * rate of the HMD. When not presenting this function acts
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| - * identically to how window.requestAnimationFrame acts. Content should
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| - * make no assumptions of frame rate or vsync behavior as the HMD runs
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| - * asynchronously from other displays and at differing refresh rates.
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| - */
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| - long requestAnimationFrame(FrameRequestCallback callback);
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| -
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| - /**
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| - * Passing the value returned by `requestAnimationFrame` to
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| - * `cancelAnimationFrame` will unregister the callback.
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| - */
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| - void cancelAnimationFrame(long handle);
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| -
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| - /**
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| - * Begin presenting to the VRDisplay. Must be called in response to a user gesture.
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| - * Repeat calls while already presenting will update the VRLayers being displayed.
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| - * If the number of values in the leftBounds/rightBounds arrays is not 0 or 4 for any of the passed layers the promise is rejected
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| - * If the source of any of the layers is not present (null), the promise is rejected.
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| - */
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| - Promise<void> requestPresent(sequence<VRLayer> layers);
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| -
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| - /**
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| - * Stops presenting to the VRDisplay.
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| - */
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| - Promise<void> exitPresent();
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| -
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| - /**
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| - * Get the layers currently being presented.
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| - */
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| - sequence<VRLayer> getLayers();
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| -
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| - /**
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| - * The VRLayer provided to the VRDisplay will be captured and presented
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| - * in the HMD. Calling this function has the same effect on the source
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| - * canvas as any other operation that uses its source image, and canvases
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| - * created without preserveDrawingBuffer set to true will be cleared.
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| - */
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| - void submitFrame();
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| -};
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| -
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| -typedef (HTMLCanvasElement or
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| - OffscreenCanvas) VRSource;
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| -
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| -dictionary VRLayer {
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| - VRSource? source = null;
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| -
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| - sequence<float> leftBounds = [];
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| - sequence<float> rightBounds = [];
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| -};
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| -
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| -interface VRDisplayCapabilities {
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| - readonly attribute boolean hasPosition;
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| - readonly attribute boolean hasOrientation;
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| - readonly attribute boolean hasExternalDisplay;
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| - readonly attribute boolean canPresent;
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| - readonly attribute unsigned long maxLayers;
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| -};
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| -
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| -enum VREye {
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| - "left",
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| - "right"
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| -};
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| -
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| -interface VRFieldOfView {
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| - readonly attribute double upDegrees;
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| - readonly attribute double rightDegrees;
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| - readonly attribute double downDegrees;
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| - readonly attribute double leftDegrees;
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| -};
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| -
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| -interface VRPose {
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| - readonly attribute Float32Array? position;
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| - readonly attribute Float32Array? linearVelocity;
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| - readonly attribute Float32Array? linearAcceleration;
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| -
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| - readonly attribute Float32Array? orientation;
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| - readonly attribute Float32Array? angularVelocity;
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| - readonly attribute Float32Array? angularAcceleration;
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| -};
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| -
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| -[Constructor]
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| -interface VRFrameData {
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| - readonly attribute DOMHighResTimeStamp timestamp;
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| -
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| - readonly attribute Float32Array leftProjectionMatrix;
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| - readonly attribute Float32Array leftViewMatrix;
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| -
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| - readonly attribute Float32Array rightProjectionMatrix;
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| - readonly attribute Float32Array rightViewMatrix;
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| -
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| - readonly attribute VRPose pose;
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| -};
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| -
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| -interface VREyeParameters {
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| - readonly attribute Float32Array offset;
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| -
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| - [SameObject] readonly attribute VRFieldOfView fieldOfView;
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| -
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| - readonly attribute unsigned long renderWidth;
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| - readonly attribute unsigned long renderHeight;
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| -};
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| -
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| -interface VRStageParameters {
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| - readonly attribute Float32Array sittingToStandingTransform;
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| -
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| - readonly attribute float sizeX;
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| - readonly attribute float sizeZ;
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| -};
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| -
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| -partial interface Navigator {
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| - Promise<sequence<VRDisplay>> getVRDisplays();
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| - readonly attribute FrozenArray<VRDisplay> activeVRDisplays;
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| - readonly attribute boolean vrEnabled;
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| -};
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| -
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| -enum VRDisplayEventReason {
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| - "mounted",
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| - "navigation",
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| - "requested",
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| - "unmounted"
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| -};
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| -
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| -[Constructor(DOMString type, VRDisplayEventInit eventInitDict)]
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| -interface VRDisplayEvent : Event {
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| - readonly attribute VRDisplay display;
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| - readonly attribute VRDisplayEventReason? reason;
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| -};
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| -
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| -dictionary VRDisplayEventInit : EventInit {
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| - required VRDisplay display;
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| - VRDisplayEventReason reason;
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| -};
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| -
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| -partial interface Window {
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| - attribute EventHandler onvrdisplayconnect;
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| - attribute EventHandler onvrdisplaydisconnect;
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| - attribute EventHandler onvrdisplayactivate;
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| - attribute EventHandler onvrdisplaydeactivate;
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| - attribute EventHandler onvrdisplayblur;
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| - attribute EventHandler onvrdisplayfocus;
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| - attribute EventHandler onvrdisplaypresentchange;
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| -};
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| -
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| -partial interface HTMLIFrameElement {
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| - attribute boolean allowvr;
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| -};
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| -
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| -partial interface Gamepad {
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| - readonly attribute unsigned long displayId;
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| -};
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| -</script>
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| - </head>
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| - <body>
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| - <h1 class="instructions">Description</h1>
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| - <p class="instructions">
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| - This test verifies that implementations of the WebVR API match its WebIDL definition.
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| - </p>
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| -
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| - <div id='log'></div>
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| -
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| - <script>
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| - setup( () => {
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| - var idl_array = new IdlArray();
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| - idl_array.add_untested_idls("[PrimaryGlobal] interface Window {};");
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| - idl_array.add_untested_idls("interface Navigator {};");
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| - idl_array.add_untested_idls("interface Event {};");
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| - idl_array.add_untested_idls("interface EventTarget {};");
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| - idl_array.add_untested_idls("interface HTMLIFrameElement {};");
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| - idl_array.add_untested_idls("interface Gamepad {};");
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| -
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| - idl_array.add_idls(document.getElementById("webvr_idl").textContent);
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| -
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| - idl_array.test();
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| - done();
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| - }, {explicit_done: true});
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| - </script>
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| - </body>
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| -</html>
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|
|