Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(625)

Unified Diff: third_party/WebKit/LayoutTests/imported/wpt/vr/idlharness.html

Issue 2623223003: Import wpt@82173128ef6f536e5faaafc29eecc521380f81ae (Closed)
Patch Set: Modify TestExpectations or download new baselines for tests. Created 3 years, 11 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
Index: third_party/WebKit/LayoutTests/imported/wpt/vr/idlharness.html
diff --git a/third_party/WebKit/LayoutTests/imported/wpt/vr/idlharness.html b/third_party/WebKit/LayoutTests/imported/wpt/vr/idlharness.html
deleted file mode 100644
index 958ca2dc425efb3aacd2c4e65b875573463bac4c..0000000000000000000000000000000000000000
--- a/third_party/WebKit/LayoutTests/imported/wpt/vr/idlharness.html
+++ /dev/null
@@ -1,272 +0,0 @@
-<!doctype html>
-<html>
- <head>
- <meta charset=utf-8>
- <title>WebVR IDL test</title>
- <link rel="help" href="https://w3c.github.io/webvr/">
-
- <script src=/resources/testharness.js></script>
- <script src=/resources/testharnessreport.js></script>
- <script src=/resources/WebIDLParser.js></script>
- <script src=/resources/idlharness.js></script>
-<script id="webvr_idl" type=text/plain>
-// Archived version of the WebVR spec from
-// https://w3c.github.io/webvr/archive/prerelease/1.1/index.html
-
-interface VRDisplay : EventTarget {
- readonly attribute boolean isConnected;
- readonly attribute boolean isPresenting;
-
- /**
- * Dictionary of capabilities describing the VRDisplay.
- */
- [SameObject] readonly attribute VRDisplayCapabilities capabilities;
-
- /**
- * If this VRDisplay supports room-scale experiences, the optional
- * stage attribute contains details on the room-scale parameters.
- * The stageParameters attribute can not change between null
- * and non-null once the VRDisplay is enumerated; however,
- * the values within VRStageParameters may change after
- * any call to VRDisplay.submitFrame as the user may re-configure
- * their environment at any time.
- */
- readonly attribute VRStageParameters? stageParameters;
-
- /**
- * Return the current VREyeParameters for the given eye.
- */
- VREyeParameters getEyeParameters(VREye whichEye);
-
- /**
- * An identifier for this distinct VRDisplay. Used as an
- * association point in the Gamepad API.
- */
- readonly attribute unsigned long displayId;
-
- /**
- * A display name, a user-readable name identifying it.
- */
- readonly attribute DOMString displayName;
-
- /**
- * Populates the passed VRFrameData with the information required to render
- * the current frame.
- */
- boolean getFrameData(VRFrameData frameData);
-
- /**
- * Return a VRPose containing the future predicted pose of the VRDisplay
- * when the current frame will be presented. The value returned will not
- * change until JavaScript has returned control to the browser.
- *
- * The VRPose will contain the position, orientation, velocity,
- * and acceleration of each of these properties.
- */
- [NewObject] VRPose getPose();
-
- /**
- * Reset the pose for this display, treating its current position and
- * orientation as the "origin/zero" values. VRPose.position,
- * VRPose.orientation, and VRStageParameters.sittingToStandingTransform may be
- * updated when calling resetPose(). This should be called in only
- * sitting-space experiences.
- */
- void resetPose();
-
- /**
- * z-depth defining the near plane of the eye view frustum
- * enables mapping of values in the render target depth
- * attachment to scene coordinates. Initially set to 0.01.
- */
- attribute double depthNear;
-
- /**
- * z-depth defining the far plane of the eye view frustum
- * enables mapping of values in the render target depth
- * attachment to scene coordinates. Initially set to 10000.0.
- */
- attribute double depthFar;
-
- /**
- * The callback passed to `requestAnimationFrame` will be called
- * any time a new frame should be rendered. When the VRDisplay is
- * presenting the callback will be called at the native refresh
- * rate of the HMD. When not presenting this function acts
- * identically to how window.requestAnimationFrame acts. Content should
- * make no assumptions of frame rate or vsync behavior as the HMD runs
- * asynchronously from other displays and at differing refresh rates.
- */
- long requestAnimationFrame(FrameRequestCallback callback);
-
- /**
- * Passing the value returned by `requestAnimationFrame` to
- * `cancelAnimationFrame` will unregister the callback.
- */
- void cancelAnimationFrame(long handle);
-
- /**
- * Begin presenting to the VRDisplay. Must be called in response to a user gesture.
- * Repeat calls while already presenting will update the VRLayers being displayed.
- * If the number of values in the leftBounds/rightBounds arrays is not 0 or 4 for any of the passed layers the promise is rejected
- * If the source of any of the layers is not present (null), the promise is rejected.
- */
- Promise<void> requestPresent(sequence<VRLayer> layers);
-
- /**
- * Stops presenting to the VRDisplay.
- */
- Promise<void> exitPresent();
-
- /**
- * Get the layers currently being presented.
- */
- sequence<VRLayer> getLayers();
-
- /**
- * The VRLayer provided to the VRDisplay will be captured and presented
- * in the HMD. Calling this function has the same effect on the source
- * canvas as any other operation that uses its source image, and canvases
- * created without preserveDrawingBuffer set to true will be cleared.
- */
- void submitFrame();
-};
-
-typedef (HTMLCanvasElement or
- OffscreenCanvas) VRSource;
-
-dictionary VRLayer {
- VRSource? source = null;
-
- sequence<float> leftBounds = [];
- sequence<float> rightBounds = [];
-};
-
-interface VRDisplayCapabilities {
- readonly attribute boolean hasPosition;
- readonly attribute boolean hasOrientation;
- readonly attribute boolean hasExternalDisplay;
- readonly attribute boolean canPresent;
- readonly attribute unsigned long maxLayers;
-};
-
-enum VREye {
- "left",
- "right"
-};
-
-interface VRFieldOfView {
- readonly attribute double upDegrees;
- readonly attribute double rightDegrees;
- readonly attribute double downDegrees;
- readonly attribute double leftDegrees;
-};
-
-interface VRPose {
- readonly attribute Float32Array? position;
- readonly attribute Float32Array? linearVelocity;
- readonly attribute Float32Array? linearAcceleration;
-
- readonly attribute Float32Array? orientation;
- readonly attribute Float32Array? angularVelocity;
- readonly attribute Float32Array? angularAcceleration;
-};
-
-[Constructor]
-interface VRFrameData {
- readonly attribute DOMHighResTimeStamp timestamp;
-
- readonly attribute Float32Array leftProjectionMatrix;
- readonly attribute Float32Array leftViewMatrix;
-
- readonly attribute Float32Array rightProjectionMatrix;
- readonly attribute Float32Array rightViewMatrix;
-
- readonly attribute VRPose pose;
-};
-
-interface VREyeParameters {
- readonly attribute Float32Array offset;
-
- [SameObject] readonly attribute VRFieldOfView fieldOfView;
-
- readonly attribute unsigned long renderWidth;
- readonly attribute unsigned long renderHeight;
-};
-
-interface VRStageParameters {
- readonly attribute Float32Array sittingToStandingTransform;
-
- readonly attribute float sizeX;
- readonly attribute float sizeZ;
-};
-
-partial interface Navigator {
- Promise<sequence<VRDisplay>> getVRDisplays();
- readonly attribute FrozenArray<VRDisplay> activeVRDisplays;
- readonly attribute boolean vrEnabled;
-};
-
-enum VRDisplayEventReason {
- "mounted",
- "navigation",
- "requested",
- "unmounted"
-};
-
-[Constructor(DOMString type, VRDisplayEventInit eventInitDict)]
-interface VRDisplayEvent : Event {
- readonly attribute VRDisplay display;
- readonly attribute VRDisplayEventReason? reason;
-};
-
-dictionary VRDisplayEventInit : EventInit {
- required VRDisplay display;
- VRDisplayEventReason reason;
-};
-
-partial interface Window {
- attribute EventHandler onvrdisplayconnect;
- attribute EventHandler onvrdisplaydisconnect;
- attribute EventHandler onvrdisplayactivate;
- attribute EventHandler onvrdisplaydeactivate;
- attribute EventHandler onvrdisplayblur;
- attribute EventHandler onvrdisplayfocus;
- attribute EventHandler onvrdisplaypresentchange;
-};
-
-partial interface HTMLIFrameElement {
- attribute boolean allowvr;
-};
-
-partial interface Gamepad {
- readonly attribute unsigned long displayId;
-};
-</script>
- </head>
- <body>
- <h1 class="instructions">Description</h1>
- <p class="instructions">
- This test verifies that implementations of the WebVR API match its WebIDL definition.
- </p>
-
- <div id='log'></div>
-
- <script>
- setup( () => {
- var idl_array = new IdlArray();
- idl_array.add_untested_idls("[PrimaryGlobal] interface Window {};");
- idl_array.add_untested_idls("interface Navigator {};");
- idl_array.add_untested_idls("interface Event {};");
- idl_array.add_untested_idls("interface EventTarget {};");
- idl_array.add_untested_idls("interface HTMLIFrameElement {};");
- idl_array.add_untested_idls("interface Gamepad {};");
-
- idl_array.add_idls(document.getElementById("webvr_idl").textContent);
-
- idl_array.test();
- done();
- }, {explicit_done: true});
- </script>
- </body>
-</html>

Powered by Google App Engine
This is Rietveld 408576698