| Index: ash/common/frame/caption_buttons/frame_caption_button.h
|
| diff --git a/ash/common/frame/caption_buttons/frame_caption_button.h b/ash/common/frame/caption_buttons/frame_caption_button.h
|
| index 3f808629632052f1d6bc4dcfa2cd01a6ea0a78dd..8b6df285b534eeb44c82a17b119ee615cb0d75eb 100644
|
| --- a/ash/common/frame/caption_buttons/frame_caption_button.h
|
| +++ b/ash/common/frame/caption_buttons/frame_caption_button.h
|
| @@ -15,7 +15,7 @@
|
|
|
| namespace gfx {
|
| class SlideAnimation;
|
| -enum class VectorIconId;
|
| +struct VectorIcon;
|
| }
|
|
|
| namespace ash {
|
| @@ -32,12 +32,12 @@ class ASH_EXPORT FrameCaptionButton : public views::CustomButton {
|
| ~FrameCaptionButton() override;
|
|
|
| // Sets the image to use to paint the button. If |animate| is ANIMATE_YES,
|
| - // the button crossfades to the new visuals. If the image id matches the one
|
| + // the button crossfades to the new visuals. If the image matches the one
|
| // currently used by the button and |animate| is ANIMATE_NO, the crossfade
|
| // animation is progressed to the end.
|
| void SetImage(CaptionButtonIcon icon,
|
| Animate animate,
|
| - gfx::VectorIconId icon_image_id);
|
| + const gfx::VectorIcon& icon_image);
|
|
|
| // Returns true if the button is crossfading to new visuals set in
|
| // SetImage().
|
| @@ -59,8 +59,6 @@ class ASH_EXPORT FrameCaptionButton : public views::CustomButton {
|
|
|
| CaptionButtonIcon icon() const { return icon_; }
|
|
|
| - gfx::VectorIconId icon_image_id() const { return icon_image_id_; }
|
| -
|
| void set_size(const gfx::Size& size) { size_ = size; }
|
|
|
| protected:
|
| @@ -90,7 +88,7 @@ class ASH_EXPORT FrameCaptionButton : public views::CustomButton {
|
|
|
| // The image id (kept for the purposes of testing) and image used to paint the
|
| // button's icon.
|
| - gfx::VectorIconId icon_image_id_;
|
| + const gfx::VectorIcon* icon_definition_ = nullptr;
|
| gfx::ImageSkia icon_image_;
|
|
|
| // The icon image to crossfade from.
|
|
|