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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "platform/graphics/paint/GeometryMapper.h" | 5 #include "platform/graphics/paint/GeometryMapper.h" |
| 6 | 6 |
| 7 #include "platform/RuntimeEnabledFeatures.h" | 7 #include "platform/RuntimeEnabledFeatures.h" |
| 8 #include "platform/geometry/LayoutRect.h" | 8 #include "platform/geometry/LayoutRect.h" |
| 9 | 9 |
| 10 namespace blink { | 10 namespace blink { |
| 11 | 11 |
| 12 FloatRect GeometryMapper::mapToVisualRectInDestinationSpace( | 12 FloatRect GeometryMapper::mapToVisualRectInDestinationSpace( |
| 13 const FloatRect& rect, | 13 const FloatRect& rect, |
| 14 const PropertyTreeState& sourceState, | 14 const PropertyTreeState& sourceState, |
| 15 const PropertyTreeState& destinationState, | 15 const PropertyTreeState& destinationState, |
| 16 bool& success) { | 16 bool& success) { |
| 17 if (sourceState == destinationState) { |
| 18 success = true; |
| 19 return rect; |
| 20 } |
| 17 FloatRect result = localToVisualRectInAncestorSpace( | 21 FloatRect result = localToVisualRectInAncestorSpace( |
| 18 rect, sourceState, destinationState, success); | 22 rect, sourceState, destinationState, success); |
| 19 if (success) | 23 if (success) |
| 20 return result; | 24 return result; |
| 21 return slowMapToVisualRectInDestinationSpace(rect, sourceState, | 25 return slowMapToVisualRectInDestinationSpace(rect, sourceState, |
| 22 destinationState, success); | 26 destinationState, success); |
| 23 } | 27 } |
| 24 | 28 |
| 25 FloatRect GeometryMapper::mapRectToDestinationSpace( | 29 FloatRect GeometryMapper::mapRectToDestinationSpace( |
| 26 const FloatRect& rect, | 30 const FloatRect& rect, |
| 27 const PropertyTreeState& sourceState, | 31 const PropertyTreeState& sourceState, |
| 28 const PropertyTreeState& destinationState, | 32 const PropertyTreeState& destinationState, |
| 29 bool& success) { | 33 bool& success) { |
| 34 if (sourceState == destinationState) { |
| 35 success = true; |
| 36 return rect; |
| 37 } |
| 30 FloatRect result = | 38 FloatRect result = |
| 31 localToAncestorRect(rect, sourceState, destinationState, success); | 39 localToAncestorRect(rect, sourceState, destinationState, success); |
| 32 if (success) | 40 if (success) |
| 33 return result; | 41 return result; |
| 34 return slowMapRectToDestinationSpace(rect, sourceState, destinationState, | 42 return slowMapRectToDestinationSpace(rect, sourceState, destinationState, |
| 35 success); | 43 success); |
| 36 } | 44 } |
| 37 | 45 |
| 38 FloatRect GeometryMapper::slowMapToVisualRectInDestinationSpace( | 46 FloatRect GeometryMapper::slowMapToVisualRectInDestinationSpace( |
| 39 const FloatRect& rect, | 47 const FloatRect& rect, |
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| 304 | 312 |
| 305 // Walk up until we find the ancestor. | 313 // Walk up until we find the ancestor. |
| 306 while (a != b) { | 314 while (a != b) { |
| 307 a = a->parent(); | 315 a = a->parent(); |
| 308 b = b->parent(); | 316 b = b->parent(); |
| 309 } | 317 } |
| 310 return a; | 318 return a; |
| 311 } | 319 } |
| 312 | 320 |
| 313 } // namespace blink | 321 } // namespace blink |
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