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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_AST_AST_H_ | 5 #ifndef V8_AST_AST_H_ |
6 #define V8_AST_AST_H_ | 6 #define V8_AST_AST_H_ |
7 | 7 |
8 #include "src/assembler.h" | 8 #include "src/assembler.h" |
9 #include "src/ast/ast-types.h" | 9 #include "src/ast/ast-types.h" |
10 #include "src/ast/ast-value-factory.h" | 10 #include "src/ast/ast-value-factory.h" |
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1392 int properties_count() const { return boilerplate_properties_; } | 1392 int properties_count() const { return boilerplate_properties_; } |
1393 ZoneList<Property*>* properties() const { return properties_; } | 1393 ZoneList<Property*>* properties() const { return properties_; } |
1394 bool fast_elements() const { return FastElementsField::decode(bit_field_); } | 1394 bool fast_elements() const { return FastElementsField::decode(bit_field_); } |
1395 bool may_store_doubles() const { | 1395 bool may_store_doubles() const { |
1396 return MayStoreDoublesField::decode(bit_field_); | 1396 return MayStoreDoublesField::decode(bit_field_); |
1397 } | 1397 } |
1398 bool has_elements() const { return HasElementsField::decode(bit_field_); } | 1398 bool has_elements() const { return HasElementsField::decode(bit_field_); } |
1399 bool has_shallow_properties() const { | 1399 bool has_shallow_properties() const { |
1400 return depth() == 1 && !has_elements() && !may_store_doubles(); | 1400 return depth() == 1 && !has_elements() && !may_store_doubles(); |
1401 } | 1401 } |
| 1402 bool has_rest_property() const { |
| 1403 return HasRestPropertyField::decode(bit_field_); |
| 1404 } |
1402 | 1405 |
1403 // Decide if a property should be in the object boilerplate. | 1406 // Decide if a property should be in the object boilerplate. |
1404 static bool IsBoilerplateProperty(Property* property); | 1407 static bool IsBoilerplateProperty(Property* property); |
1405 | 1408 |
1406 // Populate the depth field and flags. | 1409 // Populate the depth field and flags. |
1407 void InitDepthAndFlags(); | 1410 void InitDepthAndFlags(); |
1408 | 1411 |
1409 // Get the constant properties fixed array, populating it if necessary. | 1412 // Get the constant properties fixed array, populating it if necessary. |
1410 Handle<FixedArray> GetOrBuildConstantProperties(Isolate* isolate) { | 1413 Handle<FixedArray> GetOrBuildConstantProperties(Isolate* isolate) { |
1411 if (constant_properties_.is_null()) { | 1414 if (constant_properties_.is_null()) { |
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1434 if (disable_mementos) { | 1437 if (disable_mementos) { |
1435 flags |= kDisableMementos; | 1438 flags |= kDisableMementos; |
1436 } | 1439 } |
1437 return flags; | 1440 return flags; |
1438 } | 1441 } |
1439 | 1442 |
1440 enum Flags { | 1443 enum Flags { |
1441 kNoFlags = 0, | 1444 kNoFlags = 0, |
1442 kFastElements = 1, | 1445 kFastElements = 1, |
1443 kShallowProperties = 1 << 1, | 1446 kShallowProperties = 1 << 1, |
1444 kDisableMementos = 1 << 2 | 1447 kDisableMementos = 1 << 2, |
| 1448 kHasRestProperty = 1 << 3, |
1445 }; | 1449 }; |
1446 | 1450 |
1447 struct Accessors: public ZoneObject { | 1451 struct Accessors: public ZoneObject { |
1448 Accessors() : getter(NULL), setter(NULL), bailout_id(BailoutId::None()) {} | 1452 Accessors() : getter(NULL), setter(NULL), bailout_id(BailoutId::None()) {} |
1449 ObjectLiteralProperty* getter; | 1453 ObjectLiteralProperty* getter; |
1450 ObjectLiteralProperty* setter; | 1454 ObjectLiteralProperty* setter; |
1451 BailoutId bailout_id; | 1455 BailoutId bailout_id; |
1452 }; | 1456 }; |
1453 | 1457 |
1454 BailoutId CreateLiteralId() const { return BailoutId(local_id(0)); } | 1458 BailoutId CreateLiteralId() const { return BailoutId(local_id(0)); } |
1455 | 1459 |
1456 // Return an AST id for a property that is used in simulate instructions. | 1460 // Return an AST id for a property that is used in simulate instructions. |
1457 BailoutId GetIdForPropertySet(int i) { return BailoutId(local_id(i + 1)); } | 1461 BailoutId GetIdForPropertySet(int i) { return BailoutId(local_id(i + 1)); } |
1458 | 1462 |
1459 // Unlike other AST nodes, this number of bailout IDs allocated for an | 1463 // Unlike other AST nodes, this number of bailout IDs allocated for an |
1460 // ObjectLiteral can vary, so num_ids() is not a static method. | 1464 // ObjectLiteral can vary, so num_ids() is not a static method. |
1461 int num_ids() const { return parent_num_ids() + 1 + properties()->length(); } | 1465 int num_ids() const { return parent_num_ids() + 1 + properties()->length(); } |
1462 | 1466 |
1463 // Object literals need one feedback slot for each non-trivial value, as well | 1467 // Object literals need one feedback slot for each non-trivial value, as well |
1464 // as some slots for home objects. | 1468 // as some slots for home objects. |
1465 void AssignFeedbackVectorSlots(FeedbackVectorSpec* spec, | 1469 void AssignFeedbackVectorSlots(FeedbackVectorSpec* spec, |
1466 FeedbackVectorSlotCache* cache); | 1470 FeedbackVectorSlotCache* cache); |
1467 | 1471 |
1468 private: | 1472 private: |
1469 friend class AstNodeFactory; | 1473 friend class AstNodeFactory; |
1470 | 1474 |
1471 ObjectLiteral(ZoneList<Property*>* properties, int literal_index, | 1475 ObjectLiteral(ZoneList<Property*>* properties, int literal_index, |
1472 uint32_t boilerplate_properties, int pos) | 1476 uint32_t boilerplate_properties, int pos, |
| 1477 bool has_rest_property) |
1473 : MaterializedLiteral(literal_index, pos, kObjectLiteral), | 1478 : MaterializedLiteral(literal_index, pos, kObjectLiteral), |
1474 boilerplate_properties_(boilerplate_properties), | 1479 boilerplate_properties_(boilerplate_properties), |
1475 properties_(properties) { | 1480 properties_(properties) { |
1476 bit_field_ |= FastElementsField::encode(false) | | 1481 bit_field_ |= FastElementsField::encode(false) | |
1477 HasElementsField::encode(false) | | 1482 HasElementsField::encode(false) | |
1478 MayStoreDoublesField::encode(false); | 1483 MayStoreDoublesField::encode(false) | |
| 1484 HasRestPropertyField::encode(has_rest_property); |
1479 } | 1485 } |
1480 | 1486 |
1481 static int parent_num_ids() { return MaterializedLiteral::num_ids(); } | 1487 static int parent_num_ids() { return MaterializedLiteral::num_ids(); } |
1482 int local_id(int n) const { return base_id() + parent_num_ids() + n; } | 1488 int local_id(int n) const { return base_id() + parent_num_ids() + n; } |
1483 | 1489 |
1484 uint32_t boilerplate_properties_; | 1490 uint32_t boilerplate_properties_; |
1485 Handle<FixedArray> constant_properties_; | 1491 Handle<FixedArray> constant_properties_; |
1486 ZoneList<Property*>* properties_; | 1492 ZoneList<Property*>* properties_; |
1487 | 1493 |
1488 class FastElementsField | 1494 class FastElementsField |
1489 : public BitField<bool, MaterializedLiteral::kNextBitFieldIndex, 1> {}; | 1495 : public BitField<bool, MaterializedLiteral::kNextBitFieldIndex, 1> {}; |
1490 class HasElementsField : public BitField<bool, FastElementsField::kNext, 1> { | 1496 class HasElementsField : public BitField<bool, FastElementsField::kNext, 1> { |
1491 }; | 1497 }; |
1492 class MayStoreDoublesField | 1498 class MayStoreDoublesField |
1493 : public BitField<bool, HasElementsField::kNext, 1> {}; | 1499 : public BitField<bool, HasElementsField::kNext, 1> {}; |
| 1500 class HasRestPropertyField |
| 1501 : public BitField<bool, MayStoreDoublesField::kNext, 1> {}; |
1494 }; | 1502 }; |
1495 | 1503 |
1496 | 1504 |
1497 // A map from property names to getter/setter pairs allocated in the zone. | 1505 // A map from property names to getter/setter pairs allocated in the zone. |
1498 class AccessorTable | 1506 class AccessorTable |
1499 : public base::TemplateHashMap<Literal, ObjectLiteral::Accessors, | 1507 : public base::TemplateHashMap<Literal, ObjectLiteral::Accessors, |
1500 bool (*)(void*, void*), | 1508 bool (*)(void*, void*), |
1501 ZoneAllocationPolicy> { | 1509 ZoneAllocationPolicy> { |
1502 public: | 1510 public: |
1503 explicit AccessorTable(Zone* zone) | 1511 explicit AccessorTable(Zone* zone) |
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3322 Literal* NewUndefinedLiteral(int pos) { | 3330 Literal* NewUndefinedLiteral(int pos) { |
3323 return new (zone_) Literal(ast_value_factory_->NewUndefined(), pos); | 3331 return new (zone_) Literal(ast_value_factory_->NewUndefined(), pos); |
3324 } | 3332 } |
3325 | 3333 |
3326 Literal* NewTheHoleLiteral(int pos) { | 3334 Literal* NewTheHoleLiteral(int pos) { |
3327 return new (zone_) Literal(ast_value_factory_->NewTheHole(), pos); | 3335 return new (zone_) Literal(ast_value_factory_->NewTheHole(), pos); |
3328 } | 3336 } |
3329 | 3337 |
3330 ObjectLiteral* NewObjectLiteral( | 3338 ObjectLiteral* NewObjectLiteral( |
3331 ZoneList<ObjectLiteral::Property*>* properties, int literal_index, | 3339 ZoneList<ObjectLiteral::Property*>* properties, int literal_index, |
3332 uint32_t boilerplate_properties, int pos) { | 3340 uint32_t boilerplate_properties, int pos, bool has_rest_property) { |
3333 return new (zone_) | 3341 return new (zone_) |
3334 ObjectLiteral(properties, literal_index, boilerplate_properties, pos); | 3342 ObjectLiteral(properties, literal_index, boilerplate_properties, pos, |
| 3343 has_rest_property); |
3335 } | 3344 } |
3336 | 3345 |
3337 ObjectLiteral::Property* NewObjectLiteralProperty( | 3346 ObjectLiteral::Property* NewObjectLiteralProperty( |
3338 Expression* key, Expression* value, ObjectLiteralProperty::Kind kind, | 3347 Expression* key, Expression* value, ObjectLiteralProperty::Kind kind, |
3339 bool is_computed_name) { | 3348 bool is_computed_name) { |
3340 return new (zone_) | 3349 return new (zone_) |
3341 ObjectLiteral::Property(key, value, kind, is_computed_name); | 3350 ObjectLiteral::Property(key, value, kind, is_computed_name); |
3342 } | 3351 } |
3343 | 3352 |
3344 ObjectLiteral::Property* NewObjectLiteralProperty(Expression* key, | 3353 ObjectLiteral::Property* NewObjectLiteralProperty(Expression* key, |
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3639 : NULL; \ | 3648 : NULL; \ |
3640 } | 3649 } |
3641 AST_NODE_LIST(DECLARE_NODE_FUNCTIONS) | 3650 AST_NODE_LIST(DECLARE_NODE_FUNCTIONS) |
3642 #undef DECLARE_NODE_FUNCTIONS | 3651 #undef DECLARE_NODE_FUNCTIONS |
3643 | 3652 |
3644 | 3653 |
3645 } // namespace internal | 3654 } // namespace internal |
3646 } // namespace v8 | 3655 } // namespace v8 |
3647 | 3656 |
3648 #endif // V8_AST_AST_H_ | 3657 #endif // V8_AST_AST_H_ |
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