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Side by Side Diff: ash/mus/root_window_controller.cc

Issue 2620913003: Removes WmRootWindowController subclasses (Closed)
Patch Set: spelling Created 3 years, 11 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/mus/root_window_controller.h" 5 #include "ash/mus/root_window_controller.h"
6 6
7 #include <stdint.h> 7 #include <stdint.h>
8 8
9 #include <algorithm> 9 #include <algorithm>
10 #include <map> 10 #include <map>
11 #include <sstream> 11 #include <sstream>
12 #include <string> 12 #include <string>
13 #include <utility> 13 #include <utility>
14 #include <vector> 14 #include <vector>
15 15
16 #include "ash/common/shelf/shelf_layout_manager.h" 16 #include "ash/common/shelf/shelf_layout_manager.h"
17 #include "ash/common/shelf/wm_shelf.h" 17 #include "ash/common/shelf/wm_shelf.h"
18 #include "ash/common/wm/container_finder.h" 18 #include "ash/common/wm/container_finder.h"
19 #include "ash/common/wm/dock/docked_window_layout_manager.h" 19 #include "ash/common/wm/dock/docked_window_layout_manager.h"
20 #include "ash/common/wm/panels/panel_layout_manager.h" 20 #include "ash/common/wm/panels/panel_layout_manager.h"
21 #include "ash/common/wm/root_window_layout_manager.h" 21 #include "ash/common/wm/root_window_layout_manager.h"
22 #include "ash/mus/bridge/wm_root_window_controller_mus.h"
23 #include "ash/mus/bridge/wm_shell_mus.h" 22 #include "ash/mus/bridge/wm_shell_mus.h"
24 #include "ash/mus/bridge/wm_window_mus.h" 23 #include "ash/mus/bridge/wm_window_mus.h"
25 #include "ash/mus/non_client_frame_controller.h" 24 #include "ash/mus/non_client_frame_controller.h"
26 #include "ash/mus/property_util.h" 25 #include "ash/mus/property_util.h"
27 #include "ash/mus/screen_mus.h" 26 #include "ash/mus/screen_mus.h"
28 #include "ash/mus/window_manager.h" 27 #include "ash/mus/window_manager.h"
29 #include "ash/public/cpp/shell_window_ids.h" 28 #include "ash/public/cpp/shell_window_ids.h"
30 #include "ash/wm/stacking_controller.h" 29 #include "ash/root_window_settings.h"
31 #include "base/bind.h" 30 #include "base/bind.h"
32 #include "base/command_line.h" 31 #include "base/command_line.h"
33 #include "base/memory/ptr_util.h" 32 #include "base/memory/ptr_util.h"
34 #include "mojo/public/cpp/bindings/type_converter.h" 33 #include "mojo/public/cpp/bindings/type_converter.h"
35 #include "services/service_manager/public/cpp/connector.h" 34 #include "services/service_manager/public/cpp/connector.h"
36 #include "services/ui/common/switches.h" 35 #include "services/ui/common/switches.h"
37 #include "services/ui/common/util.h" 36 #include "services/ui/common/util.h"
38 #include "ui/aura/client/aura_constants.h" 37 #include "ui/aura/client/aura_constants.h"
39 #include "ui/aura/mus/property_converter.h" 38 #include "ui/aura/mus/property_converter.h"
40 #include "ui/aura/mus/property_utils.h" 39 #include "ui/aura/mus/property_utils.h"
41 #include "ui/aura/mus/window_tree_client.h" 40 #include "ui/aura/mus/window_tree_client.h"
42 #include "ui/aura/mus/window_tree_host_mus.h" 41 #include "ui/aura/mus/window_tree_host_mus.h"
43 #include "ui/aura/window.h" 42 #include "ui/aura/window.h"
43 #include "ui/aura/window_property.h"
44 #include "ui/base/ui_base_types.h" 44 #include "ui/base/ui_base_types.h"
45 #include "ui/display/display_list.h" 45 #include "ui/display/display_list.h"
46 46
47 DECLARE_WINDOW_PROPERTY_TYPE(ash::mus::RootWindowController*);
48
47 namespace ash { 49 namespace ash {
48 namespace mus { 50 namespace mus {
49 namespace { 51 namespace {
50 52
53 DEFINE_LOCAL_WINDOW_PROPERTY_KEY(ash::mus::RootWindowController*,
54 kRootWindowControllerKey,
55 nullptr);
56
51 bool IsFullscreen(aura::PropertyConverter* property_converter, 57 bool IsFullscreen(aura::PropertyConverter* property_converter,
52 const std::vector<uint8_t>& transport_data) { 58 const std::vector<uint8_t>& transport_data) {
53 using ui::mojom::WindowManager; 59 using ui::mojom::WindowManager;
54 aura::PropertyConverter::PrimitiveType show_state = 0; 60 aura::PropertyConverter::PrimitiveType show_state = 0;
55 return property_converter->GetPropertyValueFromTransportValue( 61 return property_converter->GetPropertyValueFromTransportValue(
56 WindowManager::kShowState_Property, transport_data, &show_state) && 62 WindowManager::kShowState_Property, transport_data, &show_state) &&
57 (static_cast<ui::WindowShowState>(show_state) == 63 (static_cast<ui::WindowShowState>(show_state) ==
58 ui::SHOW_STATE_FULLSCREEN); 64 ui::SHOW_STATE_FULLSCREEN);
59 } 65 }
60 66
61 } // namespace 67 } // namespace
62 68
63 RootWindowController::RootWindowController( 69 RootWindowController::RootWindowController(
64 WindowManager* window_manager, 70 WindowManager* window_manager,
65 std::unique_ptr<aura::WindowTreeHostMus> window_tree_host, 71 std::unique_ptr<aura::WindowTreeHostMus> window_tree_host,
66 const display::Display& display) 72 const display::Display& display,
73 ash::RootWindowController::RootWindowType root_window_type)
67 : window_manager_(window_manager), 74 : window_manager_(window_manager),
68 window_tree_host_(std::move(window_tree_host)), 75 window_tree_host_(window_tree_host.get()),
69 window_count_(0), 76 window_count_(0),
70 display_(display), 77 display_(display) {
71 wm_shelf_(base::MakeUnique<WmShelf>()) { 78 ash::InitRootWindowSettings(window_tree_host->window());
72 wm_root_window_controller_ = base::MakeUnique<WmRootWindowControllerMus>( 79 window_tree_host->window()->SetProperty(kRootWindowControllerKey, this);
73 window_manager_->shell(), this); 80 WmShellMus::Get()->AddRootWindowController(this);
74 wm_root_window_controller_->CreateContainers(); 81 ash_root_window_controller_ = base::WrapUnique(
75 wm_root_window_controller_->CreateLayoutManagers(); 82 new ash::RootWindowController(nullptr, window_tree_host.release()));
76 83 ash_root_window_controller_->Init(root_window_type);
77 parenting_client_ = base::MakeUnique<StackingController>();
78 aura::client::SetWindowParentingClient(root(), parenting_client_.get());
79 84
80 disconnected_app_handler_.reset(new DisconnectedAppHandler(root())); 85 disconnected_app_handler_.reset(new DisconnectedAppHandler(root()));
81 86
82 // Force a layout of the root, and its children, RootWindowLayout handles
83 // both.
84 wm_root_window_controller_->root_window_layout_manager()->OnWindowResized();
85
86 for (size_t i = 0; i < kNumActivatableShellWindowIds; ++i) { 87 for (size_t i = 0; i < kNumActivatableShellWindowIds; ++i) {
87 window_manager_->window_manager_client()->AddActivationParent( 88 window_manager_->window_manager_client()->AddActivationParent(
88 GetWindowByShellWindowId(kActivatableShellWindowIds[i])->aura_window()); 89 GetWindowByShellWindowId(kActivatableShellWindowIds[i])->aura_window());
89 } 90 }
90 } 91 }
91 92
92 RootWindowController::~RootWindowController() { 93 RootWindowController::~RootWindowController() {
93 Shutdown(); 94 Shutdown();
94 // Destroy WindowTreeHost last as it owns the root Window. 95 ash_root_window_controller_.reset();
95 wm_shelf_.reset(); 96 WmShellMus::Get()->RemoveRootWindowController(this);
96 wm_root_window_controller_.reset(); 97 }
97 window_tree_host_.reset(); 98
99 // static
100 RootWindowController* RootWindowController::ForWindow(aura::Window* window) {
101 return window->GetRootWindow()->GetProperty(kRootWindowControllerKey);
98 } 102 }
99 103
100 void RootWindowController::Shutdown() { 104 void RootWindowController::Shutdown() {
101 // NOTE: Shutdown() may be called multiple times. 105 // NOTE: Shutdown() may be called multiple times.
102 wm_root_window_controller_->ResetRootForNewWindowsIfNecessary(); 106 ash_root_window_controller_->Shutdown();
103 wm_root_window_controller_->CloseChildWindows();
104 } 107 }
105 108
106 service_manager::Connector* RootWindowController::GetConnector() { 109 service_manager::Connector* RootWindowController::GetConnector() {
107 return window_manager_->connector(); 110 return window_manager_->connector();
108 } 111 }
109 112
110 aura::Window* RootWindowController::root() { 113 aura::Window* RootWindowController::root() {
111 return window_tree_host_->window(); 114 return window_tree_host_->window();
112 } 115 }
113 116
(...skipping 39 matching lines...) Expand 10 before | Expand all | Expand 10 after
153 window, property_pair.first, &property_pair.second); 156 window, property_pair.first, &property_pair.second);
154 } 157 }
155 window->Init(ui::LAYER_TEXTURED); 158 window->Init(ui::LAYER_TEXTURED);
156 window->SetBounds(bounds); 159 window->SetBounds(bounds);
157 160
158 if (container_window) { 161 if (container_window) {
159 container_window->AddChild(window); 162 container_window->AddChild(window);
160 } else { 163 } else {
161 WmWindowMus* root = WmWindowMus::Get(this->root()); 164 WmWindowMus* root = WmWindowMus::Get(this->root());
162 gfx::Point origin = 165 gfx::Point origin =
163 wm_root_window_controller_->ConvertPointToScreen(root, gfx::Point()); 166 root->ConvertPointToTarget(root->GetRootWindow(), gfx::Point());
167 origin += display_.bounds().OffsetFromOrigin();
164 gfx::Rect bounds_in_screen(origin, bounds.size()); 168 gfx::Rect bounds_in_screen(origin, bounds.size());
165 static_cast<WmWindowMus*>( 169 static_cast<WmWindowMus*>(
166 ash::wm::GetDefaultParent(WmWindowMus::Get(context), 170 ash::wm::GetDefaultParent(WmWindowMus::Get(context),
167 WmWindowMus::Get(window), bounds_in_screen)) 171 WmWindowMus::Get(window), bounds_in_screen))
168 ->aura_window() 172 ->aura_window()
169 ->AddChild(window); 173 ->AddChild(window);
170 } 174 }
171 return window; 175 return window;
172 } 176 }
173 177
174 WmWindowMus* RootWindowController::GetWindowByShellWindowId(int id) { 178 WmWindowMus* RootWindowController::GetWindowByShellWindowId(int id) {
175 return WmWindowMus::AsWmWindowMus( 179 return WmWindowMus::AsWmWindowMus(
176 WmWindowMus::Get(root())->GetChildByShellWindowId(id)); 180 WmWindowMus::Get(root())->GetChildByShellWindowId(id));
177 } 181 }
178 182
179 void RootWindowController::SetWorkAreaInests(const gfx::Insets& insets) { 183 void RootWindowController::SetWorkAreaInests(const gfx::Insets& insets) {
180 gfx::Rect old_work_area = display_.work_area(); 184 gfx::Rect old_work_area = display_.work_area();
181 display_.UpdateWorkAreaFromInsets(insets); 185 display_.UpdateWorkAreaFromInsets(insets);
182 186
183 if (old_work_area == display_.work_area()) 187 if (old_work_area == display_.work_area())
184 return; 188 return;
185 189
186 window_manager_->screen()->display_list().UpdateDisplay(display_); 190 window_manager_->screen()->display_list().UpdateDisplay(display_);
187 191
188 // Push new display insets to service:ui if we have a connection. 192 // Push new display insets to service:ui if we have a connection.
189 auto* display_controller = window_manager_->GetDisplayController(); 193 auto* display_controller = window_manager_->GetDisplayController();
190 if (display_controller) 194 if (display_controller) {
191 display_controller->SetDisplayWorkArea(display_.id(), 195 display_controller->SetDisplayWorkArea(display_.id(),
192 display_.bounds().size(), insets); 196 display_.bounds().size(), insets);
197 }
193 } 198 }
194 199
195 void RootWindowController::SetDisplay(const display::Display& display) { 200 void RootWindowController::SetDisplay(const display::Display& display) {
196 DCHECK_EQ(display.id(), display_.id()); 201 DCHECK_EQ(display.id(), display_.id());
197 display_ = display; 202 display_ = display;
198 window_manager_->screen()->display_list().UpdateDisplay(display_); 203 window_manager_->screen()->display_list().UpdateDisplay(display_);
199 } 204 }
200 205
201 gfx::Rect RootWindowController::CalculateDefaultBounds( 206 gfx::Rect RootWindowController::CalculateDefaultBounds(
202 aura::Window* container_window, 207 aura::Window* container_window,
(...skipping 27 matching lines...) Expand all
230 } else { 235 } else {
231 width = root()->bounds().width() - 240; 236 width = root()->bounds().width() - 240;
232 height = root()->bounds().height() - 240; 237 height = root()->bounds().height() - 240;
233 } 238 }
234 return gfx::Rect(40 + (window_count_ % 4) * 40, 40 + (window_count_ % 4) * 40, 239 return gfx::Rect(40 + (window_count_ % 4) * 40, 40 + (window_count_ % 4) * 40,
235 width, height); 240 width, height);
236 } 241 }
237 242
238 } // namespace mus 243 } // namespace mus
239 } // namespace ash 244 } // namespace ash
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