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Side by Side Diff: ash/common/wm_window.h

Issue 2620153003: Folds WmRootWindowController into RootWindowController (Closed)
Patch Set: merge Created 3 years, 11 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef ASH_COMMON_WM_WINDOW_H_ 5 #ifndef ASH_COMMON_WM_WINDOW_H_
6 #define ASH_COMMON_WM_WINDOW_H_ 6 #define ASH_COMMON_WM_WINDOW_H_
7 7
8 #include <memory> 8 #include <memory>
9 #include <vector> 9 #include <vector>
10 10
(...skipping 24 matching lines...) Expand all
35 } 35 }
36 36
37 namespace views { 37 namespace views {
38 class View; 38 class View;
39 class Widget; 39 class Widget;
40 } 40 }
41 41
42 namespace ash { 42 namespace ash {
43 43
44 class ImmersiveFullscreenController; 44 class ImmersiveFullscreenController;
45 class RootWindowController;
45 class WmLayoutManager; 46 class WmLayoutManager;
46 class WmRootWindowController;
47 class WmShell; 47 class WmShell;
48 class WmTransientWindowObserver; 48 class WmTransientWindowObserver;
49 class WmWindowObserver; 49 class WmWindowObserver;
50 enum class WmWindowProperty; 50 enum class WmWindowProperty;
51 51
52 namespace wm { 52 namespace wm {
53 class WindowState; 53 class WindowState;
54 } 54 }
55 55
56 // This class exists as a porting layer to allow ash/wm to work with 56 // This class exists as a porting layer to allow ash/wm to work with
57 // aura::Window or ui::Window. See aura::Window for details on the functions. 57 // aura::Window or ui::Window. See aura::Window for details on the functions.
58 class ASH_EXPORT WmWindow { 58 class ASH_EXPORT WmWindow {
59 public: 59 public:
60 // See comments in SetBoundsInScreen(). 60 // See comments in SetBoundsInScreen().
61 enum class BoundsInScreenBehavior { 61 enum class BoundsInScreenBehavior {
62 USE_LOCAL_COORDINATES, 62 USE_LOCAL_COORDINATES,
63 USE_SCREEN_COORDINATES, 63 USE_SCREEN_COORDINATES,
64 }; 64 };
65 65
66 using Windows = std::vector<WmWindow*>; 66 using Windows = std::vector<WmWindow*>;
67 67
68 virtual void Destroy() = 0; 68 virtual void Destroy() = 0;
69 69
70 WmWindow* GetRootWindow() { 70 WmWindow* GetRootWindow() {
71 return const_cast<WmWindow*>( 71 return const_cast<WmWindow*>(
72 const_cast<const WmWindow*>(this)->GetRootWindow()); 72 const_cast<const WmWindow*>(this)->GetRootWindow());
73 } 73 }
74 virtual const WmWindow* GetRootWindow() const = 0; 74 virtual const WmWindow* GetRootWindow() const = 0;
75 virtual WmRootWindowController* GetRootWindowController() = 0; 75 virtual RootWindowController* GetRootWindowController() = 0;
76 76
77 // TODO(sky): fix constness. 77 // TODO(sky): fix constness.
78 virtual WmShell* GetShell() const = 0; 78 virtual WmShell* GetShell() const = 0;
79 79
80 // Used for debugging. 80 // Used for debugging.
81 virtual void SetName(const char* name) = 0; 81 virtual void SetName(const char* name) = 0;
82 virtual std::string GetName() const = 0; 82 virtual std::string GetName() const = 0;
83 83
84 virtual void SetTitle(const base::string16& title) = 0; 84 virtual void SetTitle(const base::string16& title) = 0;
85 virtual base::string16 GetTitle() const = 0; 85 virtual base::string16 GetTitle() const = 0;
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338 virtual void AddLimitedPreTargetHandler(ui::EventHandler* handler) = 0; 338 virtual void AddLimitedPreTargetHandler(ui::EventHandler* handler) = 0;
339 virtual void RemoveLimitedPreTargetHandler(ui::EventHandler* handler) = 0; 339 virtual void RemoveLimitedPreTargetHandler(ui::EventHandler* handler) = 0;
340 340
341 protected: 341 protected:
342 virtual ~WmWindow() {} 342 virtual ~WmWindow() {}
343 }; 343 };
344 344
345 } // namespace ash 345 } // namespace ash
346 346
347 #endif // ASH_COMMON_WM_WINDOW_H_ 347 #endif // ASH_COMMON_WM_WINDOW_H_
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