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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // Determines whether a certain driver bug exists in the current system. | 5 // Determines whether a certain driver bug exists in the current system. |
| 6 // The format of a valid gpu_driver_bug_list.json file is defined in | 6 // The format of a valid gpu_driver_bug_list.json file is defined in |
| 7 // <gpu/config/gpu_control_list_format.txt>. | 7 // <gpu/config/gpu_control_list_format.txt>. |
| 8 // The supported "features" can be found in | 8 // The supported "features" can be found in |
| 9 // <gpu/config/gpu_driver_bug_workaround_type.h>. | 9 // <gpu/config/gpu_driver_bug_workaround_type.h>. |
| 10 | 10 |
| 11 #include "gpu/config/gpu_control_list_jsons.h" | 11 #include "gpu/config/gpu_control_list_jsons.h" |
| 12 | 12 |
| 13 #define LONG_STRING_CONST(...) #__VA_ARGS__ | 13 #define LONG_STRING_CONST(...) #__VA_ARGS__ |
| 14 | 14 |
| 15 namespace gpu { | 15 namespace gpu { |
| 16 | 16 |
| 17 const char kGpuDriverBugListJson[] = LONG_STRING_CONST( | 17 const char kGpuDriverBugListJson[] = LONG_STRING_CONST( |
| 18 | 18 |
| 19 { | 19 { |
| 20 "name": "gpu driver bug list", | 20 "name": "gpu driver bug list", |
| 21 // Please update the version number whenever you change this file. | 21 // Please update the version number whenever you change this file. |
| 22 "version": "5.1", | 22 "version": "5.2", |
| 23 "entries": [ | 23 "entries": [ |
| 24 { | 24 { |
| 25 "id": 1, | 25 "id": 1, |
| 26 "description": "Imagination driver doesn't like uploading lots of buffer d ata constantly", | 26 "description": "Imagination driver doesn't like uploading lots of buffer d ata constantly", |
| 27 "os": { | 27 "os": { |
| 28 "type": "android" | 28 "type": "android" |
| 29 }, | 29 }, |
| 30 "gl_vendor": { | 30 "gl_vendor": { |
| 31 "op": "beginwith", | 31 "op": "beginwith", |
| 32 "value": "Imagination" | 32 "value": "Imagination" |
| (...skipping 892 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 925 "type": "win" | 925 "type": "win" |
| 926 }, | 926 }, |
| 927 "vendor_id": "0x10de", | 927 "vendor_id": "0x10de", |
| 928 "driver_version": { | 928 "driver_version": { |
| 929 "op": "<=", | 929 "op": "<=", |
| 930 "value": "8.17.12.6973" | 930 "value": "8.17.12.6973" |
| 931 }, | 931 }, |
| 932 "features": [ | 932 "features": [ |
| 933 "disable_d3d11" | 933 "disable_d3d11" |
| 934 ] | 934 ] |
| 935 }, | |
| 936 { | |
| 937 "id": 71, | |
| 938 "description": "Vivante's support of OES_standard_derivatives is buggy", | |
| 939 "cr_bugs": [368005], | |
| 940 "os": { | |
| 941 "type": "android" | |
| 942 }, | |
| 943 "gl_extensions": { | |
| 944 "op": "contains", | |
| 945 "value": "GL_VIV_shader_binary" | |
|
Ken Russell (switch to Gerrit)
2014/05/02 23:26:12
Is this really the best way to detect these GPUs?
Zhenyao Mo
2014/05/02 23:46:00
Yes, sometimes the "Vivante" isn't in the GL_VENDO
| |
| 946 }, | |
| 947 "features": [ | |
| 948 "disable_oes_standard_derivatives" | |
| 949 ] | |
| 935 } | 950 } |
| 936 ] | 951 ] |
| 937 } | 952 } |
| 938 | 953 |
| 939 ); // LONG_STRING_CONST macro | 954 ); // LONG_STRING_CONST macro |
| 940 | 955 |
| 941 } // namespace gpu | 956 } // namespace gpu |
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