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Side by Side Diff: src/wasm/wasm-module.h

Issue 2619113002: [wasm] remove unused WasmInstance fields (Closed)
Patch Set: Created 3 years, 11 months ago
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1 // Copyright 2015 the V8 project authors. All rights reserved. 1 // Copyright 2015 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_WASM_MODULE_H_ 5 #ifndef V8_WASM_MODULE_H_
6 #define V8_WASM_MODULE_H_ 6 #define V8_WASM_MODULE_H_
7 7
8 #include <memory> 8 #include <memory>
9 9
10 #include "src/api.h" 10 #include "src/api.h"
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225 Handle<Script> asm_js_script, 225 Handle<Script> asm_js_script,
226 Vector<const byte> asm_js_offset_table_bytes) const; 226 Vector<const byte> asm_js_offset_table_bytes) const;
227 }; 227 };
228 228
229 typedef Managed<WasmModule> WasmModuleWrapper; 229 typedef Managed<WasmModule> WasmModuleWrapper;
230 230
231 // An instantiated WASM module, including memory, function table, etc. 231 // An instantiated WASM module, including memory, function table, etc.
232 struct WasmInstance { 232 struct WasmInstance {
233 const WasmModule* module; // static representation of the module. 233 const WasmModule* module; // static representation of the module.
234 // -- Heap allocated -------------------------------------------------------- 234 // -- Heap allocated --------------------------------------------------------
235 Handle<JSObject> js_object; // JavaScript module object.
236 Handle<Context> context; // JavaScript native context. 235 Handle<Context> context; // JavaScript native context.
237 Handle<JSArrayBuffer> mem_buffer; // Handle to array buffer of memory.
238 Handle<JSArrayBuffer> globals_buffer; // Handle to array buffer of globals.
239 std::vector<Handle<FixedArray>> function_tables; // indirect function tables. 236 std::vector<Handle<FixedArray>> function_tables; // indirect function tables.
240 std::vector<Handle<Code>> function_code; // code objects for each function. 237 std::vector<Handle<Code>> function_code; // code objects for each function.
241 // -- raw memory ------------------------------------------------------------ 238 // -- raw memory ------------------------------------------------------------
242 byte* mem_start = nullptr; // start of linear memory. 239 byte* mem_start = nullptr; // start of linear memory.
243 uint32_t mem_size = 0; // size of the linear memory. 240 uint32_t mem_size = 0; // size of the linear memory.
244 // -- raw globals ----------------------------------------------------------- 241 // -- raw globals -----------------------------------------------------------
245 byte* globals_start = nullptr; // start of the globals area. 242 byte* globals_start = nullptr; // start of the globals area.
246 243
247 explicit WasmInstance(const WasmModule* m) 244 explicit WasmInstance(const WasmModule* m)
248 : module(m), 245 : module(m),
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439 void ValidateModuleState(Isolate* isolate, Handle<WasmModuleObject> module_obj); 436 void ValidateModuleState(Isolate* isolate, Handle<WasmModuleObject> module_obj);
440 void ValidateOrphanedInstance(Isolate* isolate, 437 void ValidateOrphanedInstance(Isolate* isolate,
441 Handle<WasmInstanceObject> instance); 438 Handle<WasmInstanceObject> instance);
442 439
443 } // namespace testing 440 } // namespace testing
444 } // namespace wasm 441 } // namespace wasm
445 } // namespace internal 442 } // namespace internal
446 } // namespace v8 443 } // namespace v8
447 444
448 #endif // V8_WASM_MODULE_H_ 445 #endif // V8_WASM_MODULE_H_
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