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Side by Side Diff: src/compiler-dispatcher/compiler-dispatcher.h

Issue 2618503002: Add a flag for printf debugging the compiler dispatcher (Closed)
Patch Set: updates Created 3 years, 11 months ago
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1 // Copyright 2016 the V8 project authors. All rights reserved. 1 // Copyright 2016 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_COMPILER_DISPATCHER_COMPILER_DISPATCHER_H_ 5 #ifndef V8_COMPILER_DISPATCHER_COMPILER_DISPATCHER_H_
6 #define V8_COMPILER_DISPATCHER_COMPILER_DISPATCHER_H_ 6 #define V8_COMPILER_DISPATCHER_COMPILER_DISPATCHER_H_
7 7
8 #include <map> 8 #include <map>
9 #include <memory> 9 #include <memory>
10 #include <unordered_set> 10 #include <unordered_set>
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113 void ScheduleMoreBackgroundTasksIfNeeded(); 113 void ScheduleMoreBackgroundTasksIfNeeded();
114 void ScheduleIdleTaskFromAnyThread(); 114 void ScheduleIdleTaskFromAnyThread();
115 void ScheduleIdleTaskIfNeeded(); 115 void ScheduleIdleTaskIfNeeded();
116 void ScheduleAbortTask(); 116 void ScheduleAbortTask();
117 void DoBackgroundWork(); 117 void DoBackgroundWork();
118 void DoIdleWork(double deadline_in_seconds); 118 void DoIdleWork(double deadline_in_seconds);
119 119
120 Isolate* isolate_; 120 Isolate* isolate_;
121 Platform* platform_; 121 Platform* platform_;
122 size_t max_stack_size_; 122 size_t max_stack_size_;
123
124 // Copy of FLAG_trace_compiler_dispatcher to allow for access from any thread.
125 bool trace_compiler_dispatcher_;
126
123 std::unique_ptr<CompilerDispatcherTracer> tracer_; 127 std::unique_ptr<CompilerDispatcherTracer> tracer_;
124 128
125 std::unique_ptr<CancelableTaskManager> task_manager_; 129 std::unique_ptr<CancelableTaskManager> task_manager_;
126 130
127 // Mapping from (script id, function literal id) to job. We use a multimap, 131 // Mapping from (script id, function literal id) to job. We use a multimap,
128 // as script id is not necessarily unique. 132 // as script id is not necessarily unique.
129 JobMap jobs_; 133 JobMap jobs_;
130 134
131 base::AtomicValue<v8::MemoryPressureLevel> memory_pressure_level_; 135 base::AtomicValue<v8::MemoryPressureLevel> memory_pressure_level_;
132 136
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158 base::AtomicValue<bool> block_for_testing_; 162 base::AtomicValue<bool> block_for_testing_;
159 base::Semaphore semaphore_for_testing_; 163 base::Semaphore semaphore_for_testing_;
160 164
161 DISALLOW_COPY_AND_ASSIGN(CompilerDispatcher); 165 DISALLOW_COPY_AND_ASSIGN(CompilerDispatcher);
162 }; 166 };
163 167
164 } // namespace internal 168 } // namespace internal
165 } // namespace v8 169 } // namespace v8
166 170
167 #endif // V8_COMPILER_DISPATCHER_COMPILER_DISPATCHER_H_ 171 #endif // V8_COMPILER_DISPATCHER_COMPILER_DISPATCHER_H_
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