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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/common/wm/overview/window_selector_item.h" | 5 #include "ash/common/wm/overview/window_selector_item.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "ash/common/material_design/material_design_controller.h" | 10 #include "ash/common/material_design/material_design_controller.h" |
11 #include "ash/common/metrics/user_metrics_action.h" | 11 #include "ash/common/metrics/user_metrics_action.h" |
12 #include "ash/common/wm/overview/cleanup_animation_observer.h" | 12 #include "ash/common/wm/overview/cleanup_animation_observer.h" |
13 #include "ash/common/wm/overview/overview_animation_type.h" | 13 #include "ash/common/wm/overview/overview_animation_type.h" |
14 #include "ash/common/wm/overview/scoped_overview_animation_settings.h" | 14 #include "ash/common/wm/overview/scoped_overview_animation_settings.h" |
15 #include "ash/common/wm/overview/scoped_overview_animation_settings_factory.h" | 15 #include "ash/common/wm/overview/scoped_overview_animation_settings_factory.h" |
16 #include "ash/common/wm/overview/scoped_transform_overview_window.h" | 16 #include "ash/common/wm/overview/scoped_transform_overview_window.h" |
17 #include "ash/common/wm/overview/window_selector.h" | 17 #include "ash/common/wm/overview/window_selector.h" |
18 #include "ash/common/wm/overview/window_selector_controller.h" | 18 #include "ash/common/wm/overview/window_selector_controller.h" |
19 #include "ash/common/wm/window_state.h" | 19 #include "ash/common/wm/window_state.h" |
20 #include "ash/common/wm_lookup.h" | 20 #include "ash/common/wm_lookup.h" |
21 #include "ash/common/wm_root_window_controller.h" | 21 #include "ash/common/wm_root_window_controller.h" |
22 #include "ash/common/wm_shell.h" | 22 #include "ash/common/wm_shell.h" |
23 #include "ash/common/wm_window.h" | 23 #include "ash/common/wm_window.h" |
24 #include "ash/common/wm_window_property.h" | 24 #include "ash/common/wm_window_property.h" |
25 #include "ash/public/cpp/shell_window_ids.h" | 25 #include "ash/public/cpp/shell_window_ids.h" |
26 #include "ash/resources/vector_icons/vector_icons.h" | |
27 #include "base/auto_reset.h" | 26 #include "base/auto_reset.h" |
28 #include "base/strings/string_util.h" | 27 #include "base/strings/string_util.h" |
29 #include "base/strings/utf_string_conversions.h" | 28 #include "base/strings/utf_string_conversions.h" |
30 #include "base/time/time.h" | 29 #include "base/time/time.h" |
31 #include "grit/ash_strings.h" | 30 #include "grit/ash_strings.h" |
32 #include "ui/base/l10n/l10n_util.h" | 31 #include "ui/base/l10n/l10n_util.h" |
33 #include "ui/compositor/layer_animation_sequence.h" | 32 #include "ui/compositor/layer_animation_sequence.h" |
34 #include "ui/compositor/scoped_animation_duration_scale_mode.h" | 33 #include "ui/compositor/scoped_animation_duration_scale_mode.h" |
35 #include "ui/gfx/animation/slide_animation.h" | 34 #include "ui/gfx/animation/slide_animation.h" |
36 #include "ui/gfx/canvas.h" | 35 #include "ui/gfx/canvas.h" |
37 #include "ui/gfx/color_utils.h" | 36 #include "ui/gfx/color_utils.h" |
38 #include "ui/gfx/geometry/safe_integer_conversions.h" | 37 #include "ui/gfx/geometry/safe_integer_conversions.h" |
39 #include "ui/gfx/paint_vector_icon.h" | 38 #include "ui/gfx/paint_vector_icon.h" |
40 #include "ui/gfx/transform_util.h" | 39 #include "ui/gfx/transform_util.h" |
| 40 #include "ui/gfx/vector_icons_public.h" |
41 #include "ui/strings/grit/ui_strings.h" | 41 #include "ui/strings/grit/ui_strings.h" |
42 #include "ui/views/background.h" | 42 #include "ui/views/background.h" |
43 #include "ui/views/border.h" | 43 #include "ui/views/border.h" |
44 #include "ui/views/layout/box_layout.h" | 44 #include "ui/views/layout/box_layout.h" |
45 #include "ui/views/window/non_client_view.h" | 45 #include "ui/views/window/non_client_view.h" |
46 #include "ui/wm/core/shadow.h" | 46 #include "ui/wm/core/shadow.h" |
47 #include "ui/wm/core/shadow_types.h" | 47 #include "ui/wm/core/shadow_types.h" |
48 #include "ui/wm/core/window_util.h" | 48 #include "ui/wm/core/window_util.h" |
49 | 49 |
50 namespace ash { | 50 namespace ash { |
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123 OVERVIEW_ANIMATION_ENTER_OVERVIEW_MODE_FADE_IN, | 123 OVERVIEW_ANIMATION_ENTER_OVERVIEW_MODE_FADE_IN, |
124 window); | 124 window); |
125 window->SetOpacity(1.0f); | 125 window->SetOpacity(1.0f); |
126 } | 126 } |
127 | 127 |
128 } // namespace | 128 } // namespace |
129 | 129 |
130 WindowSelectorItem::OverviewCloseButton::OverviewCloseButton( | 130 WindowSelectorItem::OverviewCloseButton::OverviewCloseButton( |
131 views::ButtonListener* listener) | 131 views::ButtonListener* listener) |
132 : views::ImageButton(listener) { | 132 : views::ImageButton(listener) { |
133 SetImage(views::CustomButton::STATE_NORMAL, | 133 icon_image_ = gfx::CreateVectorIcon(gfx::VectorIconId::WINDOW_CONTROL_CLOSE, |
134 gfx::CreateVectorIcon(kWindowControlCloseIcon, kCloseButtonColor)); | 134 kCloseButtonColor); |
| 135 SetImage(views::CustomButton::STATE_NORMAL, &icon_image_); |
135 SetImageAlignment(views::ImageButton::ALIGN_CENTER, | 136 SetImageAlignment(views::ImageButton::ALIGN_CENTER, |
136 views::ImageButton::ALIGN_MIDDLE); | 137 views::ImageButton::ALIGN_MIDDLE); |
137 SetMinimumImageSize(gfx::Size(kHeaderHeight, kHeaderHeight)); | 138 SetMinimumImageSize(gfx::Size(kHeaderHeight, kHeaderHeight)); |
138 } | 139 } |
139 | 140 |
140 WindowSelectorItem::OverviewCloseButton::~OverviewCloseButton() {} | 141 WindowSelectorItem::OverviewCloseButton::~OverviewCloseButton() {} |
141 | 142 |
142 // A View having rounded top corners and a specified background color which is | 143 // A View having rounded top corners and a specified background color which is |
143 // only painted within the bounds defined by the rounded corners. | 144 // only painted within the bounds defined by the rounded corners. |
144 // This class coordinates the transitions of the overview mode header when | 145 // This class coordinates the transitions of the overview mode header when |
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785 | 786 |
786 gfx::SlideAnimation* WindowSelectorItem::GetBackgroundViewAnimation() { | 787 gfx::SlideAnimation* WindowSelectorItem::GetBackgroundViewAnimation() { |
787 return background_view_ ? background_view_->animation() : nullptr; | 788 return background_view_ ? background_view_->animation() : nullptr; |
788 } | 789 } |
789 | 790 |
790 WmWindow* WindowSelectorItem::GetOverviewWindowForMinimizedStateForTest() { | 791 WmWindow* WindowSelectorItem::GetOverviewWindowForMinimizedStateForTest() { |
791 return transform_window_.GetOverviewWindowForMinimizedState(); | 792 return transform_window_.GetOverviewWindowForMinimizedState(); |
792 } | 793 } |
793 | 794 |
794 } // namespace ash | 795 } // namespace ash |
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