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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include <windows.h> | |
| 6 #include <psapi.h> | |
| 7 #include <stddef.h> | |
| 8 | |
| 9 #include "base/debug/gdi_debug_util_win.h" | |
| 10 #include "base/logging.h" | |
| 11 #include "base/win/win_util.h" | |
| 12 #include "skia/ext/bitmap_platform_device_win.h" | |
| 13 #include "skia/ext/platform_canvas.h" | |
| 14 #include "skia/ext/skia_utils_win.h" | |
| 15 #include "third_party/skia/include/core/SkMatrix.h" | |
| 16 #include "third_party/skia/include/core/SkPath.h" | |
| 17 #include "third_party/skia/include/core/SkRefCnt.h" | |
| 18 #include "third_party/skia/include/core/SkRect.h" | |
| 19 | |
| 20 namespace { | |
| 21 | |
| 22 static void DeleteHDCCallback(void*, void* context) { | |
| 23 HDC hdc = static_cast<HDC>(context); | |
| 24 HBITMAP hbitmap = static_cast<HBITMAP> SelectObject(hdc, nullptr); | |
| 25 DeleteObject(hbitmap); | |
| 26 DeleteDC(hdc); | |
| 27 } | |
| 28 | |
| 29 // We use this static factory function instead of the regular constructor so | |
| 30 // that we can create the pixel data before calling the constructor. This is | |
| 31 // required so that we can call the base class' constructor with the pixel | |
| 32 // data. | |
| 33 static bool Create(int width, | |
| 34 int height, | |
| 35 bool is_opaque, | |
| 36 HANDLE shared_section, | |
| 37 bool do_clear, | |
| 38 SkRasterHandleAllocator::Rec* rec) { | |
| 39 void* pixels; | |
| 40 HBITMAP hbitmap = | |
| 41 skia::CreateHBitmap(width, height, is_opaque, shared_section, &data); | |
|
f(malita)
2017/01/10 16:10:15
s/data/pixels?
| |
| 42 if (!hbitmap) { | |
| 43 LOG(ERROR) << "CreateHBitmap failed"; | |
| 44 return false; | |
| 45 } | |
| 46 | |
| 47 size_t row_bytes = PlatformCanvasStrideForWidth(width); | |
| 48 if (do_clear) | |
| 49 sk_bzero(pixels, row_bytes * height); | |
| 50 | |
| 51 HDC hdc = CreateCompatibleDC(nullptr); | |
| 52 if (!hdc) { | |
| 53 DeleteObject(hbitmap); | |
| 54 return false; | |
| 55 } | |
| 56 SelectObject(hdc, hbitmap); | |
| 57 | |
| 58 rec->fReleaseProc = DeleteHDCCallback; | |
| 59 rec->fReleaseCtx = hdc; | |
| 60 rec->fPixels = pixels; | |
| 61 rec->fRowBytes = row_bytes; | |
| 62 rec->fHandle = hdc; | |
| 63 return true; | |
| 64 } | |
| 65 | |
| 66 /** | |
| 67 * Subclass of SkRasterHandleAllocator that returns an HDC as its "handle". | |
| 68 */ | |
| 69 class GDIAllocator : public SkRasterHandleAllocator { | |
| 70 public: | |
| 71 GDIAllocator() {} | |
| 72 | |
| 73 bool allocHandle(const SkImageInfo& info, Rec* rec) override { | |
| 74 SkASSERT(info.colorType() == kN32_SkColorType); | |
| 75 return Create(info.width(), info.height(), info.isOpaque(), nullptr, | |
| 76 !info.isOpaque(), rec); | |
| 77 } | |
| 78 | |
| 79 void updateHandle(Handle handle, | |
| 80 const SkMatrix& ctm, | |
| 81 const SkIRect& clip_bounds) override { | |
| 82 HDC hdc = static_cast<HDC>(handle); | |
| 83 | |
| 84 skia::LoadTransformToDC(hdc, ctm); | |
| 85 | |
| 86 HRGN hrgn = CreateRectRgnIndirect(&skia::SkIRectToRECT(clip_bounds)); | |
| 87 int result = SelectClipRgn(hdc, hrgn); | |
| 88 DCHECK(result != ERROR); | |
| 89 result = DeleteObject(hrgn); | |
| 90 DCHECK(result != 0); | |
| 91 } | |
| 92 }; | |
| 93 | |
| 94 } // namespace | |
| 95 | |
| 96 namespace skia { | |
| 97 | |
| 98 std::unique_ptr<SkCanvas> CreatePlatformCanvasWithSharedSection( | |
| 99 int width, | |
| 100 int height, | |
| 101 bool is_opaque, | |
| 102 HANDLE shared_section, | |
| 103 OnFailureType failure_type) { | |
| 104 SkAlphaType alpha = is_opaque ? kPremul_SkAlphaType : kOpaque_SkAlphaType; | |
| 105 SkImageInfo info = SkImageInfo::MakeN32(width, height, alpha); | |
| 106 size_t row_bytes = PlatformCanvasStrideForWidth(width); | |
| 107 | |
| 108 // This function contains an implementation of a Skia platform bitmap for | |
| 109 // drawing and compositing graphics. The original implementation uses Windows | |
| 110 // GDI to create the backing bitmap memory, however it's possible for a | |
| 111 // process to not have access to GDI which will cause this code to fail. It's | |
| 112 // possible to detect when GDI is unavailable and instead directly map the | |
| 113 // shared memory as the bitmap. | |
| 114 if (base::win::IsUser32AndGdi32Available()) { | |
| 115 SkRasterHandleAllocator::Rec rec; | |
| 116 if (Create(width, height, is_opaque, shared_section, false, &rec)) | |
| 117 return SkRasterHandleAllocator::MakeCanvas( | |
| 118 std::unique_ptr<SkRasterHandleAllocator>(new GDIAllocator), info, | |
| 119 &rec); | |
| 120 } else { | |
| 121 DCHECK(shared_section != NULL); | |
| 122 void* pixels = | |
| 123 MapViewOfFile(shared_section, FILE_MAP_WRITE, 0, 0, row_bytes * height); | |
| 124 if (pixels) | |
| 125 return SkCanvas::MakeRasterDirect(info, pixels, row_bytes); | |
| 126 } | |
| 127 | |
| 128 if (failure_type == CRASH_ON_FAILURE) | |
| 129 SK_CRASH(); | |
| 130 return nullptr; | |
| 131 } | |
| 132 | |
| 133 } // namespace skia | |
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