Index: pkg/barback/lib/src/asset_cascade.dart |
diff --git a/pkg/barback/lib/src/asset_cascade.dart b/pkg/barback/lib/src/asset_cascade.dart |
deleted file mode 100644 |
index 01c06594f7887836f41e0235b8629dc4a6cc2686..0000000000000000000000000000000000000000 |
--- a/pkg/barback/lib/src/asset_cascade.dart |
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-// Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file |
-// for details. All rights reserved. Use of this source code is governed by a |
-// BSD-style license that can be found in the LICENSE file. |
- |
-library barback.asset_cascade; |
- |
-import 'dart:async'; |
- |
-import 'asset.dart'; |
-import 'asset_id.dart'; |
-import 'asset_node.dart'; |
-import 'asset_set.dart'; |
-import 'cancelable_future.dart'; |
-import 'errors.dart'; |
-import 'log.dart'; |
-import 'node_status.dart'; |
-import 'node_streams.dart'; |
-import 'package_graph.dart'; |
-import 'phase.dart'; |
-import 'transformer.dart'; |
- |
-/// The asset cascade for an individual package. |
-/// |
-/// This keeps track of which [Transformer]s are applied to which assets, and |
-/// re-runs those transformers when their dependencies change. The transformed |
-/// asset nodes are accessible via [getAssetNode]. |
-/// |
-/// A cascade consists of one or more [Phases], each of which has one or more |
-/// [Transformer]s that run in parallel, potentially on the same inputs. The |
-/// inputs of the first phase are the source assets for this cascade's package. |
-/// The inputs of each successive phase are the outputs of the previous phase, |
-/// as well as any assets that haven't yet been transformed. |
-class AssetCascade { |
- /// The name of the package whose assets are managed. |
- final String package; |
- |
- /// The [PackageGraph] that tracks all [AssetCascade]s for all dependencies of |
- /// the current app. |
- final PackageGraph graph; |
- |
- /// The controllers for the [AssetNode]s that provide information about this |
- /// cascade's package's source assets. |
- final _sourceControllerMap = new Map<AssetId, AssetNodeController>(); |
- |
- /// Futures for source assets that are currently being loaded. |
- /// |
- /// These futures are cancelable so that if an asset is updated after a load |
- /// has been kicked off, the previous load can be ignored in favor of a new |
- /// one. |
- final _loadingSources = new Map<AssetId, CancelableFuture<Asset>>(); |
- |
- /// The list of phases in this cascade. |
- /// |
- /// This will always contain at least one phase, and the first phase will |
- /// never have any transformers. This ensures that every transformer can |
- /// request inputs from a previous phase. |
- final _phases = <Phase>[]; |
- |
- /// The subscription to the [Phase.onStatusChange] stream of the last [Phase] |
- /// in [_phases]. |
- StreamSubscription _phaseStatusSubscription; |
- |
- /// A stream that emits any errors from the cascade or the transformers. |
- /// |
- /// This emits errors as they're detected. If an error occurs in one part of |
- /// the cascade, unrelated parts will continue building. |
- Stream<BarbackException> get errors => _errorsController.stream; |
- final _errorsController = |
- new StreamController<BarbackException>.broadcast(sync: true); |
- |
- /// How far along [this] is in processing its assets. |
- NodeStatus get status { |
- // Just check the last phase, since it will check all the previous phases |
- // itself. |
- return _phases.last.status; |
- } |
- |
- /// The streams exposed by this cascade. |
- final _streams = new NodeStreams(); |
- Stream<LogEntry> get onLog => _streams.onLog; |
- Stream<NodeStatus> get onStatusChange => _streams.onStatusChange; |
- |
- /// Returns all currently-available output assets from this cascade. |
- AssetSet get availableOutputs => |
- new AssetSet.from(_phases.last.availableOutputs.map((node) => node.asset)); |
- |
- /// Creates a new [AssetCascade]. |
- /// |
- /// It loads source assets within [package] using [provider]. |
- AssetCascade(this.graph, this.package) { |
- _addPhase(new Phase(this, package)); |
- } |
- |
- /// Gets the asset identified by [id]. |
- /// |
- /// If [id] is for a generated or transformed asset, this will wait until it |
- /// has been created and return it. This means that the returned asset will |
- /// always be [AssetState.AVAILABLE]. |
- /// |
- /// If the asset cannot be found, returns null. |
- Future<AssetNode> getAssetNode(AssetId id) { |
- assert(id.package == package); |
- |
- var oldLastPhase = _phases.last; |
- // TODO(rnystrom): Waiting for the entire build to complete is unnecessary |
- // in some cases. Should optimize: |
- // * [id] may be generated before the compilation is finished. We should |
- // be able to quickly check whether there are any more in-place |
- // transformations that can be run on it. If not, we can return it early. |
- // * If [id] has never been generated and all active transformers provide |
- // metadata about the file names of assets it can emit, we can prove that |
- // none of them can emit [id] and fail early. |
- return oldLastPhase.getOutput(id).then((node) { |
- // The last phase may have changed if [updateSources] was called after |
- // requesting the output. In that case, we want the output from the new |
- // last phase. |
- if (_phases.last == oldLastPhase) return node; |
- return getAssetNode(id); |
- }); |
- } |
- |
- /// Adds [sources] to the graph's known set of source assets. |
- /// |
- /// Begins applying any transforms that can consume any of the sources. If a |
- /// given source is already known, it is considered modified and all |
- /// transforms that use it will be re-applied. |
- void updateSources(Iterable<AssetId> sources) { |
- for (var id in sources) { |
- var controller = _sourceControllerMap[id]; |
- if (controller != null) { |
- controller.setDirty(); |
- } else { |
- _sourceControllerMap[id] = new AssetNodeController(id); |
- _phases.first.addInput(_sourceControllerMap[id].node); |
- } |
- |
- // If this source was already loading, cancel the old load, since it may |
- // return out-of-date contents for the asset. |
- if (_loadingSources.containsKey(id)) _loadingSources[id].cancel(); |
- |
- _loadingSources[id] = |
- new CancelableFuture<Asset>(graph.provider.getAsset(id)); |
- _loadingSources[id].whenComplete(() { |
- _loadingSources.remove(id); |
- }).then((asset) { |
- var controller = _sourceControllerMap[id].setAvailable(asset); |
- }).catchError((error, stack) { |
- reportError(new AssetLoadException(id, error, stack)); |
- |
- // TODO(nweiz): propagate error information through asset nodes. |
- _sourceControllerMap.remove(id).setRemoved(); |
- }); |
- } |
- } |
- |
- /// Removes [removed] from the graph's known set of source assets. |
- void removeSources(Iterable<AssetId> removed) { |
- removed.forEach((id) { |
- // If the source was being loaded, cancel that load. |
- if (_loadingSources.containsKey(id)) _loadingSources.remove(id).cancel(); |
- |
- var controller = _sourceControllerMap.remove(id); |
- // Don't choke if an id is double-removed for some reason. |
- if (controller != null) controller.setRemoved(); |
- }); |
- } |
- |
- /// Sets this cascade's transformer phases to [transformers]. |
- /// |
- /// Elements of the inner iterable of [transformers] must be either |
- /// [Transformer]s or [TransformerGroup]s. |
- void updateTransformers(Iterable<Iterable> transformersIterable) { |
- var transformers = transformersIterable.toList(); |
- |
- // Always preserve a single phase with no transformers at the beginning of |
- // the cascade so that [TransformNode]s in the first populated phase will |
- // have something to request assets from. |
- for (var i = 0; i < transformers.length; i++) { |
- if (_phases.length > i + 1) { |
- _phases[i + 1].updateTransformers(transformers[i]); |
- continue; |
- } |
- |
- var phase = _phases.last.addPhase(); |
- _addPhase(phase); |
- phase.updateTransformers(transformers[i]); |
- } |
- |
- for (var i = transformers.length + 1; i < _phases.length; i++) { |
- _phases[i].remove(); |
- } |
- _phases.removeRange(transformers.length + 1, _phases.length); |
- |
- _phaseStatusSubscription.cancel(); |
- _phaseStatusSubscription = _phases.last.onStatusChange |
- .listen(_streams.changeStatus); |
- } |
- |
- /// Force all [LazyTransformer]s' transforms in this cascade to begin |
- /// producing concrete assets. |
- void forceAllTransforms() { |
- for (var phase in _phases) { |
- phase.forceAllTransforms(); |
- } |
- } |
- |
- void reportError(BarbackException error) { |
- _errorsController.add(error); |
- } |
- |
- /// Add [phase] to the end of [_phases] and watch its streams. |
- void _addPhase(Phase phase) { |
- _streams.onLogPool.add(phase.onLog); |
- if (_phaseStatusSubscription != null) _phaseStatusSubscription.cancel(); |
- _phaseStatusSubscription = |
- phase.onStatusChange.listen(_streams.changeStatus); |
- |
- _phases.add(phase); |
- } |
- |
- String toString() => "cascade for $package"; |
-} |