| Index: ash/tooltips/tooltip_controller_unittest.cc
|
| diff --git a/ash/tooltips/tooltip_controller_unittest.cc b/ash/tooltips/tooltip_controller_unittest.cc
|
| index ff35ba24b0889220229255c229825514f0a28c7d..8e9e224a8f8f22b62484df79362b3864ba76f1b5 100644
|
| --- a/ash/tooltips/tooltip_controller_unittest.cc
|
| +++ b/ash/tooltips/tooltip_controller_unittest.cc
|
| @@ -156,12 +156,7 @@ TEST_F(TooltipControllerTest, TooltipsOnMultiDisplayShouldNotCrash) {
|
| // Get rid of secondary display. This destroy's the tooltip's aura window. If
|
| // we have handled this case, we will not crash in the following statement.
|
| UpdateDisplay("1000x600");
|
| -#if !defined(OS_WIN)
|
| - // TODO(cpu): Detangle the window destruction notification. Currently
|
| - // the TooltipController::OnWindowDestroyed is not being called then the
|
| - // display is torn down so the tooltip is is still there.
|
| EXPECT_FALSE(helper_->IsTooltipVisible());
|
| -#endif
|
| EXPECT_EQ(widget2->GetNativeView()->GetRootWindow(), root_windows[0]);
|
|
|
| // The tooltip should create a new aura window for itself, so we should still
|
|
|