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Unified Diff: include/effects/SkPerlinNoiseShader.h

Issue 261773005: Remove SkShader virtual method validContext (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: correctly call shaderA/B in composeshader Created 6 years, 7 months ago
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Index: include/effects/SkPerlinNoiseShader.h
diff --git a/include/effects/SkPerlinNoiseShader.h b/include/effects/SkPerlinNoiseShader.h
index 2766df0a78fc1f25c4ecb7856bbcdfcb5308a8b5..5082a07f3b3018092eb16312c6439f16acc23c27 100644
--- a/include/effects/SkPerlinNoiseShader.h
+++ b/include/effects/SkPerlinNoiseShader.h
@@ -72,7 +72,6 @@ public:
}
- virtual SkShader::Context* createContext(const ContextRec&, void* storage) const SK_OVERRIDE;
virtual size_t contextSize() const SK_OVERRIDE;
class PerlinNoiseShaderContext : public SkShader::Context {
@@ -104,6 +103,7 @@ public:
protected:
SkPerlinNoiseShader(SkReadBuffer&);
virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE;
+ virtual Context* onCreateContext(const ContextRec&, void* storage) const SK_OVERRIDE;
private:
SkPerlinNoiseShader(SkPerlinNoiseShader::Type type, SkScalar baseFrequencyX,
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