| Index: include/core/SkComposeShader.h
|
| diff --git a/include/core/SkComposeShader.h b/include/core/SkComposeShader.h
|
| index ac3c32b7311ae697a3b57a97069ba4aba62468b4..cfb03b9fc0a55d76172e1f1b2c1740e773bbf7e5 100644
|
| --- a/include/core/SkComposeShader.h
|
| +++ b/include/core/SkComposeShader.h
|
| @@ -34,8 +34,6 @@ public:
|
| SkComposeShader(SkShader* sA, SkShader* sB, SkXfermode* mode = NULL);
|
| virtual ~SkComposeShader();
|
|
|
| - virtual bool validContext(const ContextRec&, SkMatrix* totalInverse = NULL) const SK_OVERRIDE;
|
| - virtual SkShader::Context* createContext(const ContextRec&, void*) const SK_OVERRIDE;
|
| virtual size_t contextSize() const SK_OVERRIDE;
|
|
|
| class ComposeShaderContext : public SkShader::Context {
|
| @@ -70,6 +68,7 @@ public:
|
| protected:
|
| SkComposeShader(SkReadBuffer& );
|
| virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE;
|
| + virtual Context* onCreateContext(const ContextRec&, void*) const SK_OVERRIDE;
|
|
|
| private:
|
| SkShader* fShaderA;
|
|
|