| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef SkFilterShader_DEFINED | 8 #ifndef SkFilterShader_DEFINED |
| 9 #define SkFilterShader_DEFINED | 9 #define SkFilterShader_DEFINED |
| 10 | 10 |
| 11 #include "SkShader.h" | 11 #include "SkShader.h" |
| 12 | 12 |
| 13 class SkColorFilter; | 13 class SkColorFilter; |
| 14 | 14 |
| 15 class SkFilterShader : public SkShader { | 15 class SkFilterShader : public SkShader { |
| 16 public: | 16 public: |
| 17 SkFilterShader(SkShader* shader, SkColorFilter* filter); | 17 SkFilterShader(SkShader* shader, SkColorFilter* filter); |
| 18 virtual ~SkFilterShader(); | 18 virtual ~SkFilterShader(); |
| 19 | 19 |
| 20 virtual bool validContext(const ContextRec&, SkMatrix* totalInverse) const S
K_OVERRIDE; | |
| 21 virtual SkShader::Context* createContext(const ContextRec&, void* storage) c
onst SK_OVERRIDE; | |
| 22 virtual size_t contextSize() const SK_OVERRIDE; | 20 virtual size_t contextSize() const SK_OVERRIDE; |
| 23 | 21 |
| 24 class FilterShaderContext : public SkShader::Context { | 22 class FilterShaderContext : public SkShader::Context { |
| 25 public: | 23 public: |
| 26 // Takes ownership of shaderContext and calls its destructor. | 24 // Takes ownership of shaderContext and calls its destructor. |
| 27 FilterShaderContext(const SkFilterShader&, SkShader::Context*, const Con
textRec&); | 25 FilterShaderContext(const SkFilterShader&, SkShader::Context*, const Con
textRec&); |
| 28 virtual ~FilterShaderContext(); | 26 virtual ~FilterShaderContext(); |
| 29 | 27 |
| 30 virtual uint32_t getFlags() const SK_OVERRIDE; | 28 virtual uint32_t getFlags() const SK_OVERRIDE; |
| 31 | 29 |
| 32 virtual void shadeSpan(int x, int y, SkPMColor[], int count) SK_OVERRIDE
; | 30 virtual void shadeSpan(int x, int y, SkPMColor[], int count) SK_OVERRIDE
; |
| 33 virtual void shadeSpan16(int x, int y, uint16_t[], int count) SK_OVERRID
E; | 31 virtual void shadeSpan16(int x, int y, uint16_t[], int count) SK_OVERRID
E; |
| 34 | 32 |
| 35 private: | 33 private: |
| 36 SkShader::Context* fShaderContext; | 34 SkShader::Context* fShaderContext; |
| 37 | 35 |
| 38 typedef SkShader::Context INHERITED; | 36 typedef SkShader::Context INHERITED; |
| 39 }; | 37 }; |
| 40 | 38 |
| 41 SK_TO_STRING_OVERRIDE() | 39 SK_TO_STRING_OVERRIDE() |
| 42 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkFilterShader) | 40 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkFilterShader) |
| 43 | 41 |
| 44 protected: | 42 protected: |
| 45 SkFilterShader(SkReadBuffer& ); | 43 SkFilterShader(SkReadBuffer& ); |
| 46 virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE; | 44 virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE; |
| 45 virtual Context* onCreateContext(const ContextRec&, void* storage) const SK_
OVERRIDE; |
| 46 |
| 47 | 47 |
| 48 private: | 48 private: |
| 49 SkShader* fShader; | 49 SkShader* fShader; |
| 50 SkColorFilter* fFilter; | 50 SkColorFilter* fFilter; |
| 51 | 51 |
| 52 typedef SkShader INHERITED; | 52 typedef SkShader INHERITED; |
| 53 }; | 53 }; |
| 54 | 54 |
| 55 #endif | 55 #endif |
| OLD | NEW |