| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2006 The Android Open Source Project | 2 * Copyright 2006 The Android Open Source Project |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef SkTransparentShader_DEFINED | 8 #ifndef SkTransparentShader_DEFINED |
| 9 #define SkTransparentShader_DEFINED | 9 #define SkTransparentShader_DEFINED |
| 10 | 10 |
| 11 #include "SkShader.h" | 11 #include "SkShader.h" |
| 12 | 12 |
| 13 class SK_API SkTransparentShader : public SkShader { | 13 class SK_API SkTransparentShader : public SkShader { |
| 14 public: | 14 public: |
| 15 SkTransparentShader() {} | 15 SkTransparentShader() {} |
| 16 | 16 |
| 17 virtual SkShader::Context* createContext(const ContextRec&, void* storage) c
onst | |
| 18 SK_OVERRIDE; | |
| 19 virtual size_t contextSize() const SK_OVERRIDE; | 17 virtual size_t contextSize() const SK_OVERRIDE; |
| 20 | 18 |
| 21 class TransparentShaderContext : public SkShader::Context { | 19 class TransparentShaderContext : public SkShader::Context { |
| 22 public: | 20 public: |
| 23 TransparentShaderContext(const SkTransparentShader& shader, const Contex
tRec&); | 21 TransparentShaderContext(const SkTransparentShader& shader, const Contex
tRec&); |
| 24 virtual ~TransparentShaderContext(); | 22 virtual ~TransparentShaderContext(); |
| 25 | 23 |
| 26 virtual uint32_t getFlags() const SK_OVERRIDE; | 24 virtual uint32_t getFlags() const SK_OVERRIDE; |
| 27 virtual void shadeSpan(int x, int y, SkPMColor[], int count) SK_OVERRIDE
; | 25 virtual void shadeSpan(int x, int y, SkPMColor[], int count) SK_OVERRIDE
; |
| 28 virtual void shadeSpan16(int x, int y, uint16_t span[], int count) SK_OV
ERRIDE; | 26 virtual void shadeSpan16(int x, int y, uint16_t span[], int count) SK_OV
ERRIDE; |
| 29 | 27 |
| 30 private: | 28 private: |
| 31 const SkBitmap* fDevice; | 29 const SkBitmap* fDevice; |
| 32 | 30 |
| 33 typedef SkShader::Context INHERITED; | 31 typedef SkShader::Context INHERITED; |
| 34 }; | 32 }; |
| 35 | 33 |
| 36 SK_TO_STRING_OVERRIDE() | 34 SK_TO_STRING_OVERRIDE() |
| 37 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkTransparentShader) | 35 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkTransparentShader) |
| 38 | 36 |
| 37 protected: |
| 38 virtual Context* onCreateContext(const ContextRec&, void* storage) const SK_
OVERRIDE; |
| 39 |
| 39 private: | 40 private: |
| 40 SkTransparentShader(SkReadBuffer& buffer) : INHERITED(buffer) {} | 41 SkTransparentShader(SkReadBuffer& buffer) : INHERITED(buffer) {} |
| 41 | 42 |
| 42 typedef SkShader INHERITED; | 43 typedef SkShader INHERITED; |
| 43 }; | 44 }; |
| 44 | 45 |
| 45 #endif | 46 #endif |
| OLD | NEW |