| OLD | NEW |
| (Empty) |
| 1 // Copyright 2017 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include <memory> | |
| 6 | |
| 7 #include "base/macros.h" | |
| 8 | |
| 9 namespace cc { | |
| 10 class SurfaceInfo; | |
| 11 } | |
| 12 | |
| 13 namespace ui { | |
| 14 class Layer; | |
| 15 } | |
| 16 | |
| 17 namespace aura { | |
| 18 | |
| 19 class Window; | |
| 20 | |
| 21 // Used by WindowPortMus when it is embedding a client. Responsible for setting | |
| 22 // up layers containing content from the client, parenting them to the window's | |
| 23 // layer, and updating them when the client submits new surfaces. | |
| 24 class ClientSurfaceEmbedder { | |
| 25 public: | |
| 26 explicit ClientSurfaceEmbedder(Window* window); | |
| 27 ~ClientSurfaceEmbedder(); | |
| 28 | |
| 29 // Updates the surface layer and the clip layer based on the surface info. | |
| 30 void UpdateSurface(const cc::SurfaceInfo& surface_info); | |
| 31 | |
| 32 private: | |
| 33 // The window which embeds the client. | |
| 34 Window* window_; | |
| 35 | |
| 36 // Contains the client's content. | |
| 37 std::unique_ptr<ui::Layer> surface_layer_; | |
| 38 | |
| 39 // Used for clipping the surface layer to the window bounds. | |
| 40 std::unique_ptr<ui::Layer> clip_layer_; | |
| 41 | |
| 42 DISALLOW_COPY_AND_ASSIGN(ClientSurfaceEmbedder); | |
| 43 }; | |
| 44 | |
| 45 } // namespace aura | |
| OLD | NEW |