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Side by Side Diff: ui/gl/gl_surface_osmesa.h

Issue 2616723002: Refactor GL surface format handling (Closed)
Patch Set: Fix copyright notice on new files Created 3 years, 11 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GL_GL_SURFACE_OSMESA_H_ 5 #ifndef UI_GL_GL_SURFACE_OSMESA_H_
6 #define UI_GL_GL_SURFACE_OSMESA_H_ 6 #define UI_GL_GL_SURFACE_OSMESA_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <memory> 10 #include <memory>
11 11
12 #include "base/macros.h" 12 #include "base/macros.h"
13 #include "ui/gfx/geometry/size.h" 13 #include "ui/gfx/geometry/size.h"
14 #include "ui/gl/gl_export.h" 14 #include "ui/gl/gl_export.h"
15 #include "ui/gl/gl_surface.h" 15 #include "ui/gl/gl_surface.h"
16 16
17 namespace gl { 17 namespace gl {
18 18
19 // A surface that the Mesa software renderer draws to. This is actually just a 19 // A surface that the Mesa software renderer draws to. This is actually just a
20 // buffer in system memory. GetHandle returns a pointer to the buffer. These 20 // buffer in system memory. GetHandle returns a pointer to the buffer. These
21 // surfaces can be resized and resizing preserves the contents. 21 // surfaces can be resized and resizing preserves the contents.
22 class GL_EXPORT GLSurfaceOSMesa : public GLSurface { 22 class GL_EXPORT GLSurfaceOSMesa : public GLSurface {
23 public: 23 public:
24 GLSurfaceOSMesa(GLSurface::Format format, const gfx::Size& size); 24 GLSurfaceOSMesa(GLSurfaceFormat format, const gfx::Size& size);
25 25
26 // Implement GLSurface. 26 // Implement GLSurface.
27 bool Initialize(GLSurface::Format format) override; 27 bool Initialize(GLSurfaceFormat format) override;
28 void Destroy() override; 28 void Destroy() override;
29 bool Resize(const gfx::Size& new_size, 29 bool Resize(const gfx::Size& new_size,
30 float scale_factor, 30 float scale_factor,
31 bool has_alpha) override; 31 bool has_alpha) override;
32 bool IsOffscreen() override; 32 bool IsOffscreen() override;
33 gfx::SwapResult SwapBuffers() override; 33 gfx::SwapResult SwapBuffers() override;
34 gfx::Size GetSize() override; 34 gfx::Size GetSize() override;
35 void* GetHandle() override; 35 void* GetHandle() override;
36 GLSurface::Format GetFormat() override; 36 GLSurfaceFormat GetFormat() override;
37 37
38 protected: 38 protected:
39 ~GLSurfaceOSMesa() override; 39 ~GLSurfaceOSMesa() override;
40 40
41 private: 41 private:
42 gfx::Size size_; 42 gfx::Size size_;
43 GLSurface::Format format_; 43 GLSurfaceFormat format_;
44 std::unique_ptr<int32_t[]> buffer_; 44 std::unique_ptr<int32_t[]> buffer_;
45 45
46 DISALLOW_COPY_AND_ASSIGN(GLSurfaceOSMesa); 46 DISALLOW_COPY_AND_ASSIGN(GLSurfaceOSMesa);
47 }; 47 };
48 48
49 // A thin subclass of |GLSurfaceOSMesa| that can be used in place 49 // A thin subclass of |GLSurfaceOSMesa| that can be used in place
50 // of a native hardware-provided surface when a native surface 50 // of a native hardware-provided surface when a native surface
51 // provider is not available. 51 // provider is not available.
52 class GL_EXPORT GLSurfaceOSMesaHeadless : public GLSurfaceOSMesa { 52 class GL_EXPORT GLSurfaceOSMesaHeadless : public GLSurfaceOSMesa {
53 public: 53 public:
54 GLSurfaceOSMesaHeadless(); 54 GLSurfaceOSMesaHeadless();
55 55
56 bool IsOffscreen() override; 56 bool IsOffscreen() override;
57 gfx::SwapResult SwapBuffers() override; 57 gfx::SwapResult SwapBuffers() override;
58 58
59 protected: 59 protected:
60 ~GLSurfaceOSMesaHeadless() override; 60 ~GLSurfaceOSMesaHeadless() override;
61 61
62 private: 62 private:
63 DISALLOW_COPY_AND_ASSIGN(GLSurfaceOSMesaHeadless); 63 DISALLOW_COPY_AND_ASSIGN(GLSurfaceOSMesaHeadless);
64 }; 64 };
65 65
66 } // namespace gl 66 } // namespace gl
67 67
68 #endif // UI_GL_GL_SURFACE_OSMESA_H_ 68 #endif // UI_GL_GL_SURFACE_OSMESA_H_
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