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Issue 2616723002: Refactor GL surface format handling (Closed)
Patch Set: Fix copyright notice on new files Created 3 years, 11 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/gl/gl_surface_osmesa.h" 5 #include "ui/gl/gl_surface_osmesa.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 8
9 #include "base/logging.h" 9 #include "base/logging.h"
10 #include "base/numerics/safe_math.h" 10 #include "base/numerics/safe_math.h"
11 #include "third_party/mesa/src/include/GL/osmesa.h" 11 #include "third_party/mesa/src/include/GL/osmesa.h"
12 #include "ui/gl/gl_bindings.h" 12 #include "ui/gl/gl_bindings.h"
13 #include "ui/gl/gl_context.h" 13 #include "ui/gl/gl_context.h"
14 #include "ui/gl/scoped_make_current.h" 14 #include "ui/gl/scoped_make_current.h"
15 15
16 namespace gl { 16 namespace gl {
17 17
18 GLSurfaceOSMesa::GLSurfaceOSMesa(GLSurface::Format format, 18 GLSurfaceOSMesa::GLSurfaceOSMesa(GLSurfaceFormat format,
19 const gfx::Size& size) 19 const gfx::Size& size)
20 : size_(size), 20 : size_(size),
21 format_(format) { 21 format_(format) {
22 // Implementations of OSMesa surface do not support having a 0 size. In such 22 // Implementations of OSMesa surface do not support having a 0 size. In such
23 // cases use a (1, 1) surface. 23 // cases use a (1, 1) surface.
24 if (size_.GetArea() == 0) 24 if (size_.GetArea() == 0)
25 size_.SetSize(1, 1); 25 size_.SetSize(1, 1);
26 } 26 }
27 27
28 bool GLSurfaceOSMesa::Initialize(GLSurface::Format format) { 28 bool GLSurfaceOSMesa::Initialize(GLSurfaceFormat format) {
29 return Resize(size_, 1.f, true); 29 return Resize(size_, 1.f, true);
30 } 30 }
31 31
32 void GLSurfaceOSMesa::Destroy() { 32 void GLSurfaceOSMesa::Destroy() {
33 buffer_.reset(); 33 buffer_.reset();
34 } 34 }
35 35
36 bool GLSurfaceOSMesa::Resize(const gfx::Size& new_size, 36 bool GLSurfaceOSMesa::Resize(const gfx::Size& new_size,
37 float scale_factor, 37 float scale_factor,
38 bool has_alpha) { 38 bool has_alpha) {
(...skipping 49 matching lines...) Expand 10 before | Expand all | Expand 10 after
88 } 88 }
89 89
90 gfx::Size GLSurfaceOSMesa::GetSize() { 90 gfx::Size GLSurfaceOSMesa::GetSize() {
91 return size_; 91 return size_;
92 } 92 }
93 93
94 void* GLSurfaceOSMesa::GetHandle() { 94 void* GLSurfaceOSMesa::GetHandle() {
95 return buffer_.get(); 95 return buffer_.get();
96 } 96 }
97 97
98 GLSurface::Format GLSurfaceOSMesa::GetFormat() { 98 GLSurfaceFormat GLSurfaceOSMesa::GetFormat() {
99 return format_; 99 return format_;
100 } 100 }
101 101
102 GLSurfaceOSMesa::~GLSurfaceOSMesa() { 102 GLSurfaceOSMesa::~GLSurfaceOSMesa() {
103 Destroy(); 103 Destroy();
104 } 104 }
105 105
106 bool GLSurfaceOSMesaHeadless::IsOffscreen() { return false; } 106 bool GLSurfaceOSMesaHeadless::IsOffscreen() { return false; }
107 107
108 gfx::SwapResult GLSurfaceOSMesaHeadless::SwapBuffers() { 108 gfx::SwapResult GLSurfaceOSMesaHeadless::SwapBuffers() {
109 return gfx::SwapResult::SWAP_ACK; 109 return gfx::SwapResult::SWAP_ACK;
110 } 110 }
111 111
112 GLSurfaceOSMesaHeadless::GLSurfaceOSMesaHeadless() 112 GLSurfaceOSMesaHeadless::GLSurfaceOSMesaHeadless()
113 : GLSurfaceOSMesa(SURFACE_OSMESA_BGRA, gfx::Size(1, 1)) { 113 : GLSurfaceOSMesa(
114 GLSurfaceFormat(GLSurfaceFormat::PIXEL_LAYOUT_BGRA),
115 gfx::Size(1, 1)) {
114 } 116 }
115 117
116 GLSurfaceOSMesaHeadless::~GLSurfaceOSMesaHeadless() { Destroy(); } 118 GLSurfaceOSMesaHeadless::~GLSurfaceOSMesaHeadless() { Destroy(); }
117 119
118 } // namespace gl 120 } // namespace gl
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