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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/gl/init/gl_factory.h" | 5 #include "ui/gl/init/gl_factory.h" |
| 6 | 6 |
| 7 #include <string> | 7 #include <string> |
| 8 #include <vector> | 8 #include <vector> |
| 9 | 9 |
| 10 #include "base/command_line.h" | 10 #include "base/command_line.h" |
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| 82 return initialized; | 82 return initialized; |
| 83 } | 83 } |
| 84 | 84 |
| 85 void ShutdownGL() { | 85 void ShutdownGL() { |
| 86 ShutdownGLPlatform(); | 86 ShutdownGLPlatform(); |
| 87 | 87 |
| 88 SetGLImplementation(kGLImplementationNone); | 88 SetGLImplementation(kGLImplementationNone); |
| 89 UnloadGLNativeLibraries(); | 89 UnloadGLNativeLibraries(); |
| 90 } | 90 } |
| 91 | 91 |
| 92 scoped_refptr<GLSurface> CreateOffscreenGLSurface(const gfx::Size& size) { |
| 93 return CreateOffscreenGLSurfaceWithFormat(size, GLSurfaceFormat()); |
| 94 } |
| 95 |
| 92 } // namespace init | 96 } // namespace init |
| 93 } // namespace gl | 97 } // namespace gl |
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