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Side by Side Diff: ui/gl/gl_surface_osmesa_win.cc

Issue 2616723002: Refactor GL surface format handling (Closed)
Patch Set: Created 3 years, 11 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/gl/gl_surface_osmesa_win.h" 5 #include "ui/gl/gl_surface_osmesa_win.h"
6 6
7 #include <memory> 7 #include <memory>
8 8
9 #include "base/command_line.h" 9 #include "base/command_line.h"
10 #include "base/logging.h" 10 #include "base/logging.h"
11 #include "base/macros.h" 11 #include "base/macros.h"
12 #include "base/trace_event/trace_event.h" 12 #include "base/trace_event/trace_event.h"
13 #include "base/win/windows_version.h" 13 #include "base/win/windows_version.h"
14 #include "ui/gl/gl_bindings.h" 14 #include "ui/gl/gl_bindings.h"
15 #include "ui/gl/gl_implementation.h" 15 #include "ui/gl/gl_implementation.h"
16 #include "ui/gl/gl_surface_egl.h" 16 #include "ui/gl/gl_surface_egl.h"
17 #include "ui/gl/gl_surface_wgl.h" 17 #include "ui/gl/gl_surface_wgl.h"
18 #include "ui/gl/vsync_provider_win.h" 18 #include "ui/gl/vsync_provider_win.h"
19 19
20 // From ANGLE's egl/eglext.h. 20 // From ANGLE's egl/eglext.h.
21 #if !defined(EGL_D3D11_ELSE_D3D9_DISPLAY_ANGLE) 21 #if !defined(EGL_D3D11_ELSE_D3D9_DISPLAY_ANGLE)
22 #define EGL_D3D11_ELSE_D3D9_DISPLAY_ANGLE \ 22 #define EGL_D3D11_ELSE_D3D9_DISPLAY_ANGLE \
23 reinterpret_cast<EGLNativeDisplayType>(-2) 23 reinterpret_cast<EGLNativeDisplayType>(-2)
24 #endif 24 #endif
25 25
26 namespace gl { 26 namespace gl {
27 27
28 GLSurfaceOSMesaWin::GLSurfaceOSMesaWin(gfx::AcceleratedWidget window) 28 GLSurfaceOSMesaWin::GLSurfaceOSMesaWin(gfx::AcceleratedWidget window)
29 : GLSurfaceOSMesa(SURFACE_OSMESA_RGBA, gfx::Size(1, 1)), 29 : GLSurfaceOSMesa(GLSurfaceFormat(SURFACE_OSMESA_RGBA), gfx::Size(1, 1)),
30 window_(window), 30 window_(window),
31 device_context_(NULL) { 31 device_context_(NULL) {
32 DCHECK(window); 32 DCHECK(window);
33 } 33 }
34 34
35 GLSurfaceOSMesaWin::~GLSurfaceOSMesaWin() { 35 GLSurfaceOSMesaWin::~GLSurfaceOSMesaWin() {
36 Destroy(); 36 Destroy();
37 } 37 }
38 38
39 bool GLSurfaceOSMesaWin::Initialize(GLSurface::Format format) { 39 bool GLSurfaceOSMesaWin::Initialize(GLSurfaceFormat format) {
40 if (!GLSurfaceOSMesa::Initialize(format)) 40 if (!GLSurfaceOSMesa::Initialize(format))
41 return false; 41 return false;
42 42
43 device_context_ = GetDC(window_); 43 device_context_ = GetDC(window_);
44 return true; 44 return true;
45 } 45 }
46 46
47 void GLSurfaceOSMesaWin::Destroy() { 47 void GLSurfaceOSMesaWin::Destroy() {
48 if (window_ && device_context_) 48 if (window_ && device_context_)
49 ReleaseDC(window_, device_context_); 49 ReleaseDC(window_, device_context_);
(...skipping 72 matching lines...) Expand 10 before | Expand all | Expand 10 after
122 // browser test to become flaky if there is a race condition between GL 122 // browser test to become flaky if there is a race condition between GL
123 // context destruction and window destruction. 123 // context destruction and window destruction.
124 StretchDIBits(device_context_, x, size.height() - y - height, width, height, 124 StretchDIBits(device_context_, x, size.height() - y - height, width, height,
125 x, y, width, height, GetHandle(), 125 x, y, width, height, GetHandle(),
126 reinterpret_cast<BITMAPINFO*>(&info), DIB_RGB_COLORS, SRCCOPY); 126 reinterpret_cast<BITMAPINFO*>(&info), DIB_RGB_COLORS, SRCCOPY);
127 127
128 return gfx::SwapResult::SWAP_ACK; 128 return gfx::SwapResult::SWAP_ACK;
129 } 129 }
130 130
131 } // namespace gl 131 } // namespace gl
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