Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(220)

Side by Side Diff: ui/wm/core/shadow_controller_unittest.cc

Issue 261553002: Revert of Move DefaultActivationClient to wm/core (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 6 years, 7 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch | Annotate | Revision Log
« no previous file with comments | « ui/wm/core/input_method_event_filter_unittest.cc ('k') | ui/wm/test/wm_test_helper.h » ('j') | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/wm/core/shadow_controller.h" 5 #include "ui/wm/core/shadow_controller.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <vector> 8 #include <vector>
9 9
10 #include "base/memory/scoped_ptr.h" 10 #include "base/memory/scoped_ptr.h"
11 #include "ui/aura/client/window_tree_client.h" 11 #include "ui/aura/client/window_tree_client.h"
12 #include "ui/aura/test/aura_test_base.h" 12 #include "ui/aura/test/aura_test_base.h"
13 #include "ui/aura/window.h" 13 #include "ui/aura/window.h"
14 #include "ui/aura/window_event_dispatcher.h" 14 #include "ui/aura/window_event_dispatcher.h"
15 #include "ui/compositor/layer.h" 15 #include "ui/compositor/layer.h"
16 #include "ui/wm/core/default_activation_client.h"
17 #include "ui/wm/core/shadow.h" 16 #include "ui/wm/core/shadow.h"
18 #include "ui/wm/core/shadow_types.h" 17 #include "ui/wm/core/shadow_types.h"
19 #include "ui/wm/core/window_util.h" 18 #include "ui/wm/core/window_util.h"
20 #include "ui/wm/core/wm_state.h" 19 #include "ui/wm/core/wm_state.h"
21 #include "ui/wm/public/activation_client.h" 20 #include "ui/wm/public/activation_client.h"
22 21
23 namespace wm { 22 namespace wm {
24 23
25 class ShadowControllerTest : public aura::test::AuraTestBase { 24 class ShadowControllerTest : public aura::test::AuraTestBase {
26 public: 25 public:
27 ShadowControllerTest() {} 26 ShadowControllerTest() {}
28 virtual ~ShadowControllerTest() {} 27 virtual ~ShadowControllerTest() {}
29 28
30 virtual void SetUp() OVERRIDE { 29 virtual void SetUp() OVERRIDE {
31 wm_state_.reset(new wm::WMState); 30 wm_state_.reset(new wm::WMState);
32 AuraTestBase::SetUp(); 31 AuraTestBase::SetUp();
33 new wm::DefaultActivationClient(root_window());
34 aura::client::ActivationClient* activation_client = 32 aura::client::ActivationClient* activation_client =
35 aura::client::GetActivationClient(root_window()); 33 aura::client::GetActivationClient(root_window());
36 shadow_controller_.reset(new ShadowController(activation_client)); 34 shadow_controller_.reset(new ShadowController(activation_client));
37 } 35 }
38 virtual void TearDown() OVERRIDE { 36 virtual void TearDown() OVERRIDE {
39 shadow_controller_.reset(); 37 shadow_controller_.reset();
40 AuraTestBase::TearDown(); 38 AuraTestBase::TearDown();
41 wm_state_.reset(); 39 wm_state_.reset();
42 } 40 }
43 41
(...skipping 166 matching lines...) Expand 10 before | Expand all | Expand 10 after
210 AddTransientChild(window1.get(), window2.get()); 208 AddTransientChild(window1.get(), window2.get());
211 aura::client::SetHideOnDeactivate(window2.get(), true); 209 aura::client::SetHideOnDeactivate(window2.get(), true);
212 window2->Show(); 210 window2->Show();
213 ActivateWindow(window2.get()); 211 ActivateWindow(window2.get());
214 212
215 // window1 is now inactive, but its shadow should still appear active. 213 // window1 is now inactive, but its shadow should still appear active.
216 EXPECT_EQ(Shadow::STYLE_ACTIVE, shadow1->style()); 214 EXPECT_EQ(Shadow::STYLE_ACTIVE, shadow1->style());
217 } 215 }
218 216
219 } // namespace wm 217 } // namespace wm
OLDNEW
« no previous file with comments | « ui/wm/core/input_method_event_filter_unittest.cc ('k') | ui/wm/test/wm_test_helper.h » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698